diff options
Diffstat (limited to 'src/main/java/tileentities')
-rw-r--r-- | src/main/java/tileentities/GTMTE_FluidMultiStorage.java | 376 | ||||
-rw-r--r-- | src/main/java/tileentities/GTMTE_ModularNuclearReactor.java | 7 |
2 files changed, 188 insertions, 195 deletions
diff --git a/src/main/java/tileentities/GTMTE_FluidMultiStorage.java b/src/main/java/tileentities/GTMTE_FluidMultiStorage.java index 051f27047d..ce155c48e6 100644 --- a/src/main/java/tileentities/GTMTE_FluidMultiStorage.java +++ b/src/main/java/tileentities/GTMTE_FluidMultiStorage.java @@ -143,7 +143,6 @@ public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase { }
}
- // TODO output seems to ignore circuit
// Push out fluids
if(guiSlotItem != null && guiSlotItem.getUnlocalizedName().equals("gt.integrated_circuit")) {
final int config = guiSlotItem.getItemDamage();
@@ -251,157 +250,119 @@ public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase { */
@Override
public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
- try {
- // Figure out the vector for the direction the back face of the controller is facing
- final Vector3ic forgeDirection = new Vector3i(
- ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
- ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
- ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
- );
- int minCasingAmount = 20;
- boolean formationChecklist = true; // if this is still true at the end, machine is good to go :)
- float runningCostAcc = 0;
- double fluidCapacityAcc = 0;
+ // Figure out the vector for the direction the back face of the controller is facing
+ final Vector3ic forgeDirection = new Vector3i(
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
+ );
+ int minCasingAmount = 20;
+ boolean formationChecklist = true; // if this is still true at the end, machine is good to go :)
+ float runningCostAcc = 0;
+ double fluidCapacityAcc = 0;
+
+ multiHatches.clear();
+
+ // Front slice
+ for(int X = -2; X <= 2; X++) {
+ for(int Y = -2; Y <= 2; Y++) {
+ if(X == 0 && Y == 0) {
+ continue; // is controller
+ }
- // Front slice
- for(int X = -2; X <= 2; X++) {
- for(int Y = -2; Y <= 2; Y++) {
- if(X == 0 && Y == 0) {
- continue; // is controller
- }
-
- // Get next TE
- final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
- IGregTechTileEntity currentTE =
- thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
-
- // Fluid hatches should touch the storage field.
- // Maintenance/Energy hatch can go anywhere
- if(X > -2 && X < 2 && Y > -2 && Y < 2) {
- if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
-
- // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
- // Also check for multi hatch
- if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
- // Seems to be valid casing. Decrement counter.
- minCasingAmount--;
- } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
- final TE_TFFTMultiHatch mh =
- (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
- thisController.getXCoord() + offset.x(),
- thisController.getYCoord() + offset.y(),
- thisController.getZCoord() + offset.z());
- multiHatches.add(mh);
- }
- else {
- formationChecklist = false;
- }
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Fluid hatches should touch the storage field.
+ // Maintenance/Energy hatch can go anywhere
+ if(X > -2 && X < 2 && Y > -2 && Y < 2) {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ // Also check for multi hatch
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
+ final TE_TFFTMultiHatch mh =
+ (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ multiHatches.add(mh);
}
- } else {
- if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
-
- // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
- if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
- // Seems to be valid casing. Decrement counter.
- minCasingAmount--;
- } else {
- formationChecklist = false;
- }
+ else {
+ formationChecklist = false;
}
}
- }
- }
-
- // Middle three slices
- for(int X = -2; X <= 2; X++) {
- for(int Y = -2; Y <= 2; Y++) {
- for(int Z = -1; Z >= -7; Z--) {
- final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
- if(X > -2 && X < 2 && Y > -2 && Y < 2) {
- if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
- .equals(STORAGE_FIELD1.getUnlocalizedName())) {
- runningCostAcc += 0.5f;
- fluidCapacityAcc += 500000.0f;
- } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
- .equals(STORAGE_FIELD2.getUnlocalizedName())) {
- runningCostAcc += 1.0f;
- fluidCapacityAcc += 4000000.0f;
- } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
- .equals(STORAGE_FIELD3.getUnlocalizedName())) {
- runningCostAcc += 2.0f;
- fluidCapacityAcc += 16000000.0f;
- } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
- .equals(STORAGE_FIELD4.getUnlocalizedName())) {
- runningCostAcc += 4.0f;
- fluidCapacityAcc += 64000000.0f;
- } else {
- formationChecklist = false;
- }
- continue;
- }
-
- // Get next TE
- IGregTechTileEntity currentTE =
- thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z
+ } else {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
- // Corner allows only glass or casings
- if(X == -2 && Y == -2 || X == 2 && Y == 2 || X == -2 && Y == 2 || X == 2 && Y == -2) {
- if(!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameAE2)
- || thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameStained)
- || thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)) {
- formationChecklist = false; // do nothing yet
- }
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
} else {
- // Tries to add TE as either of those kinds of hatches.
- // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
- if ( !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
-
- // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
- // Also check for multi hatch
- if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
- // Seems to be valid casing. Decrement counter.
- minCasingAmount--;
- } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
- final TE_TFFTMultiHatch mh =
- (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
- thisController.getXCoord() + offset.x(),
- thisController.getYCoord() + offset.y(),
- thisController.getZCoord() + offset.z());
- multiHatches.add(mh);
- } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameAE2)
- || thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameStained)) {
- // do nothing lol
- } else {
- formationChecklist = false;
- }
- }
+ formationChecklist = false;
}
}
}
}
-
- // Back slice
- for(int X = -2; X <= 2; X++) {
- for(int Y = -2; Y <= 2; Y++) {
+ }
+
+ // Middle three slices
+ for(int X = -2; X <= 2; X++) {
+ for(int Y = -2; Y <= 2; Y++) {
+ for(int Z = -1; Z >= -7; Z--) {
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
+ if(X > -2 && X < 2 && Y > -2 && Y < 2) {
+ if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD1.getUnlocalizedName())) {
+ runningCostAcc += 0.5f;
+ fluidCapacityAcc += 500000.0f;
+ } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD2.getUnlocalizedName())) {
+ runningCostAcc += 1.0f;
+ fluidCapacityAcc += 4000000.0f;
+ } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD3.getUnlocalizedName())) {
+ runningCostAcc += 2.0f;
+ fluidCapacityAcc += 16000000.0f;
+ } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(STORAGE_FIELD4.getUnlocalizedName())) {
+ runningCostAcc += 4.0f;
+ fluidCapacityAcc += 64000000.0f;
+ } else {
+ formationChecklist = false;
+ }
+ continue;
+ }
+
// Get next TE
- final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -8);
IGregTechTileEntity currentTE =
- thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z
- // Fluid hatches should touch the storage field.
- // Maintenance/Energy hatch can go anywhere
- if(X > -2 && X < 2 && Y > -2 && Y < 2) {
- if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+ // Corner allows only glass or casings
+ if(X == -2 && Y == -2 || X == 2 && Y == 2 || X == -2 && Y == 2 || X == 2 && Y == -2) {
+ if(!(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameAE2)
+ || thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameStained)
+ || thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)) {
+ formationChecklist = false; // do nothing yet
+ }
+ } else {
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
// If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ // Also check for multi hatch
if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
// Seems to be valid casing. Decrement counter.
minCasingAmount--;
@@ -412,18 +373,9 @@ public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase { thisController.getYCoord() + offset.y(),
thisController.getZCoord() + offset.z());
multiHatches.add(mh);
- } else {
- formationChecklist = false;
- }
- }
- } else {
- if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
- && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
-
- // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
- if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
- // Seems to be valid casing. Decrement counter.
- minCasingAmount--;
+ } else if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameAE2)
+ || thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName().equals(glassNameStained)) {
+ // do nothing lol
} else {
formationChecklist = false;
}
@@ -431,44 +383,86 @@ public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase { }
}
}
-
- if(this.mEnergyHatches.size() < 1) {
- System.out.println("At least one energy hatch is required!");
- formationChecklist = false;
- }
-
- if(this.mMaintenanceHatches.size() < 1) {
- System.out.println("You need a maintenance hatch to do maintenance.");
- formationChecklist = false;
- }
-
- if(minCasingAmount > 0) {
- formationChecklist = false;
- }
-
- if(formationChecklist) {
- runningCost = (int) Math.round(-runningCostAcc);
- // Update MultiFluidHandler in case storage cells have been changed
- // TODO update multihatch refs
- final int capacityPerFluid = (int) Math.round(fluidCapacityAcc / 25.0f);
- if(mfh == null) {
- mfh = new MultiFluidHandler(capacityPerFluid);
+ }
+
+ // Back slice
+ for(int X = -2; X <= 2; X++) {
+ for(int Y = -2; Y <= 2; Y++) {
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -8);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Fluid hatches should touch the storage field.
+ // Maintenance/Energy hatch can go anywhere
+ if(X > -2 && X < 2 && Y > -2 && Y < 2) {
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else if(thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == MULTI_HATCH) {
+ final TE_TFFTMultiHatch mh =
+ (TE_TFFTMultiHatch) thisController.getWorld().getTileEntity(
+ thisController.getXCoord() + offset.x(),
+ thisController.getYCoord() + offset.y(),
+ thisController.getZCoord() + offset.z());
+ multiHatches.add(mh);
+ } else {
+ formationChecklist = false;
+ }
+ }
} else {
- if(mfh.getCapacity() != capacityPerFluid) {
- mfh = new MultiFluidHandler(capacityPerFluid, mfh.getFluids());
+ if (!super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addEnergyInputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if (thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
}
}
- for(TE_TFFTMultiHatch mh : multiHatches) {
- mh.setMultiFluidHandler(mfh);
+ }
+ }
+
+ if(this.mEnergyHatches.size() < 1) {
+ System.out.println("At least one energy hatch is required!");
+ formationChecklist = false;
+ }
+
+ if(this.mMaintenanceHatches.size() < 1) {
+ System.out.println("You need a maintenance hatch to do maintenance.");
+ formationChecklist = false;
+ }
+
+ if(minCasingAmount > 0) {
+ formationChecklist = false;
+ }
+
+ if(formationChecklist) {
+ runningCost = (int) Math.round(-runningCostAcc);
+ // Update MultiFluidHandler in case storage cells have been changed
+ final int capacityPerFluid = (int) Math.round(fluidCapacityAcc / 25.0f);
+ if(mfh == null) {
+ mfh = new MultiFluidHandler(capacityPerFluid);
+ } else {
+ if(mfh.getCapacity() != capacityPerFluid) {
+ mfh = new MultiFluidHandler(capacityPerFluid, mfh.getFluids());
}
}
-
- return formationChecklist;
- } catch (Exception ex) {
- System.err.println("CAUGHT CHECKMACHINE EXCEPTION");
- ex.printStackTrace();
+ for(TE_TFFTMultiHatch mh : multiHatches) {
+ mh.setMultiFluidHandler(mfh);
+ }
}
- return false;
+
+ return formationChecklist;
}
@Override
@@ -501,12 +495,14 @@ public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase { @Override
public void saveNBTData(NBTTagCompound nbt) {
+ System.out.println("Saving TFFT!");
nbt = (nbt == null) ? new NBTTagCompound() : nbt;
- nbt.setInteger("capacityPerFluid", mfh.getCapacity());
nbt.setInteger("runningCost", runningCost);
nbt.setBoolean("doVoidExcess", doVoidExcess);
- mfh.getAsNBTTag(nbt);
+
+ nbt.setInteger("capacityPerFluid", mfh.getCapacity());
+ nbt.setTag("fluids", mfh.saveNBTData(new NBTTagCompound()));
super.saveNBTData(nbt);
}
@@ -518,17 +514,11 @@ public class GTMTE_FluidMultiStorage extends GT_MetaTileEntity_MultiBlockBase { runningCost = nbt.getInteger("runningCost");
doVoidExcess = nbt.getBoolean("doVoidExcess");
- final ArrayList<FluidStack> fluidList = new ArrayList<>();
- for(int i = 0; i < 25; i++) {
- final NBTTagCompound fnbt = (NBTTagCompound) nbt.getTag("" + i);
- if(fnbt == null) {
- break;
- }
- fluidList.add(FluidStack.loadFluidStackFromNBT(fnbt));
+ mfh = new MultiFluidHandler();
+ mfh.loadNBTData(nbt);
+ for(TE_TFFTMultiHatch mh : multiHatches) {
+ mh.setMultiFluidHandler(mfh);
}
-
- mfh = new MultiFluidHandler(nbt.getInteger("capacityPerFluid"), fluidList);
-
super.loadNBTData(nbt);
}
diff --git a/src/main/java/tileentities/GTMTE_ModularNuclearReactor.java b/src/main/java/tileentities/GTMTE_ModularNuclearReactor.java index f0d529ee54..6e19ab8ae3 100644 --- a/src/main/java/tileentities/GTMTE_ModularNuclearReactor.java +++ b/src/main/java/tileentities/GTMTE_ModularNuclearReactor.java @@ -1,8 +1,8 @@ package tileentities;
-import container.GUIContainer_ModularNuclearReactor;
import gregtech.api.GregTech_API;
import gregtech.api.enums.Textures;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
import gregtech.api.interfaces.ITexture;
import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
@@ -65,8 +65,11 @@ public class GTMTE_ModularNuclearReactor extends GT_MetaTileEntity_MultiBlockBas // TODO: Opening UI crashes server. Controller isn't craftable right now.
public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
- return new GUIContainer_ModularNuclearReactor(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
"MultiblockDisplay.png");
+ // In case someone ignores the warning...
+ /*return new GUIContainer_ModularNuclearReactor(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");*/
}
@Override
|