Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-10 | + Added some new Animals to Australia. (Boar, Dingo, Octopus & Spiders) | Alkalus | |
2018-07-10 | $ Fixed Australian Trees generating partially floating, this reduces the ↵ | Alkalus | |
denseness of the Australian Forest Biome as the trees now require a more solid plantable area. $ Fixed Custom Chunk Decorator which may on occasion, try decorate while another chunk is already being processed. Vanilla MC does not allow this, however I do provided the chunks being decorated aren't equal. (I don't see how this can cause issues) $ Australia Biome generation improvements. | |||
2018-07-10 | + Added a Custom ore Generator based on vanilla to Australia. | Alkalus | |
+ Added some custom trees and further tweaked the Australian Biomes. $ Fixed a bug with the CustomDecorator that allowed multiple chunks to decorate at once. (I hope.) | |||
2018-07-09 | % Tweaked Loot in Shacks. | Alkalus | |
% Slightly tweaked Shack structure. | |||
2018-07-09 | % Changed the Villagers the spawn in Outback/Desert biomes to be exclusively ↵ | Alkalus | |
Natives. % Tweaked debug tool to not remove GT ores and tiles. % Changed the hut the natives get, it's now more of an igloo shape. $ Fixed BoP Issue with Australia Generation. | |||
2018-07-08 | + Added various structures for the new villagers in Australia. | Alkalus | |
$ Fixed an issue with the Trader's Trade Handler. | |||
2018-07-07 | + Added Large Ravines to Australia. | Alkalus | |
% Trying to learn more about World Gen. | |||
2018-07-07 | $ More work on Australia and Villages. | Alkalus | |
2018-07-07 | + Added 5 new biomes to Australia. | Alkalus | |
% Changes to certain things about Australia. | |||
2018-07-07 | $ Further improvements to Australia. | Alkalus | |
2018-07-07 | $ Work on Australia world generator. | Alkalus | |
2018-07-06 | + Added a new Dimension, Australia. | Alkalus | |
% Stopped Custom Villagers spawning as professions that aren't custom. % Trade improvements for some Villagers. $ Fixed a bug in AutoMap mapping to internal name map. | |||
2018-07-06 | + Added some double item trades to Aboriginals. | Alkalus | |
2018-07-06 | $ Small Villager Fixes. | Alkalus | |
2018-07-06 | $ Fixed an error in XSTR.java where the maximum bound for nextInt(x) could be 0. | Alkalus | |
$ Fixed some Aboriginal Trader Logic. | |||
2018-07-06 | + Gave Aboriginal villagers some broad trade options. | Alkalus | |
2018-07-06 | + Added Aboriginals. | Alkalus | |
2018-07-06 | + Decided that villagers need a chance to be Scottish, so I added some ↵ | Alkalus | |
Scottish first names in. | |||
2018-07-06 | % Made it so that the custom Forestry Frames are no longer repairable. ↵ | Alkalus | |
(Should prevent some weird magic exploits, fixes #323.) % Cape list tweak for new Tester. | |||
2018-07-06 | % Tweaked Changelog Head to compare against in build script. | Alkalus | |
- Removed lots of logging. | |||
2018-07-06 | ^ Version Bump for Local build. | Alkalus | |
$ Fixed Wireless Chargers not properly charging in Long-Range mode. Fixes #291 & Fixes #326. $ Fixed Wireless Chargers not properly filling items up with charge, due to the difference being smaller than the input voltage. % Changed Wrought Iron Frame to Iron Frame in the Mining Explosives recipe. | |||
2018-07-06 | % Allowed covers on Adv. Boilers, Semi-Fluid Generators & Energy Buffers. ↵ | Alkalus | |
Closes #325. | |||
2018-07-06 | % Improved Pollution Tooltips and other Tooltips in general for Multiblocks. | Alkalus | |
2018-07-06 | % Rebalanced Pollution for some Multiblocks and added some to others. (This ↵ | Alkalus | |
may break existing Multiblocks which may now require a muffler hatch.) Closes #328. % Moved intermod postInit to before recipe generator runs. (Fixes issues where recipes got queued after the generator ran.) $ Fixed some recipes not working in the Large Centrifuge and Large Electrolyzer. Closes #324, Closes #321. $ Fixed some Forestry Frame Recipes not working as intended. $ Further improvement to recipe system. | |||
2018-07-06 | $ Fixed most recipe generation issues, now it's highly optimized. | Alkalus | |
$ Fixed issue where custom Rings had a crafting recipe using a wrench and a rod. | |||
2018-07-05 | $ Ugh. | Alkalus | |
2018-07-05 | $ More work trying to fix recipe generation. | Alkalus | |
2018-07-05 | + Added in a Villager Replacer. | Alkalus | |
$ More work fixing the recipe system. $ Fixed Villagers not using the correct custom trades. % Changed the Industrial sifter requiring exact amounts of in/output busses. | |||
2018-07-02 | + Added extra GTNH checks on old circuit features. | Alkalus | |
- Disabled Sulfuric Chem for the time being. $ Tried to fix all the recipes I borked. | |||
2018-07-02 | % Hopefully improved recipe loading by several factors. | Alkalus | |
% Re-arranged spawner code during loading. $ Hopefully recipe Creative Tabs issues. $ Fixed profession of one of the new villagers. | |||
2018-07-01 | + Added 3 villager types with custom skins. | Alkalus | |
+ Added some trade templates to all three villagers. + Added localization for all new villagers. | |||
2018-07-01 | $ Improved handling of Custom Skins for Villagers. | Alkalus | |
2018-07-01 | + Added lang file updates. | Alkalus | |
% More work on Spawners. % More work on Villagers. | |||
2018-07-01 | % More work on Villagers. | Alkalus | |
% More work on Spawners. | |||
2018-07-01 | $ Fixed Custom Spawner Generation. | Alkalus | |
$ Fixed Custom Spawner Registration. $ Fixed Spawner importing private static fields from the base TileEntity class via reflection. $ Fixed Spawner writing type to NBT. | |||
2018-07-01 | $ Fixed Fish Oil extraction of Pam's Fish not aligning with GTNH. | Alkalus | |
2018-06-30 | % Improved Spawner Creation. | Alkalus | |
2018-06-29 | % More work. | Alkalus | |
2018-06-29 | + More Villager work. | Alkalus | |
+ Added framework for custom spawners. | |||
2018-06-29 | + Added the base work for custom villagers. | Alkalus | |
2018-06-27 | - Disabled GT++ Trinium Ore from generating at all in GTNH. | Alkalus | |
^ Version Bump to 1.7.02.00-fresh. | |||
2018-06-27 | + Enabled placeholder Fishing plugin. | Alkalus | |
- Disabled Sulfuric Chem rebalance internally, Config option temp. does nothing. $ Fixed Debug logging for removed recipes. | |||
2018-06-27 | + Added logging for recipes that get removed. | Alkalus | |
2018-06-27 | + Added a config option for the GT6 Sulfuric Acid recipe changes. | Alkalus | |
% Reworked some of the Plugin System. | |||
2018-06-27 | + Added in GT6 style Sulfuric acid and Sulfur Trioxide recipes. | Alkalus | |
2018-06-27 | $ Added missing LCR recipes for Styrene. | Alkalus | |
2018-06-27 | $ Stopped Tungsten Carbide cells generating. Fixes #295. | Alkalus | |
2018-06-27 | % Added Tooltip to Adv. EBF to note the new requirement of a Pyrotheum Vent. | Alkalus | |
% Improved Custom Fluid Hatch Tooltips. | |||
2018-06-27 | + Added custom fluid hatches for Pyrotheum and Cryotheum. | Alkalus | |
+ Added plain-text changelog build script. ^ Version Bump for nightly build. | |||
2018-06-26 | + Added Trinium Ore and Byproducts. | Alkalus | |
$ Fixed Ore Recipe generator not working for things without byproducts (pure materials) $ Tried to fix loading of some recipes. $ Fixed a bug in the Fluids recipe generator. |