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Author
2016-10-21
Add ImmersiveEngineering and magneticraft to build script
Blood-Asp
2016-10-15
Catch crash with Fossils Archeology Revival #642
Blood-Asp
2016-10-13
Update Version
Blood-Asp
2016-09-27
Update, bump version and Most of TGreg compat fixes
Muramasa
2016-08-22
update version
Blood-Asp
2016-03-27
Update buildscript to add NC2
Blood-Asp
2016-03-27
Update Charcoal pit tooltip
Blood-Asp
2016-03-20
Tooltip fix
Blood-Asp
2016-03-16
Fix Forestry woods above meta 15 not effected by wood nerv
Blood-Asp
2016-01-03
explosives 2
Blood-Asp
2015-12-29
fix depleted mox crashing
Blood-Asp
2015-12-21
comb processing fixes
Blood-Asp
2015-12-10
fix thaumium block overwritten, cable error without RF api and cells getting ...
Blood-Asp
2015-12-09
version update
Blood-Asp
2015-11-28
Fix forestry compatibility and add luber ability to chainsaw
Blood-Asp
2015-11-25
Mass fabricator fix and Charcoal pit oredict support.
Blood-Asp
2015-11-18
GT Bee fix + new crop textures.
Blood-Asp
2015-10-29
Forestry update + bee nerv
Blood-Asp
2015-10-25
Fix sulfuric gas texture
Blood-Asp
2015-10-25
Update versions
Blood-Asp
2015-10-24
update build v2
Blood-Asp
2015-10-24
Tried updating builds. Is this right?
Blood-Asp
2015-10-21
Update to Forestry 4
Shawn Buckley
2015-10-21
Update dependencies
Shawn Buckley