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Author
2023-07-10
update deps (#2129)
Martin Robertz
2023-06-18
Make Placing cables and pipes easier by making them full blocks when the play...
BlueWeabo
2023-06-15
Move away from SlotWidget for circuit selection window (#2083)
miozune
2023-06-07
update deps
Martin Robertz
2023-06-04
Fix void protection not working with MB with custom output hatch field (#2051)
miozune
2023-05-27
Refactor checkExoticAndNormalEnergyHatches (#2025)
chill
2023-05-18
Don't add cell recipe for Replicator if dust one is already available (#2005)
miozune
2023-05-17
bump the deps version of ae2 and buildcraft (#2001)
Fiyorin ᵘʷᵘ
2023-05-14
glasses for structure (#1986)
Quetz4l
2023-05-08
Use compileOnlyApi where appropriate (#1965)
miozune
2023-05-08
Migrate to FluidSlotWidget from FluidDisplaySlotWidget (#1963)
miozune
2023-05-05
Display multiblock name&icon in AE2 interface terminal and crafting tree view...
Raven Szewczyk
2023-04-22
Update BS & deps
Jason Mitchell
2023-03-31
Add night upgrade to Industrial Apiary (#1821)
Jakub
2023-03-18
Revert "Revert "merge master (#1800)""
Martin Robertz
2023-03-18
Revert "merge master (#1800)"
Martin Robertz
2023-03-16
Added custom click sound for the power switch (#1798)
Maxim
2023-02-26
Add a completely new system for late/endgame content (#1754)
BlueWeabo
2023-02-19
Make material renderer available for arbitrary item (#1753)
miozune
2023-02-17
Add Hodgepodge compat (#1752)
miozune
2023-02-12
Fix ore dict with space dusts (#1731)
Connor-Colenso
2023-02-10
Rfg cleanup (#1726)
Raven Szewczyk
2023-02-05
Add TPM Multiblock (#1718)
Connor-Colenso
2023-01-30
bump dep
Martin Robertz
2023-01-30
Rendering materials (#1592)
Connor-Colenso
2023-01-20
MTE Inventory updates (#1496)
Jason Mitchell
2022-12-28
Allow resource packs to override individual progressbar textures (#1596)
miozune
2022-12-20
Use GTNHLib Tooltip Animation (#1569)
glowredman
2022-12-04
Make ModularUI a transitive dependency (#1536)
miozune
2022-11-25
Rewrite GUIs with ModularUI (#1381)
miozune
2022-10-17
add PR screwdriver compat to GT screwdriver (#1475)
Glease
2022-10-16
Restricting Bees to MApiary + create class (#1470)
Runakai1
2022-10-13
Interface IAlleleBeeAcceleratableEffect moved to Forestry (#1462)
Jakub
2022-10-12
Revert the change to Paperbark trees, also removes harvestcraft from dependen...
Alastors
2022-10-09
Apply new Bees formula in Industrial Apiary and move all gendustry upgrades t...
Jakub
2022-09-18
migrate to new survival autoplace api (#1382)
Glease
2022-08-27
Fix spotless rebase (#1307)
Raven Szewczyk
2022-08-27
Update buildscript & apply spotless (#1306)
Raven Szewczyk
2022-08-23
Fix multiblock boilers not detecting firebox (#1291)
Glease
2022-08-17
Update dependencies.gradle
Martin Robertz
2022-08-14
Switch to GTNHLib for ItemStackMap instead of Hodgepodge (#1251)
Jason Mitchell
2022-08-13
switch to gson (#1247)
Glease
2022-08-12
Added means of customizing GUI colors for resource packs (#1203)
Albi
2022-08-09
autoplace integration (#1117)
Glease
2022-08-09
Set owner to the ME output bus, so that it might correctly work with networks...
repo-alt
2022-07-27
Move Industrial Apiary to gregtech (#1107)
Jakub
2022-07-25
Update NEI (#1158)
miozune
2022-07-22
MultiTileEntity
Jason Mitchell
2022-07-02
Add IMC for NEI RecipeCatalyst (#1109)
miozune
2022-06-24
Kevlar (#1018)
Martin Robertz
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