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Recipe_GT.java
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Author
2018-05-28
+ Added support for IC2C. (Support means that the game will load if this mod ...
Alkalus
2018-05-27
$ Tried to fix console spam for invalid tooltip handling.
Alkalus
2018-05-27
$ Hopefully fixed issue where BoP limestone is valid for Fluorite.
Alkalus
2018-05-17
$ Possible fixed #275.
Jordan Byrne
2018-05-07
fix NEI crash on recipe search
Léa Gris
2018-04-20
+ Added a Silly Sodium Plate.
Jordan Byrne
2018-04-20
^ Version bump to 1.7.0-pre11-final.
Jordan Byrne
2018-04-17
% Made Industrial Machines use the FFPP NEI GUI.
Jordan Byrne
2018-04-16
$ Did a better job fixing the Invalid cell counter check for Advanced Freezer...
Jordan Byrne
2018-04-16
% Changed Adv. Cryo Freezer to not handle cells and instead use fluids (LCR t...
Jordan Byrne
2018-04-16
+ Made the Large Centrifuge and the Large Electrolyzer process recipes in the...
Jordan Byrne
2018-02-27
$ Organized imports.
Jordan Byrne
2018-02-22
% Minor project cleanup.
Jordan Byrne
2018-02-12
$ Basically completed the Matter Fabricator rewrite.
Jordan Byrne
2018-02-10
$ More rewrite.
Jordan Byrne
2018-02-08
$ Improved Fish Pond fake recipes in NEI.
Jordan Byrne
2018-02-07
+ Tried redoing the Pocket Fusion Reactor.
Jordan Byrne
2018-02-04
$ Finished the Fishing Pond.
Jordan Byrne
2017-12-20
- Disabled some logging.
Draknyte1
2017-12-07
+ Added the component assembler. (Makes Motors, Pistons, etc.)
Jordan Byrne
2017-11-17
+ Added in the Compact Fusion Reactor.
Alkalus
2017-11-17
+ Added the Generator Array.
Alkalus
2017-10-05
+ Added a custom recipe handler for the Advanced Combiner.
Alkalus
2017-09-19
$ More work on COMET.
Alkalus
2017-08-24
% Swapped FFPP checkRecipe logic to use the Fusion Reactor logic for fluid ha...
Alkalus
2017-08-12
+ Added Lava Filter recipe.
Draknyte1
2017-08-05
% Tweaked RTG NEI recipes to show correct eu/t output.
Alkalus
2017-08-05
+ Added Custom RTG.
Alkalus
2017-07-04
+ Added the ULV Simple Washer [For Dusts]
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-01-20
+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get...
Draknyte1
2016-12-31
+ Gave Fission Fuels their own NEI handler, which allows 9 input fluids.
Draknyte1
2016-12-28
+ Added the last Fuel salt to NUCLIDE.java.
Draknyte1
2016-12-28
$ Fixed Chemical equations on the reactor salt fuels.
Draknyte1
2016-12-26
+ Added a new texture for the Fire Maker.
Draknyte1
2016-12-20
+ Added a TESR for the Fire Pit, it's off-centre, but otherwise renders fine.
Draknyte1
2016-11-06
+ Added two new recipes for etched IV wiring. Should help with #35
Draknyte1
2016-11-06
Revert "$ Cleaned up the entire project."
Draknyte1
2016-11-04
% Cleaned up Imports.
draknyte1
2016-10-25
+ Tried improving the handling of Blast Smelting.
Draknyte1
2016-10-25
+ Added some more Machine Casing textures.
Draknyte1
2016-09-26
- Disabled Psychedelicraft resources.
Draknyte1
2016-09-07
% Refactored the entire project to stop using MiscUtils everywhere possible, ...
Draknyte1
2016-09-06
$ Fixed the recipe handlers for the Dehydrator and the Matter Fabricator.
Draknyte1
2016-09-04
% Tried moving my recipe map to extend the GT_Recipe.
Draknyte1