Age | Commit message (Collapse) | Author |
|
|
|
$ Fixed obscure crash caused by Dingos.
$ Fixed handling of Spawn Eggs and entities registered to the global list.
$ Potentially fixed NEI not working correctly for GT++ recipe maps.
|
|
+ Added Death by IsaMIll.
% Moved debug mode switch to AsmConfig.
$ Fixed handling of custom OrePrefixes.
$ Fixed OreDict registration of MetaFoodItems.
$ Improved handling of Core Classes being static initialised too early.
$ Fixed client-side bug in Distillus which would cause an infinite loop.
$ Fixed bug in ForgeEnumHelper.
$ Fixed bug in setField methods from ReflectionUtils.
|
|
+ Added Clean Aluminium Mix.
$ 5.08 Compliance. And looooots of it.
$ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously.
% Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621.
% Adjusted Aluminium Processing Chain.
|
|
$ Fixed Canning handling further.
$ Adjusted the Charcoal Pit fix.
|
|
+ Added support for Crops++.
+ Added Custom Crops & framework to support more in future.
+ Added basic support for all GT++ Materials within Tinkers Construct. [WIP]
+ Moderately bad attempt at generating custom Plasma Cooling recipes in the Adv. Vacuum Freezer. [WIP #424]
% Reworked logic for Material.java handling Durability, Tool Quality & Harvest Level.
% Adjusted frequency of structural checks on the Cyclotron, Now 100x less frequent.
% Cleaned up ReflectionUtils.java and made all getters cache their results, for much faster access.
% Attempted to adjust logic of FFPP, but I probably broke it. [WIP]
% Moved static array of Element Names from IonParticles.java -> ELEMENT.java.
$ Greatly improved reflective performance across the mod.
|
|
cause an UnsupportedOperationException.
+ Added new Beta Tester for Capes.
|
|
+ Added some ore veins to Australia Dimension.
|
|
|
|
denseness of the Australian Forest Biome as the trees now require a more solid plantable area.
$ Fixed Custom Chunk Decorator which may on occasion, try decorate while another chunk is already being processed. Vanilla MC does not allow this, however I do provided the chunks being decorated aren't equal. (I don't see how this can cause issues)
$ Australia Biome generation improvements.
|
|
+ Added some custom trees and further tweaked the Australian Biomes.
$ Fixed a bug with the CustomDecorator that allowed multiple chunks to decorate at once. (I hope.)
|
|
% Slightly tweaked Shack structure.
|
|
Natives.
% Tweaked debug tool to not remove GT ores and tiles.
% Changed the hut the natives get, it's now more of an igloo shape.
$ Fixed BoP Issue with Australia Generation.
|
|
$ Fixed an issue with the Trader's Trade Handler.
|
|
% Trying to learn more about World Gen.
|
|
|
|
% Changes to certain things about Australia.
|
|
|
|
|
|
% Stopped Custom Villagers spawning as professions that aren't custom.
% Trade improvements for some Villagers.
$ Fixed a bug in AutoMap mapping to internal name map.
|