Age | Commit message (Expand) | Author |
2017-02-24 | % More Tooltips cleaned up. | draknyte1 |
2017-02-22 | % Tweaked recipe creation for materials due to states. | draknyte1 |
2017-02-22 | + Added MaterialState.java | draknyte1 |
2017-02-14 | + Added Plasma cells for all missing elements. (Adds a few extra, which will ... | draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |
2017-01-19 | $ More FindBugs, PMD & CheckStyle clean up. | Draknyte1 |
2017-01-14 | + Added the basis for a config option, which enables GT textures (For all mac... | Draknyte1 |
2017-01-02 | + Added an extraData flag to BaseItemComponent.java. | Draknyte1 |
2017-01-02 | $ Fixed Cell items having invalid recolouring. Now only the fluid inside the ... | Draknyte1 |
2016-12-28 | + Added Clay Plates. | Draknyte1 |
2016-12-27 | $ Fixed some tooltips not displaying correctly. | Draknyte1 |
2016-12-27 | + Added a factory production method of producing HF from Fluorite dust. | Draknyte1 |
2016-12-27 | % Changed the Autogenerated Fluid textures again. | Draknyte1 |
2016-12-24 | + Added a cape handler. | Draknyte1 |
2016-12-23 | + All dusts generated now try generate a fluid extraction recipe. | Draknyte1 |
2016-12-23 | % Fixed some names on the new compound dusts. | Draknyte1 |
2016-12-22 | + Added a Molten Li2BeF4 fluid. | Draknyte1 |
2016-12-01 | + Improved the tooltip on Drained Shards. | Draknyte1 |
2016-11-29 | + Added some Thaumcraft Shards, they will not generate unless Thaumcraft is m... | Draknyte1 |
2016-11-23 | $ Heavily improved the code for item replacements in CoreItem.java. | Draknyte1 |
2016-11-23 | + Added proper components for the ENERGYCRYSTAL material. | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-10-31 | + Added a class for generating EU based items. | Draknyte1 |
2016-10-27 | % Cleaned up material/Material.java using PMD to a rather decent level. | Draknyte1 |
2016-10-26 | + Added Nuggets for each material. | Draknyte1 |
2016-10-26 | + Added cells for all my molten materials. (This also regenerates all the mol... | Draknyte1 |
2016-10-25 | + Tried improving the handling of Blast Smelting. | Draknyte1 |
2016-10-24 | $ Fixed the getItemStackInPlayersHand method, now it has variable server/clie... | Draknyte1 |
2016-10-24 | + Basically rewrote dust recipe handling. | Draknyte1 |
2016-10-23 | % Moved more recipe generation to separate classes, now the order of item gen... | Draknyte1 |
2016-10-23 | % Massive Material Backend Changes. (Nothing noticeable to players) | Draknyte1 |
2016-10-20 | + Added the Advanced workbench. | Draknyte1 |
2016-10-20 | + Added a faster vent texture. | Draknyte1 |
2016-10-17 | + Added Tesseract Generators and Terminals. | Draknyte1 |
2016-10-10 | + Added Blueprints - These are capable of storing a crafting recipe in it, to... | Draknyte1 |
2016-10-03 | % Gotta Re-merge these Changes with those made on my laptop. | Draknyte1 |
2016-09-15 | $ Fixed the Skookum Choocher, not it: | Draknyte1 |
2016-09-14 | $ Fixed Fluids properly and finally. | Draknyte1 |
2016-09-14 | I think only shape(less) recipes for Small/Tiny dusts & implementing recipe c... | Draknyte1 |
2016-09-14 | More Work clearing up Nulls. | Draknyte1 |
2016-09-14 | Finished Material Re-write, I hope. | Draknyte1 |
2016-09-12 | $ Fixed Blocks calling client side render code during block registration when... | Draknyte1 |
2016-09-12 | + Added Double plates for all materials. | Draknyte1 |
2016-09-11 | [1.4.6.5-release] | Draknyte1 |
2016-09-10 | [1.4.6.3-release] | Draknyte1 |
2016-09-10 | $ Improved Handling of Multipick generation. | Draknyte1 |
2016-09-07 | % Refactored the entire project to stop using MiscUtils everywhere possible, ... | Draknyte1 |