Age | Commit message (Expand) | Author |
2017-09-25 | % Sulfuric potions now do no damage to anyone wearing a hazmat suit. | Alkalus |
2017-09-25 | $ Fixed Sulfuric potion renderer when thrown. | Alkalus |
2017-09-24 | + Added a throwable potion of sulfuric acid. | Alkalus |
2017-09-19 | + Added a mode to the debug clearer. It can now fill. | Alkalus |
2017-09-19 | % Changed how the Area Clearer works slightly. Now only creates glowstone und... | Alkalus |
2017-09-17 | $ Fixed a spelling mistake on Incomplete Casings. | Alkalus |
2017-09-14 | + Added more Sub-Station casing recipes. | Alkalus |
2017-09-14 | + Added recipes for Vanadium Redox Power Cells. | Alkalus |
2017-09-12 | + Basic support for Project Table results within the large Auto-Crafter. | Alkalus |
2017-09-10 | + Added recipes for the Alkalus Disk. | Alkalus |
2017-09-10 | $ Fixed java.lang.NoClassDefFoundError: com/mojang/realmsclient/gui/ChatForma... | Alkalus |
2017-09-10 | + Added a debug item for clearing big areas. | Alkalus |
2017-08-12 | $ Fixed Lava Filter not taking damage as intended. | Draknyte1 |
2017-08-12 | + Added a config option for the Thermal Boiler. | Draknyte1 |
2017-08-12 | % Buffer the T2 Air Filter. | Draknyte1 |
2017-07-03 | $ Finalized Air Filter code and requirements. | Draknyte1 |
2017-07-03 | + Added Air Filters | Draknyte1 |
2017-06-06 | $ Fixed the Advanced Boiler GUI. | Draknyte1 |
2017-06-06 | $ Fixed a handful of errors left from using Notepad. | Draknyte1 |
2017-06-06 | + Added a chassis for the Advanced Boilers Recipes. | Draknyte1 |
2017-06-06 | + Added more components for the Dehydrator recipes. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |
2017-01-17 | % Tried to improve the logic for the Tree Farmer, to support Forestry 4. | Draknyte1 |
2016-12-28 | $ Fixed Chemical equations on the reactor salt fuels. | Draknyte1 |
2016-12-28 | $ Fixed the Slow Builders Ring. | Draknyte1 |
2016-12-28 | + Added framework based on opensource works for player movement modification. | Draknyte1 |
2016-12-27 | + Added the Slow Builders Ring, which toggles crouch on while worn. (Baubles ... | Draknyte1 |
2016-12-26 | + Added a new texture for the Fire Maker. | Draknyte1 |
2016-12-20 | + Added a TESR for the Fire Pit, it's off-centre, but otherwise renders fine. | Draknyte1 |
2016-12-20 | + Added a fire pit, which will go out in the rain and ignite from a nearby fi... | Draknyte1 |
2016-12-01 | + Basic Fire Maker. (1/4 change to light a fire, can also set you on fire if ... | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-10-25 | + Tried improving the handling of Blast Smelting. | Draknyte1 |
2016-10-24 | $ Fixed the getItemStackInPlayersHand method, now it has variable server/clie... | Draknyte1 |
2016-10-20 | % Changed logging on the Blueprint and changed it's name to reflect it's curr... | Draknyte1 |
2016-10-17 | + Added Tesseract Generators and Terminals. | Draknyte1 |
2016-10-10 | + Added Blueprints - These are capable of storing a crafting recipe in it, to... | Draknyte1 |
2016-10-09 | $ Fixed Baubles support. - Should fix #23 | Draknyte1 |
2016-09-10 | + Enabled MAX Tier components by default, recipes for 5.9 branch can be chang... | Draknyte1 |
2016-09-07 | % Refactored the entire project to stop using MiscUtils everywhere possible, ... | Draknyte1 |