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path: root/src/Java/gtPlusPlus/core/item
AgeCommit message (Expand)Author
2017-04-29+ Added Eglin Steel.Draknyte1
2017-04-01$ Hopefully fixed broken durability bars for multi-pickaxes.Draknyte1
2017-03-25$ Fixed the durability of Multi-pickaxes overflowing the Integer maxDamage.draknyte1
2017-03-12+ Added a Generic class for misc. items.draknyte1
2017-03-04^ Version Bump.Draknyte1
2017-03-04$ Hopefully fixed a large majority of Multi-pickaxe enchantments.Draknyte1
2017-03-04% Changed some spellings/language.Draknyte1
2017-03-04+ New texture for the slow builders ring.Draknyte1
2017-02-28+ Initial work done for Multitools to have the material appropriate enchantme...draknyte1
2017-02-24% More Tooltips cleaned up.draknyte1
2017-02-22% Tweaked recipe creation for materials due to states.draknyte1
2017-02-22+ Added MaterialState.javadraknyte1
2017-02-19$ Fixed the LFTR controller animation not working.Draknyte1
2017-02-15$ Fixed GT material blast smelter recipes not using GT dusts.draknyte1
2017-02-14+ Added Plasma cells for all missing elements. (Adds a few extra, which will ...draknyte1
2017-02-13+ Neptunium hexafluoride, Technetium hexafluoride and Selenium hexafluoride.draknyte1
2017-02-13+ Added Pu-238.draknyte1
2017-02-13+ Enabled generation of most missing elements, in some form or another.draknyte1
2017-01-20+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get...Draknyte1
2017-01-19$ More FindBugs, PMD & CheckStyle clean up.Draknyte1
2017-01-17% Tried to improve the logic for the Tree Farmer, to support Forestry 4.Draknyte1
2017-01-17% Improved Multitool Generation.Draknyte1
2017-01-14$ Tried fixing multi-tool names.Draknyte1
2017-01-14$ Re-wrote the handling of Multitool generation, to allow my own materials to...Draknyte1
2017-01-14% Changed the texture Multi-tools render with.Draknyte1
2017-01-14+ Added the basis for a config option, which enables GT textures (For all mac...Draknyte1
2017-01-11+ Added Tree farm Fluid/solid Fertilisers.Draknyte1
2017-01-02+ Added an extraData flag to BaseItemComponent.java.Draknyte1
2017-01-02$ Fixed Cell items having invalid recolouring. Now only the fluid inside the ...Draknyte1
2016-12-29$ Total rewrite of Portable tank NBT handling, now they work perfectly, ssp a...Draknyte1
2016-12-28+ Added Clay Plates.Draknyte1
2016-12-28+ Added the last Fuel salt to NUCLIDE.java.Draknyte1
2016-12-28$ Fixed Chemical equations on the reactor salt fuels.Draknyte1
2016-12-28$ Fixed the Slow Builders Ring.Draknyte1
2016-12-28+ Added framework based on opensource works for player movement modification.Draknyte1
2016-12-27+ Added the Slow Builders Ring, which toggles crouch on while worn. (Baubles ...Draknyte1
2016-12-27$ Fixed some tooltips not displaying correctly.Draknyte1
2016-12-27+ Added a factory production method of producing HF from Fluorite dust.Draknyte1
2016-12-27+ Added Fluorite to FLUORIDES.java.Draknyte1
2016-12-27+ Made Fluorite Ore drop from Sandstone mining and Limestone mining.Draknyte1
2016-12-27- Removed some unused item generation code.Draknyte1
2016-12-27% Moved the Nuclear composites to their own Classes. NUCLIDES & FLUORIDESDraknyte1
2016-12-27+ Added recipes to the fluid extractor/former for blocks.Draknyte1
2016-12-27% Changed the Autogenerated Fluid textures again.Draknyte1
2016-12-26+ Added a new texture for the Fire Maker.Draknyte1
2016-12-25% Renamed the Helium blob to Hydrogen.Draknyte1
2016-12-24+ Added a cape handler.Draknyte1
2016-12-24$ Fixed an issue where recipeBuilder() could fail with a null.Draknyte1
2016-12-24+ Added Uranium-232 and Lithium-7.Draknyte1
2016-12-23+ All dusts generated now try generate a fluid extraction recipe.Draknyte1