Age | Commit message (Expand) | Author |
2017-04-29 | + Added Eglin Steel. | Draknyte1 |
2017-04-01 | $ Hopefully fixed broken durability bars for multi-pickaxes. | Draknyte1 |
2017-03-25 | $ Fixed the durability of Multi-pickaxes overflowing the Integer maxDamage. | draknyte1 |
2017-03-12 | + Added a Generic class for misc. items. | draknyte1 |
2017-03-04 | ^ Version Bump. | Draknyte1 |
2017-03-04 | $ Hopefully fixed a large majority of Multi-pickaxe enchantments. | Draknyte1 |
2017-03-04 | % Changed some spellings/language. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-02-28 | + Initial work done for Multitools to have the material appropriate enchantme... | draknyte1 |
2017-02-24 | % More Tooltips cleaned up. | draknyte1 |
2017-02-22 | % Tweaked recipe creation for materials due to states. | draknyte1 |
2017-02-22 | + Added MaterialState.java | draknyte1 |
2017-02-19 | $ Fixed the LFTR controller animation not working. | Draknyte1 |
2017-02-15 | $ Fixed GT material blast smelter recipes not using GT dusts. | draknyte1 |
2017-02-14 | + Added Plasma cells for all missing elements. (Adds a few extra, which will ... | draknyte1 |
2017-02-13 | + Neptunium hexafluoride, Technetium hexafluoride and Selenium hexafluoride. | draknyte1 |
2017-02-13 | + Added Pu-238. | draknyte1 |
2017-02-13 | + Enabled generation of most missing elements, in some form or another. | draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |
2017-01-19 | $ More FindBugs, PMD & CheckStyle clean up. | Draknyte1 |
2017-01-17 | % Tried to improve the logic for the Tree Farmer, to support Forestry 4. | Draknyte1 |
2017-01-17 | % Improved Multitool Generation. | Draknyte1 |
2017-01-14 | $ Tried fixing multi-tool names. | Draknyte1 |
2017-01-14 | $ Re-wrote the handling of Multitool generation, to allow my own materials to... | Draknyte1 |
2017-01-14 | % Changed the texture Multi-tools render with. | Draknyte1 |
2017-01-14 | + Added the basis for a config option, which enables GT textures (For all mac... | Draknyte1 |
2017-01-11 | + Added Tree farm Fluid/solid Fertilisers. | Draknyte1 |
2017-01-02 | + Added an extraData flag to BaseItemComponent.java. | Draknyte1 |
2017-01-02 | $ Fixed Cell items having invalid recolouring. Now only the fluid inside the ... | Draknyte1 |
2016-12-29 | $ Total rewrite of Portable tank NBT handling, now they work perfectly, ssp a... | Draknyte1 |
2016-12-28 | + Added Clay Plates. | Draknyte1 |
2016-12-28 | + Added the last Fuel salt to NUCLIDE.java. | Draknyte1 |
2016-12-28 | $ Fixed Chemical equations on the reactor salt fuels. | Draknyte1 |
2016-12-28 | $ Fixed the Slow Builders Ring. | Draknyte1 |
2016-12-28 | + Added framework based on opensource works for player movement modification. | Draknyte1 |
2016-12-27 | + Added the Slow Builders Ring, which toggles crouch on while worn. (Baubles ... | Draknyte1 |
2016-12-27 | $ Fixed some tooltips not displaying correctly. | Draknyte1 |
2016-12-27 | + Added a factory production method of producing HF from Fluorite dust. | Draknyte1 |
2016-12-27 | + Added Fluorite to FLUORIDES.java. | Draknyte1 |
2016-12-27 | + Made Fluorite Ore drop from Sandstone mining and Limestone mining. | Draknyte1 |
2016-12-27 | - Removed some unused item generation code. | Draknyte1 |
2016-12-27 | % Moved the Nuclear composites to their own Classes. NUCLIDES & FLUORIDES | Draknyte1 |
2016-12-27 | + Added recipes to the fluid extractor/former for blocks. | Draknyte1 |
2016-12-27 | % Changed the Autogenerated Fluid textures again. | Draknyte1 |
2016-12-26 | + Added a new texture for the Fire Maker. | Draknyte1 |
2016-12-25 | % Renamed the Helium blob to Hydrogen. | Draknyte1 |
2016-12-24 | + Added a cape handler. | Draknyte1 |
2016-12-24 | $ Fixed an issue where recipeBuilder() could fail with a null. | Draknyte1 |
2016-12-24 | + Added Uranium-232 and Lithium-7. | Draknyte1 |
2016-12-23 | + All dusts generated now try generate a fluid extraction recipe. | Draknyte1 |