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Author
2017-07-04
+ Started adding recipes for the chemicals added earlier.
Draknyte1
2017-07-04
+ Finished making the production chain for Lithium Peroxide - 2 LiOOH → Li2...
Alkalus
2017-07-04
+ More work on Hydrogen peroxide production chain.
Alkalus
2017-07-04
+ Slowly making the production chain for 2-Ethylanthraquinone.
Alkalus
2017-07-04
$ Fixed Coal Tar Recipes in the Coke Oven.
Alkalus
2017-07-04
+ Added Coal Tar.
Alkalus
2017-07-03
$ Finalized Air Filter code and requirements.
Draknyte1
2017-07-03
+ Added Air Filters
Draknyte1
2017-06-11
+ Added a config switch to fully disable the GT++ Circuits.
Draknyte1
2017-06-06
$ Fixed the Advanced Boiler GUI.
Draknyte1
2017-06-06
+ Added the components for the Boilers and the Dehydrator into the load seque...
Draknyte1
2017-06-06
$ Fixed a handful of errors left from using Notepad.
Draknyte1
2017-06-06
+ Added a chassis for the Advanced Boilers Recipes.
Draknyte1
2017-06-06
Merge branch 'master' of https://github.com/draknyte1/GTplusplus
Draknyte1
2017-06-06
+ Added more components for the Dehydrator recipes.
Draknyte1
2017-06-02
$ Fixed issue where Sensor recipes wouldn't generate correctly.
Alkalus
2017-06-02
+ Added ULV component Recipes.
Alkalus
2017-05-28
$ Fixed #77.
Draknyte1
2017-04-30
% Changed the display names of HF and HC to support GT changes. Fixes #75
Draknyte1
2017-04-29
+ Added Eglin Steel.
Draknyte1
2017-04-01
$ Hopefully fixed broken durability bars for multi-pickaxes.
Draknyte1
2017-03-25
$ Fixed the durability of Multi-pickaxes overflowing the Integer maxDamage.
draknyte1
2017-03-12
+ Added a Generic class for misc. items.
draknyte1
2017-03-04
^ Version Bump.
Draknyte1
2017-03-04
$ Hopefully fixed a large majority of Multi-pickaxe enchantments.
Draknyte1
2017-03-04
% Changed some spellings/language.
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-02-28
+ Initial work done for Multitools to have the material appropriate enchantme...
draknyte1
2017-02-24
% More Tooltips cleaned up.
draknyte1
2017-02-22
% Tweaked recipe creation for materials due to states.
draknyte1
2017-02-22
+ Added MaterialState.java
draknyte1
2017-02-19
$ Fixed the LFTR controller animation not working.
Draknyte1
2017-02-15
$ Fixed GT material blast smelter recipes not using GT dusts.
draknyte1
2017-02-14
+ Added Plasma cells for all missing elements. (Adds a few extra, which will ...
draknyte1
2017-02-13
+ Neptunium hexafluoride, Technetium hexafluoride and Selenium hexafluoride.
draknyte1
2017-02-13
+ Added Pu-238.
draknyte1
2017-02-13
+ Enabled generation of most missing elements, in some form or another.
draknyte1
2017-01-20
+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get...
Draknyte1
2017-01-19
$ More FindBugs, PMD & CheckStyle clean up.
Draknyte1
2017-01-17
% Tried to improve the logic for the Tree Farmer, to support Forestry 4.
Draknyte1
2017-01-17
% Improved Multitool Generation.
Draknyte1
2017-01-14
$ Tried fixing multi-tool names.
Draknyte1
2017-01-14
$ Re-wrote the handling of Multitool generation, to allow my own materials to...
Draknyte1
2017-01-14
% Changed the texture Multi-tools render with.
Draknyte1
2017-01-14
+ Added the basis for a config option, which enables GT textures (For all mac...
Draknyte1
2017-01-11
+ Added Tree farm Fluid/solid Fertilisers.
Draknyte1
2017-01-02
+ Added an extraData flag to BaseItemComponent.java.
Draknyte1
2017-01-02
$ Fixed Cell items having invalid recolouring. Now only the fluid inside the ...
Draknyte1
2016-12-29
$ Total rewrite of Portable tank NBT handling, now they work perfectly, ssp a...
Draknyte1
2016-12-28
+ Added Clay Plates.
Draknyte1
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