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LoadedMods.java
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Author
2017-12-15
Add TecTech support (#166)
Alkalus
2017-12-10
+ Added First Test unit for Analytics. (Analytics Class is not available publ...
Jordan Byrne
2017-12-10
% Major Refactor of the base GT++ class.
Jordan Byrne
2017-11-27
- Removed Mekanism changes if RedTech is loaded.
Alkalus
2017-11-06
+ Added Mekanism support, now it's Osmium and Circuits are useless for Gregte...
Alkalus
2017-11-06
+ Added a config option to enable hidden NEi items.
Alkalus
2017-05-28
% Tweaked Fish Trap Loot.
Draknyte1
2017-05-27
+ Added some modular base tree (Log/Leaf/Sapling) classes.
Draknyte1
2017-04-03
$ Fixed the Multitank requiring EnderIO. #69
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-02-28
^ Version Bump.
draknyte1
2017-02-24
% More Tooltips cleaned up.
draknyte1
2017-02-18
% Isolated PlayerAPI related content, so now it's optional.
draknyte1
2017-02-02
+ Added a check for BuildCraft.
draknyte1
2016-11-06
Revert "$ Cleaned up the entire project."
Draknyte1
2016-11-04
$ Cleaned up the entire project.
draknyte1
2016-11-04
% Cleaned up Imports.
draknyte1
2016-10-23
+ Added some Computronics recipes I half rely upon if it's not installed.
Draknyte1
2016-10-23
- Disabled generation of Deci/Centi dusts for now.
Draknyte1
2016-09-23
On NewMatSystem: Winging It.
Draknyte1
2016-09-10
+ Added 10 Tiers of tanks for Gregtech fluid storage.
Draknyte1
2016-09-07
% Refactored the entire project to stop using MiscUtils everywhere possible, ...
Draknyte1