Age | Commit message (Expand) | Author |
2018-01-08 | + Added a recipe to craft Mining Explosives. | Jordan Byrne |
2017-12-21 | + Added a dimension ID config option which it now will try use if available. | Draknyte1 |
2017-12-21 | ^ Version Bump. | Draknyte1 |
2017-12-20 | - Disabled some logging. | Draknyte1 |
2017-12-18 | + Added some safety handling to Bee generation since they will not generate i... | Draknyte1 |
2017-12-15 | More fixes pre-gtnh update (#168) | Alkalus |
2017-12-15 | Add TecTech support (#166) | Alkalus |
2017-12-15 | $ Fixed Client side code called on server. | Jordan Byrne |
2017-12-12 | $ Hopefully fixes #159. | Jordan Byrne |
2017-12-11 | $ Improved Analytics Scheme greatly. | Jordan Byrne |
2017-12-11 | $ More work on Segment Analytics. | Jordan Byrne |
2017-12-11 | $ Redid Analytics Handling to be done on a per-player basis and not handle cl... | Jordan Byrne |
2017-12-11 | $ Fixed bad naming of ConfigSwitches after PR #160, as class was refactored b... | Jordan Byrne |
2017-12-11 | Merge GTNH features and changes (#160) | Daniel |
2017-12-11 | + Preemptively added a config option ahead of merging #160. | Jordan Byrne |
2017-12-10 | + Added First Test unit for Analytics. (Analytics Class is not available publ... | Jordan Byrne |
2017-12-10 | % Major Refactor of the base GT++ class. | Jordan Byrne |
2017-12-09 | + Added a config option to disable Zombie Reinforcements. | Jordan Byrne |
2017-12-07 | + Added a config option to re-enable the old nitro diesel recipe. | Jordan Byrne |
2017-11-27 | ^ Version bump. | Alkalus |
2017-11-27 | ^ Version bump. | Alkalus |
2017-11-27 | ^ Version Bump. | Alkalus |
2017-11-27 | - Removed Mekanism changes if RedTech is loaded. | Alkalus |
2017-11-17 | $ Fixed capes. My bad. | Alkalus |
2017-11-17 | ^ Version Bump. | Alkalus |
2017-11-17 | + Added the Cutting Factory Multiblock. | Alkalus |
2017-11-15 | + Added Wireless Chargers. | Alkalus |
2017-11-15 | ^ Version bump. | Alkalus |
2017-11-14 | + Added custom books. | Alkalus |
2017-11-06 | + Added Mekanism support, now it's Osmium and Circuits are useless for Gregte... | Alkalus |
2017-11-06 | + Added a config option to enable hidden NEi items. | Alkalus |
2017-11-06 | % Hopefully greatly improved the structure check for the Industrial sifter. | Alkalus |
2017-10-08 | $ Fixed Core Mod Not loading outside of Dev. environment. | Alkalus |
2017-10-06 | ^ Version bump. | Alkalus |
2017-09-29 | ^ Version Bump. | Alkalus |
2017-09-19 | + Added recipes for the Large Auto-Crafter and the Project table. | Alkalus |
2017-09-17 | + Added Large Ore Washing Plant. | Alkalus |
2017-09-12 | + Work on Crafting handler. | Alkalus |
2017-09-10 | $ Fixed Fish Trap / 0 crash. | Alkalus |
2017-09-10 | ^ Version Bump. | Alkalus |
2017-09-10 | + Added a debug item for clearing big areas. | Alkalus |
2017-09-09 | + Added update checker config option. | Alkalus |
2017-09-09 | + Added Cape handler for shits and giggles. | Alkalus |
2017-08-24 | $ Fixed version checker not working as intended due to invalid network checking. | Draknyte1 |
2017-08-12 | + Added a config option for the Thermal Boiler. | Draknyte1 |
2017-08-12 | + Added a config for Pollution related devices. | Draknyte1 |
2017-08-12 | + Added a config option for the Simple Washer. | Draknyte1 |
2017-08-09 | $ Fixed an issue where Cells and Hot Ingots wouldn't use GT textures. | Draknyte1 |
2017-08-05 | + Added the Computer Cube. | Alkalus |
2017-08-04 | % Finished work on Getters/Setters for Tesseract Generator & Terminal ownership. | Alkalus |