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Author
2018-03-14
% Refactored all Everglades stuff to it's own package.
Jordan Byrne
2018-03-13
$ Fixed TiCon not accepting GT++ Pyrotheum as a valid Smeltery Fuel.
Jordan Byrne
2018-03-09
% Changed Cyclotron recipes.
Jordan Byrne
2018-03-06
+ Added temp recipes for the Cyclotron and it's casings.
Jordan Byrne
2018-03-03
+ Added Multi-Use Casings.
Jordan Byrne
2018-03-02
^ Version bump to pre-7.
Jordan Byrne
2018-02-27
$ Organized imports.
Jordan Byrne
2018-02-26
^ Version bump to pre6.
Jordan Byrne
2018-02-22
+ Added config for the Large Extruder.
Jordan Byrne
2018-02-22
% Minor project cleanup.
Jordan Byrne
2018-02-22
+ Added a feature for dumping all block and item data from the mod for locale...
Jordan Byrne
2018-02-21
$ Tree Farmer Work.
Jordan Byrne
2018-02-18
^ Version Bump to PreRelease5.
Jordan Byrne
2018-02-09
$ Fixed issue where Zhuhai wouldn't accept water.
Jordan Byrne
2018-02-08
+ Added recipe for Fishing Port and Aquatic Casings.
Jordan Byrne
2018-01-31
% Tweaked recipe for Everglades portal frame.
Jordan Byrne
2018-01-31
+ Added config to disable tooltips on EIO ingots.
Jordan Byrne
2018-01-30
^ Version bump to 1.7.0pre2
Jordan Byrne
2018-01-30
$ Fixed super laggy worldgen in Toxic Everglades. Cached all sanitized string...
Jordan Byrne
2018-01-30
$ Stopped using CSRPNG's in most cases.
Jordan Byrne
2018-01-29
$ Fixed issue with ID collision when loaded in GTNH.
Jordan Byrne
2018-01-29
^ Version Bump to 1.7.0-prerelease.
Jordan Byrne
2018-01-29
+ Added Trinium Titanium Cable/wires.
Jordan Byrne
2018-01-08
+ Added a recipe to craft Mining Explosives.
Jordan Byrne
2017-12-21
+ Added a dimension ID config option which it now will try use if available.
Draknyte1
2017-12-21
^ Version Bump.
Draknyte1
2017-12-20
- Disabled some logging.
Draknyte1
2017-12-18
+ Added some safety handling to Bee generation since they will not generate i...
Draknyte1
2017-12-15
More fixes pre-gtnh update (#168)
Alkalus
2017-12-15
Add TecTech support (#166)
Alkalus
2017-12-15
$ Fixed Client side code called on server.
Jordan Byrne
2017-12-12
$ Hopefully fixes #159.
Jordan Byrne
2017-12-11
$ Improved Analytics Scheme greatly.
Jordan Byrne
2017-12-11
$ More work on Segment Analytics.
Jordan Byrne
2017-12-11
$ Redid Analytics Handling to be done on a per-player basis and not handle cl...
Jordan Byrne
2017-12-11
$ Fixed bad naming of ConfigSwitches after PR #160, as class was refactored b...
Jordan Byrne
2017-12-11
Merge GTNH features and changes (#160)
Daniel
2017-12-11
+ Preemptively added a config option ahead of merging #160.
Jordan Byrne
2017-12-10
+ Added First Test unit for Analytics. (Analytics Class is not available publ...
Jordan Byrne
2017-12-10
% Major Refactor of the base GT++ class.
Jordan Byrne
2017-12-09
+ Added a config option to disable Zombie Reinforcements.
Jordan Byrne
2017-12-07
+ Added a config option to re-enable the old nitro diesel recipe.
Jordan Byrne
2017-11-27
^ Version bump.
Alkalus
2017-11-27
^ Version bump.
Alkalus
2017-11-27
^ Version Bump.
Alkalus
2017-11-27
- Removed Mekanism changes if RedTech is loaded.
Alkalus
2017-11-17
$ Fixed capes. My bad.
Alkalus
2017-11-17
^ Version Bump.
Alkalus
2017-11-17
+ Added the Cutting Factory Multiblock.
Alkalus
2017-11-15
+ Added Wireless Chargers.
Alkalus
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