Age | Commit message (Expand) | Author |
2017-08-03 | + Added 4 types of custom RTG pellets. | Alkalus |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-02-22 | + Added MaterialState.java | draknyte1 |
2017-02-14 | + Added Plasma cells for all missing elements. (Adds a few extra, which will ... | draknyte1 |
2017-02-13 | $ Finished my periodic table of elements, it's now 100% accurate. | draknyte1 |
2017-02-13 | + Finished up the last of the initial 100 elements. | draknyte1 |
2017-02-07 | + Set-up initial functions for the LFTR to output random nuclides when Sparge... | draknyte1 |
2017-01-14 | $ Re-wrote the handling of Multitool generation, to allow my own materials to... | Draknyte1 |
2016-12-27 | % Moved the Nuclear composites to their own Classes. NUCLIDES & FLUORIDES | Draknyte1 |
2016-12-27 | % Changed the Autogenerated Fluid textures again. | Draknyte1 |
2016-12-24 | + Added Uranium-232 and Lithium-7. | Draknyte1 |
2016-11-23 | + Added proper components for the ENERGYCRYSTAL material. | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-10-27 | + Made ELEMENT a singleton. | Draknyte1 |
2016-10-27 | % Cleaned up material/Material.java using PMD to a rather decent level. | Draknyte1 |
2016-10-23 | - Disabled generation of Deci/Centi dusts for now. | Draknyte1 |
2016-10-23 | % Massive Material Backend Changes. (Nothing noticeable to players) | Draknyte1 |
2016-09-14 | I think only shape(less) recipes for Small/Tiny dusts & implementing recipe c... | Draknyte1 |
2016-09-14 | Tidying Up some Materials. | Draknyte1 |
2016-09-14 | Attempting to Rewrite the entire material system for future use (Also makes l... | Draknyte1 |