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path: root/src/Java/gtPlusPlus/core/material/Material.java
AgeCommit message (Expand)Author
2017-12-24+ Added the Tesla Tower for base defence.Jordan Byrne
2017-12-22+ More additions for new dimension content, mostly ores.Draknyte1
2017-12-20- Disabled some logging.Draknyte1
2017-12-20+ Added support for GTNH Trinium.Draknyte1
2017-12-18+ Added Trinium and Trinium related Alloys. (#170)Alkalus
2017-08-24+ Made material loading 'safer'.Alkalus
2017-08-23+ Added LFTR block recipes.Alkalus
2017-08-03+ Added 4 types of custom RTG pellets.Alkalus
2017-07-18- Removed useless/bad Plasmas.Alkalus
2017-07-10+ Added Coal gas.Alkalus
2017-07-06$ Fixed Materials all having 0C Melting/Boiling points.Alkalus
2017-07-06% Segmented Eglin Steel ingot a base compound and a full mix.Alkalus
2017-07-05$ Fixed issue #105.Draknyte1
2017-07-03$ Fixed 89.Draknyte1
2017-04-30$ Fixed a bug where the mold for fluid solidifying plates would get used up.Draknyte1
2017-03-04+ New texture for the slow builders ring.Draknyte1
2017-02-22% Tweaked recipe creation for materials due to states.draknyte1
2017-02-22+ Added MaterialState.javadraknyte1
2017-02-19$ Fixed an issue where invalid fluids generated, causing the fluid registry t...Draknyte1
2017-02-14+ Added Plasma cells for all missing elements. (Adds a few extra, which will ...draknyte1
2017-02-14- Completely removed GC Booze.draknyte1
2017-01-19$ Begin Class Cleanup with CodeStyle and FindBugs. (On top of using PMD, code...Draknyte1
2017-01-14$ Tried fixing multi-tool names.Draknyte1
2017-01-14$ Re-wrote the handling of Multitool generation, to allow my own materials to...Draknyte1
2017-01-11+ Added Tree farm Fluid/solid Fertilisers.Draknyte1
2016-12-27% Moved the Nuclear composites to their own Classes. NUCLIDES & FLUORIDESDraknyte1
2016-12-27+ Added recipes to the fluid extractor/former for blocks.Draknyte1
2016-12-27% Changed the Autogenerated Fluid textures again.Draknyte1
2016-11-23$ Heavily improved the code for item replacements in CoreItem.java.Draknyte1
2016-11-06+ Added two new recipes for etched IV wiring. Should help with #35Draknyte1
2016-11-06Revert "$ Cleaned up the entire project."Draknyte1
2016-11-04$ Cleaned up the entire project.draknyte1
2016-11-04% Cleaned up Imports.draknyte1
2016-10-27+ Made Recipes and Material init all runnable classes, now items should gener...Draknyte1
2016-10-27+ Made ELEMENT a singleton.Draknyte1
2016-10-27% Cleaned up material/Material.java using PMD to a rather decent level.Draknyte1
2016-10-26% Fixed Quantum and a few other alloys having improper recipes. Still Gotta f...Draknyte1
2016-10-26% Turned lots of logging off, moved it to debug logging.Draknyte1
2016-10-26+ Added cells for all my molten materials. (This also regenerates all the mol...Draknyte1
2016-10-25+ Tried improving the handling of Blast Smelting.Draknyte1
2016-10-24+ Basically rewrote dust recipe handling.Draknyte1
2016-10-24+ Added nice new textures to the energy buffers.Draknyte1
2016-10-24+ Finally finished the Chemical Compound Tooltips. Still needs formatting imp...Draknyte1
2016-10-23- Disabled generation of Deci/Centi dusts for now.Draknyte1
2016-10-23% Moved more recipe generation to separate classes, now the order of item gen...Draknyte1
2016-10-23% Massive Material Backend Changes. (Nothing noticeable to players)Draknyte1
2016-10-20$ Fixed Workbench recipe not using correct machine casing.Draknyte1
2016-10-03% Gotta Re-merge these Changes with those made on my laptop.Draknyte1
2016-09-14$ Fixed Fluids properly and finally.Draknyte1
2016-09-14I think only shape(less) recipes for Small/Tiny dusts & implementing recipe c...Draknyte1