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Author
2017-12-20
- Disabled some logging.
Draknyte1
2017-12-18
$ Fixed #169.
Draknyte1
2017-12-11
$ More work on Segment Analytics.
Jordan Byrne
2017-12-10
+ Added First Test unit for Analytics. (Analytics Class is not available publ...
Jordan Byrne
2017-11-24
$ Fixed issue where all my blocks allowed mobs to spawn.
Alkalus
2017-09-02
$ Fixed tank fluid container handling.
Alkalus
2017-08-04
% Rewrote how tesseracts handle players, now frequencies are player unique.
Alkalus
2017-03-18
+ Added a rudimentary mining explosive base, which will find ores.
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-01-20
+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get...
Draknyte1
2017-01-19
$ More FindBugs, PMD & CheckStyle clean up.
Draknyte1
2016-12-27
+ Added Fluorite to FLUORIDES.java.
Draknyte1
2016-11-23
$ Hopefully cleaned up and fixed some of the standing issues with safes.
Draknyte1
2016-11-06
+ Added two new recipes for etched IV wiring. Should help with #35
Draknyte1
2016-11-06
Revert "$ Cleaned up the entire project."
Draknyte1
2016-11-04
$ Cleaned up the entire project.
draknyte1
2016-11-04
% Cleaned up Imports.
draknyte1
2016-10-29
+ Added a missing @Side annotation.
Draknyte1
2016-10-24
$ Fixed the getItemStackInPlayersHand method, now it has variable server/clie...
Draknyte1
2016-09-07
% Refactored the entire project to stop using MiscUtils everywhere possible, ...
Draknyte1