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path: root/src/Java/gtPlusPlus/core/util
AgeCommit message (Expand)Author
2017-04-13% Attempted more recipe work on the Industrial Sifter.Draknyte1
2017-04-09$ Improved the structure handling code of the Industrial Sieve.Draknyte1
2017-04-02+ Added a Dev environment Check.Draknyte1
2017-03-29% Changed some ArrayList functions for J7 compliance.draknyte1
2017-03-18+ Added a delay to the mod update message upon login, so it's easier to see.Draknyte1
2017-03-18+ Added a rudimentary mining explosive base, which will find ores.Draknyte1
2017-03-12% Changed the Logger to stop using FML and to start using GT++.draknyte1
2017-03-04^ Version Bump.Draknyte1
2017-03-04^ Version Bump.Draknyte1
2017-03-04+ New texture for the slow builders ring.Draknyte1
2017-02-28+ Initial work done for Multitools to have the material appropriate enchantme...draknyte1
2017-02-24% More Tooltips cleaned up.draknyte1
2017-02-22+ Added MaterialState.javadraknyte1
2017-02-19$ Added a Null check to getGregtechDust(), should now work as expected. (Shou...Draknyte1
2017-02-19$ Fixed an issue where invalid fluids generated, causing the fluid registry t...Draknyte1
2017-02-15% More work on LFTR Sparging.draknyte1
2017-02-15$ Fixed GT material blast smelter recipes not using GT dusts.draknyte1
2017-02-14+ Added Plasma cells for all missing elements. (Adds a few extra, which will ...draknyte1
2017-02-07+ Added a returnLargestNumber function to MathUtils.javadraknyte1
2017-01-22+ Added a FarmAI to the Tree Farmer, which handles Forestry saplings. (Will e...Draknyte1
2017-01-20+ Added a new kind of logging message, just for machines, so that people may ...Draknyte1
2017-01-20+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get...Draknyte1
2017-01-19$ More FindBugs, PMD & CheckStyle clean up.Draknyte1
2017-01-18+ Added ItemStack[] getBlockDrops(ArrayList<ItemStack> blockDrops) to ItemUti...Draknyte1
2017-01-17% Improved Multitool Generation.Draknyte1
2017-01-14$ Tried fixing multi-tool names.Draknyte1
2017-01-14$ Re-wrote the handling of Multitool generation, to allow my own materials to...Draknyte1
2017-01-14+ Added the basis for a config option, which enables GT textures (For all mac...Draknyte1
2017-01-12$ Tree Farmer now grows saplings and has a particle effect. (This is configur...Draknyte1
2017-01-11+ Added Tree farm Fluid/solid Fertilisers.Draknyte1
2016-12-29$ Total rewrite of Portable tank NBT handling, now they work perfectly, ssp a...Draknyte1
2016-12-28+ Added Clay Plates.Draknyte1
2016-12-27+ Added Fluorite to FLUORIDES.java.Draknyte1
2016-12-24- Removed Frame box generation from MaterialGenerator.java for things which h...Draknyte1
2016-12-24$ Fixed an issue where recipeBuilder() could fail with a null.Draknyte1
2016-12-23+ Added ZrCl4, ZrF4, ZrO2 cinter Pellets.Draknyte1
2016-12-22+ Added a Molten Li2BeF4 fluid.Draknyte1
2016-12-01+ Basic Fire Maker. (1/4 change to light a fire, can also set you on fire if ...Draknyte1
2016-11-30+ Added a Blast Smelter Recipe check, so that things with invalid sub-compone...Draknyte1
2016-11-29+ Added some Thaumcraft Shards, they will not generate unless Thaumcraft is m...Draknyte1
2016-11-23$ Heavily improved the code for item replacements in CoreItem.java.Draknyte1
2016-11-23+ Added some new dust generation code, for cases where I only want generate s...Draknyte1
2016-11-23$ Hopefully cleaned up and fixed some of the standing issues with safes.Draknyte1
2016-11-23+ Added some @Optional and Reflection checks.Draknyte1
2016-11-07+ Added addition checks for availability of the internet.Draknyte1
2016-11-06+ Added two new recipes for etched IV wiring. Should help with #35Draknyte1
2016-11-06Revert "$ Cleaned up the entire project."Draknyte1
2016-11-04$ Cleaned up the entire project.draknyte1
2016-11-04% Cleaned up Imports.draknyte1
2016-11-04% Changed encoding of super/sub script characters to Unicode from Eclipses di...draknyte1