Age | Commit message (Expand) | Author |
2017-11-12 | % Allowed Modular upgrades to stack up to 64. | Alkalus |
2017-11-11 | $ Fixed the textures used by the Modular Bauble. | Alkalus |
2017-11-11 | $ Fixed HP boost not applying properly. | Alkalus |
2017-11-11 | + More work. | Alkalus |
2017-11-11 | + More modular work. | Alkalus |
2017-11-11 | + More modular work. | Alkalus |
2017-11-11 | + More work on modular stuff. | Alkalus |
2017-11-11 | + Added in a modular bauble. | Alkalus |
2017-11-11 | $ Fixed an exploit involving limestone. | Alkalus |
2017-11-07 | + Added 'The keys to the city' amulet. | Alkalus |
2017-11-06 | % Redid every Mekanism recipe that required Osmium. | Alkalus |
2017-11-06 | + Added Mekanism support, now it's Osmium and Circuits are useless for Gregte... | Alkalus |
2017-11-06 | $ Fixed a small issue with the Sulfuric acid potion. | Alkalus |
2017-11-06 | + Added a config option to enable hidden NEi items. | Alkalus |
2017-11-06 | $ Small fix to NPE's thrown when looking up the modids of other mod's items. | Alkalus |
2017-11-06 | + Added raisin juice. | Alkalus |
2017-11-06 | % Hopefully greatly improved the structure check for the Industrial sifter. | Alkalus |
2017-11-06 | $ Fix bioethanol check in Ethylene creation. | Alkalus |
2017-11-05 | $ Should fix #148. CoalTar.recipeCreateEthylene() NPE. | Alkalus |
2017-10-08 | $ Tried to improve the handling of Old circuit config in core mod. | Alkalus |
2017-10-08 | $ Fixed Core Mod Not loading outside of Dev. environment. | Alkalus |
2017-10-08 | + Added support for the new circuit components added since original implement... | Alkalus |
2017-10-07 | $ Fixed custom IC2 cells. (HF, SO2, etc) | Alkalus |
2017-10-06 | $ .08 compliance fixes. | Alkalus |
2017-10-06 | ^ Version bump. | Alkalus |
2017-10-05 | + Added a custom recipe handler for the Advanced Combiner. | Alkalus |
2017-10-05 | + Added Advanced Mixers, which can mix 4 inputs with up to 4 outputs. | Alkalus |
2017-10-05 | + Added some wires from custom materials. | Alkalus |
2017-10-05 | + Added Macerator recipe for Chisel Limestone into 4x Calcite dust. | Alkalus |
2017-10-05 | $ Fixed #137, also resolves #138 & resolves #139. | Alkalus |
2017-10-02 | $ Fixed Toluene handling. | Alkalus |
2017-10-02 | $ Made Eglin Steel Base Compound require Kanthal, Invar and Iron. This fixes ... | Alkalus |
2017-09-29 | ^ Version Bump. | Alkalus |
2017-09-29 | $ Fixed Fluorite ore not spawning properly from limestone. | Alkalus |
2017-09-28 | + Added Base Tile Entity Class. | Alkalus |
2017-09-28 | $ Fixed NoClassDefFoundError due to a lambda. | Alkalus |
2017-09-27 | $ Fixed two HSS recipes. | Alkalus |
2017-09-27 | + Added HSS recipes to Alloy Blast Smelter. | Alkalus |
2017-09-26 | + Added circuits to previously added Blast Smelter recipes. | Alkalus |
2017-09-26 | + Added some Recipes to the Alloy Blast Smelter, for various alloy steels. (R... | Alkalus |
2017-09-26 | % Changed Blast Smelter Recipe addition again. Input fluids should now be sup... | Alkalus |
2017-09-25 | $ Fixed the Sick Blaze entity. | Alkalus |
2017-09-25 | % Dark world changes. | Alkalus |
2017-09-25 | + Added textures and Models for the Staballoy Construct and the Sick Blaze.. | Alkalus |
2017-09-25 | % Sulfuric potions now do no damage to anyone wearing a hazmat suit. | Alkalus |
2017-09-25 | % More Sulfuric Potion changes. | Alkalus |
2017-09-25 | $ Fixed Sulfuric potion renderer when thrown. | Alkalus |
2017-09-24 | + Added a throwable potion of sulfuric acid. | Alkalus |
2017-09-24 | + Added recipes for Semi-Fluid Generators. | Alkalus |
2017-09-24 | + Added 3 tiers of GT Semi-Fluid generators. | Alkalus |