Age | Commit message (Expand) | Author |
2019-10-24 | + Added Chemical Plant. | Alkalus |
2019-10-11 | $ Fixed many tiny bugs, found by static code analysis. | Alkalus |
2019-10-10 | + Added some new functions to ReflectionUtils.java. | Alkalus |
2019-03-08 | + Added some AgriChem. (You can now use Raw waste as a fuel source) | Alkalus |
2019-02-28 | + Added a new debug tool. | Alkalus |
2018-12-24 | + Added a config option to adjust the Turbine Rotor removal cut-off point. | Alkalus |
2018-07-06 | % Made it so that the custom Forestry Frames are no longer repairable. (Shoul... | Alkalus |
2018-07-06 | % Rebalanced Pollution for some Multiblocks and added some to others. (This m... | Alkalus |
2018-05-24 | + Added a new interface RunnableWithInfo.java. Allows passing through type V ... | Alkalus |
2018-05-23 | $ Rewrote part of the Gradle build scrap. | Alkalus |
2018-04-08 | Frames by bartimaeusnek (#247) | bartimaeusnek |
2018-03-13 | % Made Void Frames useless in GTNH because Oblivion Frames will always exist. | Jordan Byrne |
2018-02-27 | $ Organized imports. | Jordan Byrne |
2018-02-22 | % Minor project cleanup. | Jordan Byrne |
2017-12-21 | + Added a dimension ID config option which it now will try use if available. | Draknyte1 |
2017-12-20 | - Disabled some logging. | Draknyte1 |
2017-12-18 | + Added some safety handling to Bee generation since they will not generate i... | Draknyte1 |
2017-12-15 | % Tried to allow handling of re-enabling disabled GT materials. | Jordan Byrne |
2017-12-13 | $ Further bee work. | Jordan Byrne |
2017-12-13 | + Added more Kinds of bees. | Jordan Byrne |
2017-12-13 | $ More work on Bees. | Jordan Byrne |
2017-12-13 | + More reflection work to make bees 5.08 compliant. | Jordan Byrne |
2017-12-13 | + Basic work done on Custom Bees and Combs. | Jordan Byrne |
2017-11-27 | $ Fixed ExtraBee frame recipes not working. | Alkalus |
2017-10-02 | $ Fixed Toluene handling. | Alkalus |
2017-08-24 | + Added recipes for all GT++ alveary frames. | Draknyte1 |
2017-08-24 | - Removed the broken custom Alveary blocks. | Draknyte1 |
2017-05-28 | $ Toned down mutation rate of Mutagenic frames to 5x, from 10x. #71. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2016-11-30 | % Changed Forestry handling for Optional annotations. | Draknyte1 |
2016-11-23 | + Added some @Optional and Reflection checks. | Draknyte1 |
2016-11-14 | % Changed the way Forestry blocks are handled, should stop overrides of the d... | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-10-25 | + Tried improving the handling of Blast Smelting. | Draknyte1 |
2016-10-21 | % Trying things to get Frame Housings too apply their BeeModifier to the Alve... | Draknyte1 |
2016-09-07 | % Refactored the entire project to stop using MiscUtils everywhere possible, ... | Draknyte1 |