Age | Commit message (Expand) | Author |
2020-05-25 | + Added the Volumetric Flask Configurator. | Alkalus |
2019-10-24 | + Added Chemical Plant. | Alkalus |
2019-10-11 | $ Fixed many tiny bugs, found by static code analysis. | Alkalus |
2019-10-10 | + Added some new functions to ReflectionUtils.java. | Alkalus |
2019-03-08 | + Added some AgriChem. (You can now use Raw waste as a fuel source) | Alkalus |
2019-02-28 | + Added a new debug tool. | Alkalus |
2018-12-24 | + Added a config option to adjust the Turbine Rotor removal cut-off point. | Alkalus |
2018-07-06 | % Made it so that the custom Forestry Frames are no longer repairable. (Shoul... | Alkalus |
2018-07-06 | % Rebalanced Pollution for some Multiblocks and added some to others. (This m... | Alkalus |
2018-05-24 | + Added a new interface RunnableWithInfo.java. Allows passing through type V ... | Alkalus |
2018-05-23 | $ Rewrote part of the Gradle build scrap. | Alkalus |
2018-04-08 | Frames by bartimaeusnek (#247) | bartimaeusnek |
2018-03-13 | % Made Void Frames useless in GTNH because Oblivion Frames will always exist. | Jordan Byrne |
2018-02-27 | $ Organized imports. | Jordan Byrne |
2018-02-22 | % Minor project cleanup. | Jordan Byrne |
2018-02-14 | $ More Tree Farm work. | Jordan Byrne |
2017-12-21 | + Added a dimension ID config option which it now will try use if available. | Draknyte1 |
2017-12-20 | - Disabled some logging. | Draknyte1 |
2017-12-18 | + Added some safety handling to Bee generation since they will not generate i... | Draknyte1 |
2017-12-15 | % Tried to allow handling of re-enabling disabled GT materials. | Jordan Byrne |
2017-12-13 | $ Further bee work. | Jordan Byrne |
2017-12-13 | + Added more Kinds of bees. | Jordan Byrne |
2017-12-13 | $ More work on Bees. | Jordan Byrne |
2017-12-13 | + More reflection work to make bees 5.08 compliant. | Jordan Byrne |
2017-12-13 | + Basic work done on Custom Bees and Combs. | Jordan Byrne |
2017-11-27 | $ Fixed ExtraBee frame recipes not working. | Alkalus |
2017-11-27 | $ Hopefully fixed crash when Thaumcraft wasn't loaded. | Alkalus |
2017-11-05 | $ Should fix #147. Forestry Crash if not loaded. | Alkalus |
2017-10-05 | $ Fixed #137, also resolves #138 & resolves #139. | Alkalus |
2017-10-02 | $ Fixed Toluene handling. | Alkalus |
2017-10-02 | ^ Bumped Recommended version. | Alkalus |
2017-08-24 | + Added recipes for all GT++ alveary frames. | Draknyte1 |
2017-08-24 | - Removed the broken custom Alveary blocks. | Draknyte1 |
2017-05-28 | $ Toned down mutation rate of Mutagenic frames to 5x, from 10x. #71. | Draknyte1 |
2017-04-02 | + Added a Dev environment Check. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-02-02 | + Added a check for BuildCraft. | draknyte1 |
2017-01-22 | + Added a FarmAI to the Tree Farmer, which handles Forestry saplings. (Will e... | Draknyte1 |
2017-01-20 | % Moved some Tree Farmer code to a Helper Class. | Draknyte1 |
2017-01-20 | % Enforced leaf check by name. | Draknyte1 |
2017-01-20 | + Added a new kind of logging message, just for machines, so that people may ... | Draknyte1 |
2017-01-19 | + Added IC2 Rubber Leaves compat. to the Tree Farmer. | Draknyte1 |
2017-01-17 | % Tried to improve the logic for the Tree Farmer, to support Forestry 4. | Draknyte1 |
2017-01-12 | $ Tree Farmer now grows saplings and has a particle effect. (This is configur... | Draknyte1 |
2017-01-08 | $ Rewrote the logic for tree chopping, now the Tree Farmer cuts tree and clea... | Draknyte1 |
2017-01-05 | $ Basically fixed the formation code of the Tree Farmer. | Draknyte1 |
2017-01-05 | % More work on the Tree Farmer. | Draknyte1 |
2016-11-30 | % Changed Forestry handling for Optional annotations. | Draknyte1 |
2016-11-23 | + Added some @Optional and Reflection checks. | Draknyte1 |
2016-11-14 | % Changed the way Forestry blocks are handled, should stop overrides of the d... | Draknyte1 |