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Author
2018-02-14
$ More Tree Farm work.
Jordan Byrne
2018-02-14
+ All Multiblocks now record run-time.
Jordan Byrne
2018-02-05
unknown symbol (#209)
Martin Robertz
2018-02-04
+ Added Super Chests.
Jordan Byrne
2017-11-15
$ Fixed Power Sub-Station not providing very good scanner info.
Alkalus
2017-08-24
% Swapped FFPP checkRecipe logic to use the Fusion Reactor logic for fluid ha...
Alkalus
2017-07-04
+ Started adding recipes for the chemicals added earlier.
Draknyte1
2017-07-03
+ Added a new GUI for the Pollution Cleaners.
Draknyte1
2017-06-14
+ Added a Pollution Detector.
Draknyte1
2017-06-06
$ More Boiler Logic Fixes.
Draknyte1
2017-06-06
$ Fixed the Advanced Boiler GUI.
Draknyte1
2017-05-07
% Tweaked Tree Farmer.
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-01-21
+ Added information about the power stored and operations remaining to the Tr...
Draknyte1
2017-01-20
+ Added a new kind of logging message, just for machines, so that people may ...
Draknyte1
2017-01-20
+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get...
Draknyte1
2016-11-06
+ Added two new recipes for etched IV wiring. Should help with #35
Draknyte1
2016-11-06
Revert "$ Cleaned up the entire project."
Draknyte1
2016-11-04
$ Cleaned up the entire project.
draknyte1
2016-11-04
% Cleaned up Imports.
draknyte1
2016-10-24
+ Added the initial work for the Alloy Blast Furnace.
Draknyte1
2016-10-21
% Cleaned up tank tooltips.
Draknyte1
2016-10-19
+ Added a dual fluid tank base tile entity.
Draknyte1
2016-10-17
+ Added Tesseract Generators and Terminals.
Draknyte1
2016-10-10
+ Added some Geothermal Generators.
Draknyte1
2016-10-09
+ More Logging for the Workbenches
Draknyte1
2016-10-09
% Rewrote a lot of the Container code for the workbenches to better reflect 1...
Draknyte1
2016-10-07
+ Added the Bronze and Advanced Work benches from GT4, still hell buggy but a...
Draknyte1
2016-09-07
% Refactored the entire project to stop using MiscUtils everywhere possible, ...
Draknyte1