Age | Commit message (Expand) | Author |
2017-12-11 | Merge GTNH features and changes (#160) | Daniel |
2017-11-28 | - Removed Recipe generation logging. | Alkalus |
2017-11-27 | $ 5.08.33 compat. | Alkalus |
2017-11-27 | $ Compatibility Fixes. | Alkalus |
2017-11-22 | + Added the basic framework for Ore Regen commands. | Alkalus |
2017-11-17 | + Gave people free capes. | Alkalus |
2017-11-17 | + Added in the Compact Fusion Reactor. | Alkalus |
2017-11-15 | $ Fixed Charge Hatches not having the correct amount of inputs. | Alkalus |
2017-11-15 | + Added custom Hatch textures. | Alkalus |
2017-11-15 | $ Fixed Power Sub-Station not providing very good scanner info. | Alkalus |
2017-11-14 | Revert "% Changed Wash Plant recipe handling." | Alkalus |
2017-11-14 | Revert "$ Re-did some recipe handling, several different multi-blocks now giv... | Alkalus |
2017-10-07 | + Added sounds to more Multi-Blocks | Alkalus |
2017-10-07 | + Made Alloy Blast Smelter actually check for a muffler. | Alkalus |
2017-10-06 | $ .08 compliance fixes. | Alkalus |
2017-10-05 | + Added some wires from custom materials. | Alkalus |
2017-10-05 | $ Fixed the Wire/Cable colouring not working properly when placed. Closes #133. | Alkalus |
2017-10-05 | $ Hopefully fixed my custom cables/wires not having correct colours. Thanks t... | Alkalus |
2017-09-19 | $ Fixed Cable/Pipe tool-tips. | Alkalus |
2017-09-19 | $ Re-did some recipe handling, several different multi-blocks now give the co... | Alkalus |
2017-09-19 | % Changed Wash Plant recipe handling. | Alkalus |
2017-09-18 | $ Potential fix to custom cables not rendering properly. | Alkalus |
2017-09-17 | $ Fixed an issue where Multi-block recipe changes affected the actual GT reci... | Alkalus |
2017-09-09 | - Removed Superconductors and Conduction Nodes. | Alkalus |
2017-09-09 | + Added ability for High-Amp Transformers to swap between 2A:8A and 4A:16A mo... | Alkalus |
2017-09-09 | + Added High-amp transformers. | Alkalus |
2017-07-10 | $ Fixed .09 features trying to work in .08. | Draknyte1 |
2017-06-14 | + Added a Pollution Detector. | Draknyte1 |
2017-04-30 | $ Fixed dirt not working in the Tree Farmer Frame recipe. | Draknyte1 |
2017-03-04 | - Removed some Logging. | Draknyte1 |
2017-03-04 | $ Fixed Multiblock Output Overflow Logic, thanks to Itszuvalex. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |
2017-01-19 | $ More FindBugs, PMD & CheckStyle clean up. | Draknyte1 |
2017-01-17 | % Tried to improve the logic for the Tree Farmer, to support Forestry 4. | Draknyte1 |
2017-01-08 | $ Rewrote the logic for tree chopping, now the Tree Farmer cuts tree and clea... | Draknyte1 |
2017-01-05 | + Added a casing for the perimeter of the Tree Farmer structure. | Draknyte1 |
2016-12-28 | + Added framework based on opensource works for player movement modification. | Draknyte1 |
2016-11-23 | - Removed some dead code from safes. | Draknyte1 |
2016-11-23 | $ Hopefully cleaned up and fixed some of the standing issues with safes. | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-11-02 | + Added a check to safes, should clear up some logs for players with invalid ... | draknyte1 |
2016-10-29 | $ Fixed output overflow on most multi-blocks. | Draknyte1 |
2016-10-28 | - Reverted Rocket Engines to single fuels. @leagris | Draknyte1 |
2016-10-28 | $ Hopefully fixed the output slots in the Maceration stack overflowing. | Draknyte1 |
2016-10-25 | + Added some more Machine Casing textures. | Draknyte1 |
2016-10-24 | $ Fixed the getItemStackInPlayersHand method, now it has variable server/clie... | Draknyte1 |