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path: root/src/Java/gtPlusPlus/xmod/gregtech/api/metatileentity
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2020-01-15$ Tried to fix NEI handling of ChemPlant recipes.Alkalus
$ Fixed rushed attempt at adding TT energy hatch support. This also fixes the PSS not correctly forming.
2020-01-13$ Minor fixes to balance (#605)botn365
+ Added TT Dynamo support to the LRE. % Made Nitinol processing faster. % Removed double efficiency bonus from single block Rocket Engines. % Changed Efficiency drop-rate on LRE. % Removed cap on LRE power production. $ Changed pikyonium tier back to ZPM $ Fixed Output buffering check on Multiblocks. $ Fixed LRE disabled if too little fuel.
2020-01-13+ Added support for TecTech Multi-Amp Energy Hatches. Closes #565.Alkalus
$ Fixed COMET behaving like a Fusion Reactor. No more weird power usage/output.
2020-01-07$ Small fixes left over from mobile commits.Alkalus
2020-01-07Redone Turbodyne F1-A Logic (#597)botn365
- Removed free fuel tick on single block rocket engines. % Changed hg1223 from ZPM to LuV. % Spelling. % Adjusted logging. $ Rewrote large rocket engine logic. Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
2019-12-30fix space for fluid detectionbotn365
2019-12-30Merge pull request #583 from botn365/energy-parrallel-fixAlkalus
$ Fix Multiblocks not consuming 2A per input hatch if available.
2019-12-30% Adjusted Build Script, renamed some libs. (Soon to be available via Maven)Alkalus
$ Fixed Multis not working.
2019-12-12+ Added Pellet Mold.Alkalus
+ Added Clean Aluminium Mix. $ 5.08 Compliance. And looooots of it. $ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously. % Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621. % Adjusted Aluminium Processing Chain.
2019-12-11+ Finalised structure code for Chemical Plant.Alkalus
% Redid handling of Algae Recipes. % Adjusted Texture handling on Chemical Plant and Algae Farm.
2019-12-10+ Added support for Bio Circuits to Circuit Slots and the Circuit Programmer.Alkalus
2019-12-10% Changed name of custom GT++ Programmed Circuit to Programmed Bio Circuit.Alkalus
$ Fixed getNumberedBioCircuit() in CI. $ Fixed an issue where stripped fields were referenced in server side bytecode. $ Fixed Tooltips not working as intended for items giving custom GT++ Multi behaviour. $ Fixed 'No Bonus Output Chance' item not registering correctly.
2019-12-09+ Added GT++ API class.Alkalus
+ Added handler for Void Miner to API. + Added handler for special multiblock logic to API. + Added Initial work For Chemical Plant. % More work on the Algae Farm.
2019-12-082 hatche now accept 4A coils reduction in paralelkorneel vandamme
2019-12-08+ Added Algae production to Algae Ponds.Alkalus
+ Added a Structure for Algae farm, which is upgradable. + Added some test recipes for Algae via the pond, they will not show in NEI.
2019-12-08+ Added an assembly recipe for tier 1 Round Robinators.Alkalus
+ Added localization for Rotor Housing achievement. + Added the Algae Farm (WIP). - Removed Durability bar on Iridium Rotors. - Reverted 2A hatch fix on Multiblocks. % Adjusted all Robinator recipes, removing the fluid requirements. $ Fixed Robinators Crashing on Servers. $ Implemented new backend for all future non-GT tile entities.
2019-11-24+ Added recipe for Supreme Pizza Gloves.Alkalus
+ Added Turbine Housing. + Added recipe for Turbine Housing. + Added auto-output behaviour to Super Bus (O), borrowed from GTNH. Closes #576. % Adjusted Multiblock base checkRecipe function to hopefully now use 2A per energy hatch. (This was done last commit, but was never mentioned) $ Fixed missing Recipe for Cloaking Device. $ Fixed Selenium Exploit. Closes #570. $ Potentially fixed weird cape crash. $ Added additional logging for TT recipe adding. $ Did some work on ToggleSneak stuff in Sneak Manager. Fixes #566.
2019-11-24+ Added Concurrent Set objects to the API.Alkalus
+ Added Flexible Pair objects to the API. + Added logging to ICO formation code. % Adjusted position of GUI elements in NEI for Chemical Plant recipes. % Adjusted the recipe for the Lava Filter. % Adjusted which fluids are returned when requesting tiered fluids from CI. This will inevitably adjust many recipes as a result. % Adjusted handling of the creative energy buffer. % Adjusted Achievement handler for Dev Mode. % Adjusted Tank Capacity on my Chemical Plants. $ Fixed Output buffer checks on multiblocks, Closes #574. $ Fixed LuV Super Bus recipes, Closes #575. (ULV super bus recipe is still broken for the time being) $ Attempted once more to fix Hot Water localization.
2019-10-11$ Fixed many tiny bugs, found by static code analysis.Alkalus
$ Fixed Canning handling further. $ Adjusted the Charcoal Pit fix.
2019-10-10$ Fixed the Base Multiblock class not utilizing the cached Tooltip.Alkalus
2019-10-10+ Added OD tag 'rodBlaze' to blaze rods.Alkalus
$ Corrected certain multiblocks not counting their casings during construction. Fixes #549. $ Stopped custom MTE's incorrectly handling getDrops(). Fixes #553. $ Stopped GT++ Multis trying to reduce the 'wait' time on themselves when placed or first loaded. Fixes #556.
2019-09-11$ Fixed mishandling of previous fix for #495, Closes #546.Alkalus
2019-08-24+ Added some more generic language strings.Alkalus
- Removed maintenance requirement from Cyclotron. % More work on new Multiblock GUIs. $ Potentially fixed #507.
2019-08-19% Tweaked default Multiblock GUI for those without a slot. (Many will still ↵Alkalus
be broken) $ Fixed weirdly encoded symbol within CONTAINER_Cyclotron.java, which didn't tend to play nice for some users. $ Fixed Cyclotron GUI bug. Closes #473
2019-08-18- Removed Maint. requirement from the PSS. Fixes #440.Alkalus
$ Fixed 9 in 1 issues. Fixes #495. Closes #460. % Adjusted PSS Tooltip. > Added higher tier support to PSS last commit, Closes #519.
2019-08-17+ Added Air consumption to the LRE.Alkalus
% Made the LRE longer. (10, up from 4) % Greatly improved NEI handling for decayables. $ Improved logic of LRE. $ Fixed NEI crash. $ Fixed bug in underlying GT code causing depleteInput to return false wrongly.
2019-08-15$ Made code compatible with changes made by @mitchej123 during ↵Alkalus
https://github.com/Blood-Asp/GT5-Unofficial/commit/73ee102b63efd92c0f164a7ed7a79ebcd2619617#diff-3051838621d8ae87aa5ccd1345e1f07d. > I guess this code is never called, or it's inherited. Odd that it hasn't ever broke.
2019-07-29- Removed Tooltip on all multiblocks requesting that they require core ↵Alkalus
modules. Fixes #500.
2019-07-26+ Added config option to adjust ingame BGM delays. (Should be working)Alkalus
+ Added a Pest Killer for quick removal of Butterflies and Bats. + Added Hydrogen Cyanide. % Replaced existing assets for the Bat King. % Replaced Bat King Logic, it's now an offensive mob. $ Fixed Bat King model scaling.
2019-07-25- Removed Unused GC planetary system code. (For now)Alkalus
- Removed Heat Pipes. (For now)
2019-05-17$ One more small fix for Pyro recipe conversion.Alkalus
% Made Advanced Mufflers work as efficiently as their standard tier counterparts while there is no air filter. (Currently bugged)
2019-05-13+ Added EntityDeathHandler.java, along with some custom drops for Zombies, ↵Alkalus
Blazes and SpecialMob's Brutish Zombie. $ Temporarily disabled bonus outputs again on Multiblocks, fixing the ghost item issue along with processing.
2019-05-13+ Added High Quality Industrial Diamond.Alkalus
+ Added various material components. + Added a debug machine used for calling the Garbage Collector. + Added recipe to obtain Hot Water. + Added way to obtain Dragonsblood. + Added lots of quick access fluids directly to FluidUtils. % Updated English Locale. $ Fixed issue preventing all Multiblocks from forming. $ Fixed some minor texture issues.
2019-05-12% More work on Advanced Mufflers.Alkalus
2019-05-12+ Properly implemented Air Filter requirements & a new GUI for Advanced ↵Alkalus
Mufflers.
2019-05-12+ Thermal Boiler now pulls lava filters from an input bus.Alkalus
+ Added some minor GUI functions to GregtechMeta_MultiBlockBase. + Added some new Reflection functions.
2019-04-29$ Fixed Super Buses not having > 16 slots.Alkalus
2019-04-24% More work on rewriting the Tree Farmer.Alkalus
% Renamed Tree Farmer Casing. % Cleaned up a few imports. $ Fixed assorted minor bugs with Multis. $ Fixed Issue with GT_Utilities via ASM.
2019-04-24$ Fixed the GT Proxy getter returning bad fields on the wrong side. ↵Alkalus
(Server/Client) % Minor work on the Tree Farm.
2019-04-18% Adjusted IDs on Heat Pipes.Alkalus
$ Fixed formatting on Super Bus messages. $ Fixed tiering of Simple Washers.
2019-04-18$ Fixed Semifluid Generators. Closes #450Alkalus
$ Adjusted Simple Washer IDs.
2019-04-17+ Added 4 more tiers of simple washers.Alkalus
2019-04-17$ Actually Fixed Teflon composition. Possible bug in mixer recipe ↵Alkalus
generation, to investigate. % Nerfed Creosote and Heavy Oil fuel values.
2019-04-17% Updated Locale.Alkalus
% Adjusted names of three Materials slightly. $ Fixed Multiblocks not consuming inputs by reverting logic back to a previous state. $ Fixed Multiblocks not respecting Control Cores correctly when present. $ Fixed Multiblocks handling of recipes which require boosted outputs. $ Fixed Animation of Large Centrifuges. (Mostly)
2019-04-17+ Added rmb information to Energy Buffers to show current Amperage.Alkalus
% Migrated getFieldFromGregtechProxy() from Meta_GT_Proxy.java to StaticFields59.java. $ Fixed hardness/resistance on a few blocks. $ Fixed bad handling of Item Entities by Fluid Collectors.
2019-04-14+ Made Energy Buffers Portable.Alkalus
+ Allowed reconfiguration of Amperage on Energy Buffers. + Added Hellish Bauble to remove most nether enemies. + Basework for Heat Exchange Pipes. + Interfaces for Heat Sinks and Heat Entities.
2019-03-28$ Fixed potential issue where boosted recipes may be invalid, but the ↵Alkalus
Multiblock may possibly try use the previously cached boosted recipe.
2019-03-28% Rebalanced all auto-generated material machine recipes to use the correct ↵Alkalus
voltages. Closes #428 $ Re-added Additional output %'s for Multiblocks. $ Fixed Lathe recipes not giving two small dusts. Closes #449 $ Greatly improved flexibility of Multiblock recipe handling.
2019-03-14$ Fixed #425.Alkalus
% Updated CircleCI config.yml one last time.
2019-03-14% Made Control Cores Optional, they will still lock to the Core's tier if ↵Alkalus
present. % Tweaked Control Core recipes. % Updated CircleCI config.yml. $ Fixed mild issue where Control Core Modules could be shared between multiblocks.