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Author
2017-07-10
$ Fixed .09 features trying to work in .08.
Draknyte1
2017-07-04
+ Added the ULV Simple Washer [For Dusts]
Draknyte1
2017-07-04
+ Started adding recipes for the chemicals added earlier.
Draknyte1
2017-07-03
+ Added a new GUI for the Pollution Cleaners.
Draknyte1
2017-07-03
$ Fixed most of the issues with the Atmospheric Conditioners.
Alkalus
2017-06-16
+ Added Atmosphere cleaners.
Draknyte1
2017-06-14
+ Added a Pollution Detector.
Draknyte1
2017-06-06
$ More Boiler Logic Fixes.
Draknyte1
2017-06-06
$ Fixed the Advanced Boiler GUI.
Draknyte1
2017-06-06
Merge branch 'master' of https://github.com/draknyte1/GTplusplus
Draknyte1
2017-06-06
+ Added the basis of the Advanced Boilers.
Draknyte1
2017-06-02
+ Added ULV component Textures.
Alkalus
2017-06-02
+ Finally added ULV Machine Components
Alkalus
2017-05-07
% Tweaked Tree Farmer.
Draknyte1
2017-04-30
$ Fixed dirt not working in the Tree Farmer Frame recipe.
Draknyte1
2017-04-30
+ Added Resonant Ender.
Draknyte1
2017-04-29
+ Added Eglin Steel.
Draknyte1
2017-03-28
+ Added the Multiblock Sifter.
draknyte1
2017-03-04
- Removed some Logging.
Draknyte1
2017-03-04
$ Fixed Multiblock Output Overflow Logic, thanks to Itszuvalex.
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-01-21
+ Added information about the power stored and operations remaining to the Tr...
Draknyte1
2017-01-20
+ Added a new kind of logging message, just for machines, so that people may ...
Draknyte1
2017-01-20
+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get...
Draknyte1
2017-01-19
$ More FindBugs, PMD & CheckStyle clean up.
Draknyte1
2017-01-17
% Tried to improve the logic for the Tree Farmer, to support Forestry 4.
Draknyte1
2017-01-08
$ Rewrote the logic for tree chopping, now the Tree Farmer cuts tree and clea...
Draknyte1
2017-01-05
+ Added a casing for the perimeter of the Tree Farmer structure.
Draknyte1
2017-01-04
+ Added the Tree Farmer.
Draknyte1
2017-01-04
+ Added a basic class for the Tree Farm. (Currently just a Bronze Blast Furna...
Draknyte1
2016-12-28
+ Added the last Fuel salt to NUCLIDE.java.
Draknyte1
2016-12-28
+ Added framework based on opensource works for player movement modification.
Draknyte1
2016-12-27
+ Added the Fission Fuel Processing Plant.
Draknyte1
2016-12-22
+ Added a Molten Li2BeF4 fluid.
Draknyte1
2016-11-23
- Removed some dead code from safes.
Draknyte1
2016-11-23
$ Hopefully cleaned up and fixed some of the standing issues with safes.
Draknyte1
2016-11-06
+ Added two new recipes for etched IV wiring. Should help with #35
Draknyte1
2016-11-06
Revert "$ Cleaned up the entire project."
Draknyte1
2016-11-04
$ Cleaned up the entire project.
draknyte1
2016-11-04
% Cleaned up Imports.
draknyte1
2016-11-04
% Changed Construction of the LFTR, now it's 7x7x4, in terms of LxWxH.
draknyte1
2016-11-03
+ Added support for using items as input for the Matter fabricator.
draknyte1
2016-11-02
+ Added a new set of 16 casing blocks.
draknyte1
2016-11-02
+ Added a check to safes, should clear up some logs for players with invalid ...
draknyte1
2016-10-29
$ Fixed output overflow on most multi-blocks.
Draknyte1
2016-10-28
- Reverted Rocket Engines to single fuels. @leagris
Draknyte1
2016-10-28
$ Hopefully fixed the output slots in the Maceration stack overflowing.
Draknyte1
2016-10-26
+ Enabled the Alloy Blast Smelter.
Draknyte1
2016-10-25
+ Added some more Machine Casing textures.
Draknyte1
2016-10-24
+ Added the initial work for the Alloy Blast Furnace.
Draknyte1
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