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Age
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Author
2017-12-24
+ Added the Tesla Tower for base defence.
Jordan Byrne
2017-12-20
- Disabled some logging.
Draknyte1
2017-12-12
$ Hopefully fixes #159.
Jordan Byrne
2017-11-17
+ Added in the Compact Fusion Reactor.
Alkalus
2017-11-17
+ Added the Cutting Factory Multiblock.
Alkalus
2017-11-15
+ Added custom Hatch textures.
Alkalus
2017-10-07
$ Fixed Textures further on the Industrial Centrifuge.
Alkalus
2017-10-07
$ Fixed Industrial Centrifuge Textures,
Alkalus
2017-10-07
$ Fixed custom IC2 cells. (HF, SO2, etc)
Alkalus
2017-09-19
$ More work on COMET.
Alkalus
2017-09-17
+ Added Large Ore Washing Plant.
Alkalus
2017-09-14
+ Added recipes for Vanadium Redox Power Cells.
Alkalus
2017-09-14
+ Restarted work on the power substation multiblock.
Alkalus
2017-09-09
% More Centrifuge texture changes.
Alkalus
2017-08-24
$ Fixed Large Sieve Grate texture, it is now using transparency.
Draknyte1
2017-08-24
+ Added the ability for the Autocrafter to assemble and Disassemble things.
Draknyte1
2017-08-12
+ Added a config option for the Thermal Boiler.
Draknyte1
2017-08-08
% Tried fixing Sulfur Dioxide.
Alkalus
2017-08-07
+ Added Cyber_A and Cyber_B textures.
Draknyte1
2017-08-07
+ Added custom Cyclotron casing & coil blocks.
Alkalus
2017-07-28
$ Might be a solution to Optifine rendering. Fixes #117.
Alkalus
2017-07-11
$ Fixed Industrial Sieve Tooltip.
Alkalus
2017-07-04
+ Started adding recipes for the chemicals added earlier.
Draknyte1
2017-04-30
% Changed the display names of HF and HC to support GT changes. Fixes #75
Draknyte1
2017-04-30
+ Added Resonant Ender.
Draknyte1
2017-04-29
+ Added Eglin Steel.
Draknyte1
2017-03-30
% Replaced Industrial Sifter air blocks with Sieve Grates.
draknyte1
2017-03-30
$ Rewrote Industrial Sifter structural code.
draknyte1
2017-03-29
+ Added Large Sieve Grates.
draknyte1
2017-03-28
+ Added the Multiblock Sifter.
draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-01-08
$ Rewrote the logic for tree chopping, now the Tree Farmer cuts tree and clea...
Draknyte1
2017-01-05
+ Added a casing for the perimeter of the Tree Farmer structure.
Draknyte1
2016-12-27
+ Added the Fission Fuel Processing Plant.
Draknyte1
2016-12-27
% Changed the Autogenerated Fluid textures again.
Draknyte1
2016-12-23
% Moved a handful of recipes from GregtechFluidHandler.java to RECIPES_GREGTE...
Draknyte1
2016-12-23
+ All dusts generated now try generate a fluid extraction recipe.
Draknyte1
2016-11-23
+ Added placeholder textures for the second set of casings.
Draknyte1
2016-11-06
+ Added two new recipes for etched IV wiring. Should help with #35
Draknyte1
2016-11-06
Revert "$ Cleaned up the entire project."
Draknyte1
2016-11-04
$ Cleaned up the entire project.
draknyte1
2016-11-04
% Cleaned up Imports.
draknyte1
2016-11-03
+ Added support for using items as input for the Matter fabricator.
draknyte1
2016-11-02
$ Fixed textures for new casings being invalid upon placing.
draknyte1
2016-11-02
Merge pull request #33 from draknyte1/laptopMerge
Alkalus
2016-11-02
+ Added a new set of 16 casing blocks.
draknyte1
2016-10-31
$ Basically finished work on the Multitank.
Draknyte1
2016-10-28
$ Hopefully fixed the output slots in the Maceration stack overflowing.
Draknyte1
2016-10-27
% Cleaned up material/Material.java using PMD to a rather decent level.
Draknyte1
2016-10-25
+ Tried improving the handling of Blast Smelting.
Draknyte1
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