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Author
2019-04-26
+ Added some Items specifically for running Digital Tree Farms.
Alkalus
2019-04-26
% Re-enabled Tree Farmer recipes.
Alkalus
2019-04-26
$ Fixed the Tree Farm.
Alkalus
2019-04-24
$ More Adjustments to the Client Proxy ASM Patch.
Alkalus
2019-04-24
% More work on rewriting the Tree Farmer.
Alkalus
2019-04-24
$ Fixed the GT Proxy getter returning bad fields on the wrong side. (Server/C...
Alkalus
2019-02-28
+ Added a new debug tool.
Alkalus
2019-02-05
+ Added Charge Packs, which can be worn in the Bauble belt slot.
Alkalus
2018-07-06
% Tweaked Changelog Head to compare against in build script.
Alkalus
2018-07-06
^ Version Bump for Local build.
Alkalus
2018-05-27
+ Added a custom ItemEntity for the Large Chicken Eggs, they now hatch in world.
Alkalus
2018-05-25
+ Added a WeakRef type Automap.
Alkalus
2018-04-06
% Refactored Multiblocks into defined packages.
Jordan Byrne
2018-02-27
$ Organized imports.
Jordan Byrne
2018-02-26
$ Findbugs Fixes.
Jordan Byrne
2018-02-22
$ Buffed all Multiblocks.
Jordan Byrne
2018-02-22
% Minor project cleanup.
Jordan Byrne
2018-02-21
$ Tree Farmer Work.
Jordan Byrne
2018-02-20
$ Tree Farmer.
Jordan Byrne
2018-02-19
$ Tree farmer work.
Jordan Byrne
2018-02-14
$ More Improvements to the Tree Farm.
Jordan Byrne
2018-02-14
$ Fixed Tree Farm not using internal power storage.
Jordan Byrne
2018-02-14
$ More work on efficient tree cutting.
Jordan Byrne
2018-02-14
$ More Tree Farm work.
Jordan Byrne
2017-12-20
- Disabled some logging.
Draknyte1
2017-12-15
More fixes pre-gtnh update (#168)
Alkalus
2017-12-12
$ Hopefully fixes #159.
Jordan Byrne
2017-12-10
% Major Refactor of the base GT++ class.
Jordan Byrne
2017-11-16
+ Added recipes for Wireless Chargers.
Alkalus
2017-11-16
$ First fix towards invalid tile entity mapping.
Alkalus
2017-11-16
+ Added in annoying logging.
Alkalus
2017-11-16
$ Improved handling of fully Charged and non-charged items.
Alkalus
2017-11-16
$ Made Electric Item Checking within player inventories work better.
Alkalus
2017-11-16
$ Fixed voltage used to charge items.
Alkalus
2017-11-16
$ Redid the LivingEntityUpdate event, fix it not working as intended.
Alkalus
2017-11-16
+ Created the base framework for wireless charging.
Alkalus
2017-09-12
+ Work on Crafting handler.
Alkalus
2017-08-05
% Tesseracts now work as expected.
Alkalus
2017-08-04
+ Made tesseracts only configurable by owner.
Alkalus
2017-08-04
$ Fixed Null Pointers if Tesseracts are broken too fast after placement.
Alkalus
2017-08-04
% Rewrote how tesseracts handle players, now frequencies are player unique.
Alkalus
2017-08-04
% Finished work on Getters/Setters for Tesseract Generator & Terminal ownership.
Alkalus
2017-08-04
+ Basic framework for Tesseract reworking.
Alkalus
2017-05-07
% Tweaked Tree Farmer.
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-01-23
+ Added a lag breaker to the Tree Farmer, a configurable option in which you ...
Draknyte1
2017-01-23
+ Added a volatile XSTR variable to CORE.java
Draknyte1
2017-01-21
+ Added information about the power stored and operations remaining to the Tr...
Draknyte1
2017-01-20
% Moved some Tree Farmer code to a Helper Class.
Draknyte1