Age | Commit message (Expand) | Author |
2017-12-10 | % Major Refactor of the base GT++ class. | Jordan Byrne |
2017-08-06 | $ Fixed RTG pellets not providing correct EU. | Alkalus |
2017-08-05 | + RTG Now loads up. | Alkalus |
2017-08-05 | % Tweaked RTG NEI recipes to show correct eu/t output. | Alkalus |
2017-08-05 | + Added Custom RTG. | Alkalus |
2017-08-05 | + Added the Computer Cube. | Alkalus |
2017-08-03 | + Added 4 types of custom RTG pellets. | Alkalus |
2017-07-14 | $ Fixed Circuit loading order. | Alkalus |
2017-07-14 | $ Fixed a order of operation bug, where recipe removal of new circuits wouldn... | Alkalus |
2017-07-11 | + Added a few more circuit recipes to make compatibility 100%. | Draknyte1 |
2017-07-11 | $ Missed one of the circuits hiding in NEI. | Draknyte1 |
2017-07-11 | + Hides Circuits from Post 5.09.28. | Draknyte1 |
2017-07-11 | + Added a config option for old circuits. | Draknyte1 |
2017-07-11 | + Added all the old circuit recipes back. | Draknyte1 |
2017-07-11 | $ More work on old circuits. Fixed Short ID range overflow. | Draknyte1 |
2017-07-11 | % Changed Old Circuit loading logic. | Alkalus |
2017-07-11 | + Pre .09.28 Circuits added, missing recipes though. | Alkalus |
2017-07-05 | % Disabled everything related to Custom circuits for GTNH. | Alkalus |
2017-06-11 | + Added a config switch to fully disable the GT++ Circuits. | Draknyte1 |
2017-06-10 | + Added Recipes for Coil Wires. | Draknyte1 |
2017-06-07 | New Horizons - Small Fluid Cell and IC2 Rotor Changes (#93) | Martin Robertz |
2017-06-02 | + Finally added ULV Machine Components | Alkalus |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-10-20 | $ Fixed Workbench recipe not using correct machine casing. | Draknyte1 |
2016-10-09 | $ Fixed some weird symbols I chose to use, which kept breaking the Gregtech.l... | Draknyte1 |
2016-10-06 | + Added the Big Shovels, which are 3x3 shovels. | Draknyte1 |
2016-10-02 | + Added missing dependencies. | draknyte1 |
2016-09-23 | + Added recipes for all Multipickaxes. | Draknyte1 |
2016-09-17 | [1.4.8-prerelease] | Draknyte1 |
2016-09-15 | % Changed the Skookum Choocher texture to be mirrored, so that the hammer hea... | Draknyte1 |
2016-09-15 | $ Fixed the Skookum Choocher, not it: | Draknyte1 |
2016-09-15 | $ Fixed the Skookum Choocher. | Draknyte1 |
2016-09-12 | + Added Double plates for all materials. | Draknyte1 |
2016-09-11 | + Added a Thaumcraft check to Void metal Pipe generation. | Draknyte1 |
2016-09-11 | [1.4.6.5-release] | Draknyte1 |
2016-09-10 | + Added Gregtech Fluid Cells, in 1, 16, 36, 144L varieties. | Draknyte1 |
2016-09-10 | + Enabled MAX Tier components by default, recipes for 5.9 branch can be chang... | Draknyte1 |
2016-09-07 | % Refactored the entire project to stop using MiscUtils everywhere possible, ... | Draknyte1 |