aboutsummaryrefslogtreecommitdiff
path: root/src/Java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi
AgeCommit message (Expand)Author
2017-08-12+ Added Lava Filter recipe.Draknyte1
2017-08-12+ Added Thermal Boiler Manual.Draknyte1
2017-08-12+ Added a config option for the Thermal Boiler.Draknyte1
2017-08-12+ More Cyclotron Work.Draknyte1
2017-08-09$ Fixed Cyclotron .08 compliance.Draknyte1
2017-08-07$ Fixed RTG reflection.Draknyte1
2017-08-07$ Fixed Thermal Boiler and Large Autocrafter.Draknyte1
2017-08-07+ Added Cyber_A and Cyber_B textures.Draknyte1
2017-08-07+ Added The Thermal Boiler, Multiblock Crafter and Shelving from GT4.Alkalus
2017-08-07+ More Cyclotron work.Alkalus
2017-08-07+ Added custom Cyclotron casing & coil blocks.Alkalus
2017-08-07+ More Cyclotron work.Alkalus
2017-08-06+ Added the Cyclotron.Alkalus
2017-07-12- Stopped the Multitank storing it's contents.Alkalus
2017-07-11% Clean up/Organise.Alkalus
2017-07-11$ Made all Multiblocks utilise the TAE system.Alkalus
2017-07-11$ Fixed Industrial Sieve Tooltip.Alkalus
2017-07-05$ Fixed issue #105.Draknyte1
2017-07-04+ Started adding recipes for the chemicals added earlier.Draknyte1
2017-05-07% Tweaked Tree Farmer.Draknyte1
2017-04-30% Changed Sieve logging to MACHINE_INFO.Draknyte1
2017-04-30% moved tree farm logging to the Machine Info output.Draknyte1
2017-04-30- Removed some overrides.Draknyte1
2017-04-30$ Fixed a small issue where the tree farmer would forget it's repair status.Draknyte1
2017-04-30$ Made the Tree Farmer work to some usable release ready state.Draknyte1
2017-04-29+ Added Eglin Steel.Draknyte1
2017-04-29$ Fixed improper handling of sifter recipes, that would stack bonus chances e...Draknyte1
2017-04-13% Attempted more recipe work on the Industrial Sifter.Draknyte1
2017-04-09$ Improved the structure handling code of the Industrial Sieve.Draknyte1
2017-04-02+ Added a Dev environment Check.Draknyte1
2017-03-30% Replaced Industrial Sifter air blocks with Sieve Grates.draknyte1
2017-03-30$ Rewrote Industrial Sifter structural code.draknyte1
2017-03-29+ Boosted % based outputs in the Industrial Sifter.draknyte1
2017-03-29+ Added Large Sieve Grates.draknyte1
2017-03-28+ Added the Multiblock Sifter.draknyte1
2017-03-05% Test LFTR changes.Draknyte1
2017-03-04$ Tweaked Handling of UU-A in the Matter Fabricator.Draknyte1
2017-03-04- Removed some Logging.Draknyte1
2017-03-04$ Fixed Multiblock Output Overflow Logic, thanks to Itszuvalex.Draknyte1
2017-03-04% Changed some spellings/language.Draknyte1
2017-03-04+ New texture for the slow builders ring.Draknyte1
2017-02-22% Tweaked recipe creation for materials due to states.draknyte1
2017-02-19$ Fixed the LFTR controller animation not working.Draknyte1
2017-02-19$ Fixed an issue where invalid fluids generated, causing the fluid registry t...Draknyte1
2017-02-18+ Additional LFTR work, it's nearly finished.draknyte1
2017-02-15+ Sparging should be mostly complete now, for the LFTR.draknyte1
2017-02-07+ Set-up initial functions for the LFTR to output random nuclides when Sparge...draknyte1
2017-02-07% Made the first tier of custom IC2 rotors work in water environments.draknyte1
2017-02-07+ Added Scanner Info for the LFTR.draknyte1
2017-01-23+ Added a lag breaker to the Tree Farmer, a configurable option in which you ...Draknyte1