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Age
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Author
2017-07-04
+ Started adding recipes for the chemicals added earlier.
Draknyte1
2017-07-03
$ Finalized Air Filter code and requirements.
Draknyte1
2017-07-03
+ Added Air Filters
Draknyte1
2017-07-03
+ Added a new GUI for the Pollution Cleaners.
Draknyte1
2017-07-03
$ Fixed power usage of the Pollution Scrubber.
Draknyte1
2017-07-03
% Minor Atmospheric Reconditioner Tweaks.
Alkalus
2017-07-03
$ Fixed most of the issues with the Atmospheric Conditioners.
Alkalus
2017-06-16
+ Added Atmosphere cleaners.
Draknyte1
2017-06-14
+ Made the Pollution Detector free to run.
Draknyte1
2017-06-14
+ Added a Pollution Detector.
Draknyte1
2017-06-06
$ Fixed invalid items in the isValidInputFuel check by inverting logic.
Draknyte1
2017-06-06
$ Implemented a secondary boiler fuel check for vanilla items which wouldn't ...
Draknyte1
2017-06-06
$ More Boiler Logic Fixes.
Draknyte1
2017-06-06
$ Fixed the Advanced Boiler GUI.
Draknyte1
2017-06-06
$ More Advanced Boiler Fixes.
Draknyte1
2017-06-06
$ More Fixes left behind from notepad.
Draknyte1
2017-06-06
+ Added the basis of the Advanced Boilers.
Draknyte1
2017-05-07
% Tweaked Tree Farmer.
Draknyte1
2017-04-30
% Changed Sieve logging to MACHINE_INFO.
Draknyte1
2017-04-30
% moved tree farm logging to the Machine Info output.
Draknyte1
2017-04-30
- Removed some overrides.
Draknyte1
2017-04-30
$ Fixed a small issue where the tree farmer would forget it's repair status.
Draknyte1
2017-04-30
$ Made the Tree Farmer work to some usable release ready state.
Draknyte1
2017-04-29
+ Added Eglin Steel.
Draknyte1
2017-04-29
$ Fixed improper handling of sifter recipes, that would stack bonus chances e...
Draknyte1
2017-04-13
% Attempted more recipe work on the Industrial Sifter.
Draknyte1
2017-04-09
$ Improved the structure handling code of the Industrial Sieve.
Draknyte1
2017-04-02
+ Added a Dev environment Check.
Draknyte1
2017-03-30
% Replaced Industrial Sifter air blocks with Sieve Grates.
draknyte1
2017-03-30
$ Rewrote Industrial Sifter structural code.
draknyte1
2017-03-29
+ Boosted % based outputs in the Industrial Sifter.
draknyte1
2017-03-29
+ Added Large Sieve Grates.
draknyte1
2017-03-28
+ Added the Multiblock Sifter.
draknyte1
2017-03-05
% Test LFTR changes.
Draknyte1
2017-03-04
$ Tweaked Handling of UU-A in the Matter Fabricator.
Draknyte1
2017-03-04
- Removed some Logging.
Draknyte1
2017-03-04
$ Fixed Multiblock Output Overflow Logic, thanks to Itszuvalex.
Draknyte1
2017-03-04
% Changed some spellings/language.
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-02-22
% Tweaked recipe creation for materials due to states.
draknyte1
2017-02-19
$ Fixed the LFTR controller animation not working.
Draknyte1
2017-02-19
$ Fixed an issue where invalid fluids generated, causing the fluid registry t...
Draknyte1
2017-02-18
+ Additional LFTR work, it's nearly finished.
draknyte1
2017-02-15
+ Sparging should be mostly complete now, for the LFTR.
draknyte1
2017-02-07
+ Set-up initial functions for the LFTR to output random nuclides when Sparge...
draknyte1
2017-02-07
% Made the first tier of custom IC2 rotors work in water environments.
draknyte1
2017-02-07
+ Added Scanner Info for the LFTR.
draknyte1
2017-01-23
+ Added a lag breaker to the Tree Farmer, a configurable option in which you ...
Draknyte1
2017-01-23
+ Added a volatile XSTR variable to CORE.java
Draknyte1
2017-01-23
+ Added ability for the power storage method in the Tree Farmer to recheck fo...
Draknyte1
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