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path: root/src/Java/gtPlusPlus/xmod/gregtech/common
AgeCommit message (Expand)Author
2016-11-14% Changed the way Forestry blocks are handled, should stop overrides of the d...Draknyte1
2016-11-07$ Fixed the LFTR formation code.Draknyte1
2016-11-06+ Added two new recipes for etched IV wiring. Should help with #35Draknyte1
2016-11-06Revert "$ Cleaned up the entire project."Draknyte1
2016-11-04% More work on the LIFT build code.draknyte1
2016-11-04$ Cleaned up the entire project.draknyte1
2016-11-04% Cleaned up Imports.draknyte1
2016-11-04% Changed Construction of the LFTR, now it's 7x7x4, in terms of LxWxH.draknyte1
2016-11-03+ Added code for the new LFTR design, 21x21.draknyte1
2016-11-03+ Now turns scrap into UU-A, pre-fuel check, so you can funnel Scrap in and c...draknyte1
2016-11-03+ Added support for using items as input for the Matter fabricator.draknyte1
2016-11-02$ Fixed textures for new casings being invalid upon placing.draknyte1
2016-11-02Merge pull request #33 from draknyte1/laptopMergeAlkalus
2016-11-02+ Added a new set of 16 casing blocks.draknyte1
2016-10-31$ Basically finished work on the Multitank.Draknyte1
2016-10-29$ Forgot to change this.Draknyte1
2016-10-29% Fixed a class name. IndustrialPlatePress.Draknyte1
2016-10-29$ Fixed output overflow on most multi-blocks.Draknyte1
2016-10-28+ Added a log message to the Maceration Stack.Draknyte1
2016-10-28- Reverted Rocket Engines to single fuels. @leagrisDraknyte1
2016-10-28% Should be the final changes to the output space checking.Draknyte1
2016-10-28+ Added Pair and Triplet classes for data storage.Draknyte1
2016-10-28% More Logging and work on the Maceration stack recipe handler.Draknyte1
2016-10-28$ Hopefully fixed the output slots in the Maceration stack overflowing.Draknyte1
2016-10-27+ Made Recipes and Material init all runnable classes, now items should gener...Draknyte1
2016-10-27% Cleaned up material/Material.java using PMD to a rather decent level.Draknyte1
2016-10-26+ Added Nuggets for each material.Draknyte1
2016-10-25+ Tried improving the handling of Blast Smelting.Draknyte1
2016-10-25+ Added some more Machine Casing textures.Draknyte1
2016-10-24+ Added the initial work for the Alloy Blast Furnace.Draknyte1
2016-10-24$ Fixed the getItemStackInPlayersHand method, now it has variable server/clie...Draknyte1
2016-10-22+ Added more Dehydrator Recipes.Draknyte1
2016-10-21$ Re-wrote a lot of the fluid tank data storage. Fluids should now update in ...Draknyte1
2016-10-21% Cleaned up tank tooltips.Draknyte1
2016-10-20$ Fixed Fluids tanks not retaining their info when moved. Now @Bear989 can mo...Draknyte1
2016-10-20$ Fixed A small mistake with Void Metal and the OreDictionary.Draknyte1
2016-10-20+ Added the Advanced workbench.Draknyte1
2016-10-20% Changed the Substation Multiblock texture.Draknyte1
2016-10-20% Changed the textures on a few multiblocks.Draknyte1
2016-10-20$ Fixed Workbench recipe not using correct machine casing.Draknyte1
2016-10-20+ Added a faster vent texture.Draknyte1
2016-10-19+ Added a dual fluid tank base tile entity.Draknyte1
2016-10-17+ Added Tesseract Generators and Terminals.Draknyte1
2016-10-10+ Added some Geothermal Generators.Draknyte1
2016-10-09$ Fixed some weird symbols I chose to use, which kept breaking the Gregtech.l...Draknyte1
2016-10-07+ Added the Bronze and Advanced Work benches from GT4, still hell buggy but a...Draknyte1
2016-10-06+ Added the Big Shovels, which are 3x3 shovels.Draknyte1
2016-10-05+ Fixed Small Tank Gui Not Showing.Draknyte1
2016-10-04Merge pull request #21 from draknyte1/Missing_Files_From_Last_MergeAlkalus
2016-10-04+ Added a few missing classes from my last merge.Draknyte1