Age | Commit message (Expand) | Author |
2017-01-23 | + Added a volatile XSTR variable to CORE.java | Draknyte1 |
2017-01-23 | + Added ability for the power storage method in the Tree Farmer to recheck fo... | Draknyte1 |
2017-01-22 | + Added fertiliser use. | Draknyte1 |
2017-01-22 | + Added some methods to the Tree Farmer for fertiliser use. | Draknyte1 |
2017-01-22 | + Added a FarmAI to the Tree Farmer, which handles Forestry saplings. (Will e... | Draknyte1 |
2017-01-21 | + Added information about the power stored and operations remaining to the Tr... | Draknyte1 |
2017-01-20 | % Moved some Tree Farmer code to a Helper Class. | Draknyte1 |
2017-01-20 | % Enforced leaf check by name. | Draknyte1 |
2017-01-20 | + Added a check to ensure the multiblock is fully repaired before functioning. | Draknyte1 |
2017-01-20 | + Added a new kind of logging message, just for machines, so that people may ... | Draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |
2017-01-19 | $ Finished internal EU buffer, it's enough to cut (13*13*150*128/4) logs/leaves. | Draknyte1 |
2017-01-19 | + Added IC2 Rubber Leaves compat. to the Tree Farmer. | Draknyte1 |
2017-01-19 | $ More FindBugs, PMD & CheckStyle clean up. | Draknyte1 |
2017-01-18 | + Added ItemStack[] getBlockDrops(ArrayList<ItemStack> blockDrops) to ItemUti... | Draknyte1 |
2017-01-17 | % Tried to improve the logic for the Tree Farmer, to support Forestry 4. | Draknyte1 |
2017-01-14 | + Added the basis for a config option, which enables GT textures (For all mac... | Draknyte1 |
2017-01-12 | $ Tree Farmer now grows saplings and has a particle effect. (This is configur... | Draknyte1 |
2017-01-11 | + Added Tree farm Fluid/solid Fertilisers. | Draknyte1 |
2017-01-10 | % Cleaned up the Tree Farmer Class. | Draknyte1 |
2017-01-08 | $ Rewrote the logic for tree chopping, now the Tree Farmer cuts tree and clea... | Draknyte1 |
2017-01-05 | + Added a casing for the perimeter of the Tree Farmer structure. | Draknyte1 |
2017-01-05 | $ Basically fixed the formation code of the Tree Farmer. | Draknyte1 |
2017-01-05 | % More work on the Tree Farmer. | Draknyte1 |
2017-01-04 | + Added the Tree Farmer. | Draknyte1 |
2017-01-04 | + Added a basic class for the Tree Farm. (Currently just a Bronze Blast Furna... | Draknyte1 |
2016-12-30 | $ Fixed the Multitank Logic. (It also stores fluid type stored inside it when... | Draknyte1 |
2016-12-29 | % Small change to Multitank logic. | Draknyte1 |
2016-12-29 | $ Total rewrite of Portable tank NBT handling, now they work perfectly, ssp a... | Draknyte1 |
2016-12-27 | + Added configs for the drop rate of Drained Shards and Fluorite Ore. | Draknyte1 |
2016-12-27 | + Added the Fission Fuel Processing Plant. | Draknyte1 |
2016-12-27 | % Changed the Autogenerated Fluid textures again. | Draknyte1 |
2016-12-26 | % Changed handling of a recycling recipe. | Draknyte1 |
2016-12-25 | % Renamed the Helium blob to Hydrogen. | Draknyte1 |
2016-12-24 | + Added a cape handler. | Draknyte1 |
2016-12-23 | % Moved a handful of recipes from GregtechFluidHandler.java to RECIPES_GREGTE... | Draknyte1 |
2016-12-23 | + All dusts generated now try generate a fluid extraction recipe. | Draknyte1 |
2016-12-01 | + Basic Fire Maker. (1/4 change to light a fire, can also set you on fire if ... | Draknyte1 |
2016-11-25 | + Added a configuration option for every custom pipe, cable/wire & machines, ... | Draknyte1 |
2016-11-24 | - Removed lots of logging from the fluid tank. It's now enabled in debug mode. | Draknyte1 |
2016-11-24 | $ Finished the Multi-tank. | Draknyte1 |
2016-11-23 | + More work on the Large Multi-Tank. | Draknyte1 |
2016-11-23 | + Added placeholder textures for the second set of casings. | Draknyte1 |
2016-11-14 | % Changed the way Forestry blocks are handled, should stop overrides of the d... | Draknyte1 |
2016-11-07 | $ Fixed the LFTR formation code. | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | % More work on the LIFT build code. | draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |