Age | Commit message (Expand) | Author |
2017-04-29 | + Added Eglin Steel. | Draknyte1 |
2017-04-29 | $ Fixed improper handling of sifter recipes, that would stack bonus chances e... | Draknyte1 |
2017-04-13 | % Attempted more recipe work on the Industrial Sifter. | Draknyte1 |
2017-04-09 | $ Improved the structure handling code of the Industrial Sieve. | Draknyte1 |
2017-04-02 | + Added a Dev environment Check. | Draknyte1 |
2017-03-30 | % Replaced Industrial Sifter air blocks with Sieve Grates. | draknyte1 |
2017-03-30 | $ Rewrote Industrial Sifter structural code. | draknyte1 |
2017-03-29 | + Boosted % based outputs in the Industrial Sifter. | draknyte1 |
2017-03-29 | + Added Large Sieve Grates. | draknyte1 |
2017-03-28 | + Added the Multiblock Sifter. | draknyte1 |
2017-03-05 | % Test LFTR changes. | Draknyte1 |
2017-03-04 | $ Tweaked Handling of UU-A in the Matter Fabricator. | Draknyte1 |
2017-03-04 | - Removed some Logging. | Draknyte1 |
2017-03-04 | $ Fixed Multiblock Output Overflow Logic, thanks to Itszuvalex. | Draknyte1 |
2017-03-04 | % Changed some spellings/language. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-02-22 | % Tweaked recipe creation for materials due to states. | draknyte1 |
2017-02-19 | $ Fixed the LFTR controller animation not working. | Draknyte1 |
2017-02-19 | $ Fixed an issue where invalid fluids generated, causing the fluid registry t... | Draknyte1 |
2017-02-18 | + Additional LFTR work, it's nearly finished. | draknyte1 |
2017-02-15 | + Sparging should be mostly complete now, for the LFTR. | draknyte1 |
2017-02-07 | + Set-up initial functions for the LFTR to output random nuclides when Sparge... | draknyte1 |
2017-02-07 | % Made the first tier of custom IC2 rotors work in water environments. | draknyte1 |
2017-02-07 | + Added Scanner Info for the LFTR. | draknyte1 |
2017-01-23 | + Added a lag breaker to the Tree Farmer, a configurable option in which you ... | Draknyte1 |
2017-01-23 | + Added a volatile XSTR variable to CORE.java | Draknyte1 |
2017-01-23 | + Added ability for the power storage method in the Tree Farmer to recheck fo... | Draknyte1 |
2017-01-22 | + Added fertiliser use. | Draknyte1 |
2017-01-22 | + Added some methods to the Tree Farmer for fertiliser use. | Draknyte1 |
2017-01-22 | + Added a FarmAI to the Tree Farmer, which handles Forestry saplings. (Will e... | Draknyte1 |
2017-01-21 | + Added information about the power stored and operations remaining to the Tr... | Draknyte1 |
2017-01-20 | % Moved some Tree Farmer code to a Helper Class. | Draknyte1 |
2017-01-20 | % Enforced leaf check by name. | Draknyte1 |
2017-01-20 | + Added a check to ensure the multiblock is fully repaired before functioning. | Draknyte1 |
2017-01-20 | + Added a new kind of logging message, just for machines, so that people may ... | Draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |
2017-01-19 | $ Finished internal EU buffer, it's enough to cut (13*13*150*128/4) logs/leaves. | Draknyte1 |
2017-01-19 | + Added IC2 Rubber Leaves compat. to the Tree Farmer. | Draknyte1 |
2017-01-19 | $ More FindBugs, PMD & CheckStyle clean up. | Draknyte1 |
2017-01-18 | + Added ItemStack[] getBlockDrops(ArrayList<ItemStack> blockDrops) to ItemUti... | Draknyte1 |
2017-01-17 | % Tried to improve the logic for the Tree Farmer, to support Forestry 4. | Draknyte1 |
2017-01-14 | + Added the basis for a config option, which enables GT textures (For all mac... | Draknyte1 |
2017-01-12 | $ Tree Farmer now grows saplings and has a particle effect. (This is configur... | Draknyte1 |
2017-01-11 | + Added Tree farm Fluid/solid Fertilisers. | Draknyte1 |
2017-01-10 | % Cleaned up the Tree Farmer Class. | Draknyte1 |
2017-01-08 | $ Rewrote the logic for tree chopping, now the Tree Farmer cuts tree and clea... | Draknyte1 |
2017-01-05 | + Added a casing for the perimeter of the Tree Farmer structure. | Draknyte1 |
2017-01-05 | $ Basically fixed the formation code of the Tree Farmer. | Draknyte1 |
2017-01-05 | % More work on the Tree Farmer. | Draknyte1 |
2017-01-04 | + Added the Tree Farmer. | Draknyte1 |