Age | Commit message (Expand) | Author |
2019-01-25 | + Added recipes to obtain Astral Titanium, Celestial Tungsten Advanced Nitino... | Alkalus |
2019-01-09 | + Added 118 Ions and all Base Particles. | Alkalus |
2019-01-07 | + Added several new Materials and Alloys. (Nitinol 60, Adv. Nitinol, Hypogen,... | Alkalus |
2018-10-26 | + Added a roasting recipe for obtaining small quantities of Germanium. | Alkalus |
2018-10-26 | + Added 4 new High-Tier Alloys. Lafium, Cinobite, Pikyonite & Abyssal. | Alkalus |
2018-05-24 | + Added a new interface RunnableWithInfo.java. Allows passing through type V ... | Alkalus |
2018-05-24 | $ Tried to fix GT ItemList values being called too early when certain mods ar... | Alkalus |
2018-03-28 | $ Rewrote handling for the ABS to dynamically generate all recipes based on a... | Jordan Byrne |
2018-02-27 | $ Organized imports. | Jordan Byrne |
2018-02-22 | % Minor project cleanup. | Jordan Byrne |
2018-02-05 | $ Fixed issue where ABS recipes didn't use the correct amount of fluids. | Jordan Byrne |
2018-01-29 | + Added Trinium Titanium Cable/wires. | Jordan Byrne |
2017-12-20 | - Disabled some logging. | Draknyte1 |
2017-11-22 | + Added the basic framework for Ore Regen commands. | Alkalus |
2017-09-09 | $ Fixed Quantum not having a recipe. | Alkalus |
2017-07-05 | $ Fixed issue #105. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-02-14 | + Added Plasma cells for all missing elements. (Adds a few extra, which will ... | draknyte1 |
2016-12-27 | % Moved the Nuclear composites to their own Classes. NUCLIDES & FLUORIDES | Draknyte1 |
2016-12-27 | % Changed the Autogenerated Fluid textures again. | Draknyte1 |
2016-11-23 | + More work on the Large Multi-Tank. | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-10-29 | + Added a missing @Side annotation. | Draknyte1 |
2016-10-27 | + Made Recipes and Material init all runnable classes, now items should gener... | Draknyte1 |
2016-10-27 | % Cleaned up material/Material.java using PMD to a rather decent level. | Draknyte1 |
2016-10-26 | + Added Nuggets for each material. | Draknyte1 |
2016-10-26 | % Fixed Quantum and a few other alloys having improper recipes. Still Gotta f... | Draknyte1 |
2016-10-26 | % Turned lots of logging off, moved it to debug logging. | Draknyte1 |
2016-10-26 | + Added cells for all my molten materials. (This also regenerates all the mol... | Draknyte1 |
2016-10-25 | + Tried improving the handling of Blast Smelting. | Draknyte1 |
2016-10-25 | + Added some more Machine Casing textures. | Draknyte1 |