Age | Commit message (Expand) | Author |
2020-05-25 | + Added the Volumetric Flask Configurator. | Alkalus |
2020-03-31 | + Added a Pine Tree. | Alkalus |
2019-10-11 | $ Fixed many tiny bugs, found by static code analysis. | Alkalus |
2019-05-12 | - Removed Strontium compound fluid cells. | Alkalus |
2019-03-28 | % Rebalanced all auto-generated material machine recipes to use the correct v... | Alkalus |
2019-02-05 | + Added recipe for Nano Healer. | Alkalus |
2019-01-29 | + Added Super Busses. | Alkalus |
2019-01-07 | + Added several new Materials and Alloys. (Nitinol 60, Adv. Nitinol, Hypogen,... | Alkalus |
2018-12-24 | + Added a config option to adjust the Turbine Rotor removal cut-off point. | Alkalus |
2018-10-29 | + Added recipe for heating Titanium Ingots, required for Krypton processing. | Alkalus |
2018-10-26 | + Added a roasting recipe for obtaining small quantities of Germanium. | Alkalus |
2018-10-26 | + Added 4 new High-Tier Alloys. Lafium, Cinobite, Pikyonite & Abyssal. | Alkalus |
2018-10-22 | + Added tiered Control Cores for all Multiblocks, which are now required to run. | Alkalus |
2018-07-06 | $ Fixed most recipe generation issues, now it's highly optimized. | Alkalus |
2018-06-26 | + Added new recipe for HG-1223. | Alkalus |
2018-05-24 | + Added a new interface RunnableWithInfo.java. Allows passing through type V ... | Alkalus |
2018-05-24 | $ Tried to fix GT ItemList values being called too early when certain mods ar... | Alkalus |
2018-03-24 | + Added craftingToolSaw to CI.java. | Jordan Byrne |
2018-02-27 | $ Organized imports. | Jordan Byrne |
2018-02-22 | % Minor project cleanup. | Jordan Byrne |
2018-01-29 | % Improved tooltip for Fluorite Ore. | Jordan Byrne |
2017-12-20 | - Disabled some logging. | Draknyte1 |
2017-12-20 | + Added support for GTNH Trinium. | Draknyte1 |
2017-11-23 | + Added Ink Sacs to Fish trap loot. | Alkalus |
2017-07-06 | % Segmented Eglin Steel ingot a base compound and a full mix. | Alkalus |
2017-06-07 | $ Fixed alloy mixes below HV not having a shapeless crafting recipe. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-02-27 | + Added fluids to mixer recipes, instead of consuming cells. | draknyte1 |
2017-02-24 | % Tweaked recipe generation to use 30/120/500 eu/t as opposed to 32/128/512 e... | draknyte1 |
2017-01-01 | + Added Molten Fluid to Gear Recipes in the fluid solidifier. | Draknyte1 |
2016-12-31 | $ Fixed an issue with Fluid solidifier recipes consuming their mold. Thanks t... | Draknyte1 |
2016-12-27 | % Moved the Nuclear composites to their own Classes. NUCLIDES & FLUORIDES | Draknyte1 |
2016-12-27 | + Added recipes to the fluid extractor/former for blocks. | Draknyte1 |
2016-12-27 | + Added a fluid extraction recipe for Double plates and Ingots. | Draknyte1 |
2016-12-27 | % Changed the Autogenerated Fluid textures again. | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-10-27 | + Made Recipes and Material init all runnable classes, now items should gener... | Draknyte1 |
2016-10-27 | % Cleaned up material/Material.java using PMD to a rather decent level. | Draknyte1 |
2016-10-26 | % Turned lots of logging off, moved it to debug logging. | Draknyte1 |
2016-10-25 | + Tried improving the handling of Blast Smelting. | Draknyte1 |
2016-10-24 | + Basically rewrote dust recipe handling. | Draknyte1 |