Age | Commit message (Expand) | Author |
2017-11-15 | + Gave GT++ Nuggets some use, they're now craftable into ingots. | Alkalus |
2017-09-27 | $ Fixed two HSS recipes. | Alkalus |
2017-09-26 | + Added some Recipes to the Alloy Blast Smelter, for various alloy steels. (R... | Alkalus |
2017-09-26 | % Changed Blast Smelter Recipe addition again. Input fluids should now be sup... | Alkalus |
2017-09-09 | $ Fixed Quantum not having a recipe. | Alkalus |
2017-08-07 | $ Fixed RTG reflection. | Draknyte1 |
2017-07-27 | $ Fixes #114. | Alkalus |
2017-07-27 | $ Simple Washer now uses a Copper Pipe if custom pipes are not enabled. Fixes... | Alkalus |
2017-07-27 | + Added new handler for Blast Smelter recipe addition. | Alkalus |
2017-07-11 | $ Fixed Industrial Sieve Tooltip. | Alkalus |
2017-07-09 | Revert "Revert "$ Actually made the Blast Alloy Smelter 20% cheaper to run ov... | Draknyte1 |
2017-07-09 | Revert "$ Actually made the Blast Alloy Smelter 20% cheaper to run over using... | Draknyte1 |
2017-07-06 | $ Actually made the Blast Alloy Smelter 20% cheaper to run over using the Ele... | Alkalus |
2017-07-06 | % Segmented Eglin Steel ingot a base compound and a full mix. | Alkalus |
2017-07-05 | $ Fixed issue #105. | Draknyte1 |
2017-06-07 | $ Fixed alloy mixes below HV not having a shapeless crafting recipe. | Draknyte1 |
2017-04-30 | $ Fixed a bug where the mold for fluid solidifying plates would get used up. | Draknyte1 |
2017-03-04 | $ Fixed extruder recipes for Gears using 8 ingots, now they only require 4. | Draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-02-28 | ^ Version Bump. | draknyte1 |
2017-02-27 | + Added fluids to mixer recipes, instead of consuming cells. | draknyte1 |
2017-02-26 | + Added custom GT:NH recipes for rings for all of my materials, which use two... | draknyte1 |
2017-02-26 | $ Fixed an issue where lots of materials generated ItemStack outputs of > 64. | draknyte1 |
2017-02-24 | % Tweaked recipe generation to use 30/120/500 eu/t as opposed to 32/128/512 e... | draknyte1 |
2017-02-22 | % Tweaked recipe creation for materials due to states. | draknyte1 |
2017-02-15 | $ Fixed GT material blast smelter recipes not using GT dusts. | draknyte1 |
2017-02-14 | + Added Plasma cells for all missing elements. (Adds a few extra, which will ... | draknyte1 |
2017-02-13 | % Changed handling of the Blast Smelter recipe generation for Gregtech materi... | draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |
2017-01-03 | + Added Crafting Recipes for Gears in crafting tables and alloy smelters (The... | Draknyte1 |
2017-01-02 | + Added Block -> 9 Ingot and Reverse to Extruder recipe generation. | Draknyte1 |
2017-01-01 | + Added Molten Fluid to Gear Recipes in the fluid solidifier. | Draknyte1 |
2016-12-31 | $ Fixed an issue with Fluid solidifier recipes consuming their mold. Thanks t... | Draknyte1 |
2016-12-27 | % Moved the Nuclear composites to their own Classes. NUCLIDES & FLUORIDES | Draknyte1 |
2016-12-27 | + Added recipes to the fluid extractor/former for blocks. | Draknyte1 |
2016-12-27 | + Added a fluid extraction recipe for Double plates and Ingots. | Draknyte1 |
2016-12-27 | % Changed the Autogenerated Fluid textures again. | Draknyte1 |
2016-11-30 | $ Refined recipe handler for Blast Smelting, it now accepts single dust -> mo... | Draknyte1 |
2016-11-30 | + Added a Blast Smelter Recipe check, so that things with invalid sub-compone... | Draknyte1 |
2016-11-23 | + More work on the Large Multi-Tank. | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-11-02 | + Added a new set of 16 casing blocks. | draknyte1 |
2016-10-29 | + Added a missing @Side annotation. | Draknyte1 |
2016-10-27 | - Removed threaded registration idea. | Draknyte1 |
2016-10-27 | + Made Recipes and Material init all runnable classes, now items should gener... | Draknyte1 |
2016-10-27 | % Cleaned up material/Material.java using PMD to a rather decent level. | Draknyte1 |
2016-10-26 | + Added Nuggets for each material. | Draknyte1 |