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Author
2017-06-06
$ Fixed the Advanced Boiler GUI.
Draknyte1
2017-06-06
+ Made Advanced Boilers Load.
Draknyte1
2017-06-06
$ More Advanced Boiler Fixes.
Draknyte1
2017-06-06
$ More Fixes left behind from notepad.
Draknyte1
2017-06-06
Merge branch 'master' of https://github.com/draknyte1/GTplusplus
Draknyte1
2017-06-06
+ Added the basis of the Advanced Boilers.
Draknyte1
2017-06-06
+ Added Basic Dehydrator recipes.
Draknyte1
2017-06-02
+ Added ULV component Textures.
Alkalus
2017-06-02
+ Finally added ULV Machine Components
Alkalus
2017-05-07
% Tweaked Tree Farmer.
Draknyte1
2017-04-30
% Changed Sieve logging to MACHINE_INFO.
Draknyte1
2017-04-30
% moved tree farm logging to the Machine Info output.
Draknyte1
2017-04-30
- Removed some overrides.
Draknyte1
2017-04-30
$ Fixed dirt not working in the Tree Farmer Frame recipe.
Draknyte1
2017-04-30
$ Fixed a small issue where the tree farmer would forget it's repair status.
Draknyte1
2017-04-30
% Changed the display names of HF and HC to support GT changes. Fixes #75
Draknyte1
2017-04-30
$ Made the Tree Farmer work to some usable release ready state.
Draknyte1
2017-04-30
$ Fixed a bug where the mold for fluid solidifying plates would get used up.
Draknyte1
2017-04-30
+ Added Resonant Ender.
Draknyte1
2017-04-29
+ Added Eglin Steel.
Draknyte1
2017-04-29
$ Fixed improper handling of sifter recipes, that would stack bonus chances e...
Draknyte1
2017-04-13
% Attempted more recipe work on the Industrial Sifter.
Draknyte1
2017-04-09
$ Improved the structure handling code of the Industrial Sieve.
Draknyte1
2017-04-02
+ Added a Dev environment Check.
Draknyte1
2017-03-30
% Replaced Industrial Sifter air blocks with Sieve Grates.
draknyte1
2017-03-30
$ Rewrote Industrial Sifter structural code.
draknyte1
2017-03-29
+ Boosted % based outputs in the Industrial Sifter.
draknyte1
2017-03-29
+ Added Large Sieve Grates.
draknyte1
2017-03-28
+ Added the Multiblock Sifter.
draknyte1
2017-03-18
re-tiered Tanks a bit for GTNH pack (#66)
Martin Robertz
2017-03-05
% Test LFTR changes.
Draknyte1
2017-03-04
$ Fixed extruder recipes for Gears using 8 ingots, now they only require 4.
Draknyte1
2017-03-04
$ Tweaked Handling of UU-A in the Matter Fabricator.
Draknyte1
2017-03-04
- Removed some Logging.
Draknyte1
2017-03-04
$ Fixed Multiblock Output Overflow Logic, thanks to Itszuvalex.
Draknyte1
2017-03-04
% Changed some spellings/language.
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-02-28
^ Version Bump.
draknyte1
2017-02-27
+ Added fluids to mixer recipes, instead of consuming cells.
draknyte1
2017-02-26
+ Added custom GT:NH recipes for rings for all of my materials, which use two...
draknyte1
2017-02-26
$ Fixed an issue where lots of materials generated ItemStack outputs of > 64.
draknyte1
2017-02-24
% Tweaked recipe generation to use 30/120/500 eu/t as opposed to 32/128/512 e...
draknyte1
2017-02-24
% Tweaked recipes using Huge Pipes.
draknyte1
2017-02-22
% Tweaked recipe creation for materials due to states.
draknyte1
2017-02-19
$ Fixed the LFTR controller animation not working.
Draknyte1
2017-02-19
$ Fixed an issue where invalid fluids generated, causing the fluid registry t...
Draknyte1
2017-02-18
+ Additional LFTR work, it's nearly finished.
draknyte1
2017-02-15
+ Sparging should be mostly complete now, for the LFTR.
draknyte1
2017-02-15
$ Fixed GT material blast smelter recipes not using GT dusts.
draknyte1
2017-02-14
+ Added Plasma cells for all missing elements. (Adds a few extra, which will ...
draknyte1
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