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path: root/src/Java/gtPlusPlus/xmod
AgeCommit message (Expand)Author
2017-01-03+ Added Crafting Recipes for Gears in crafting tables and alloy smelters (The...Draknyte1
2017-01-02+ Added Block -> 9 Ingot and Reverse to Extruder recipe generation.Draknyte1
2017-01-01+ Added Molten Fluid to Gear Recipes in the fluid solidifier.Draknyte1
2016-12-31+ Gave Fission Fuels their own NEI handler, which allows 9 input fluids.Draknyte1
2016-12-31$ Fixed an issue with Fluid solidifier recipes consuming their mold. Thanks t...Draknyte1
2016-12-30$ Fixed the Multitank Logic. (It also stores fluid type stored inside it when...Draknyte1
2016-12-29% Small change to Multitank logic.Draknyte1
2016-12-29$ Total rewrite of Portable tank NBT handling, now they work perfectly, ssp a...Draknyte1
2016-12-28+ Added the last Fuel salt to NUCLIDE.java.Draknyte1
2016-12-28+ Added framework based on opensource works for player movement modification.Draknyte1
2016-12-27+ Added configs for the drop rate of Drained Shards and Fluorite Ore.Draknyte1
2016-12-27+ Added the Fission Fuel Processing Plant.Draknyte1
2016-12-27% Moved the Nuclear composites to their own Classes. NUCLIDES & FLUORIDESDraknyte1
2016-12-27+ Added recipes to the fluid extractor/former for blocks.Draknyte1
2016-12-27+ Added a fluid extraction recipe for Double plates and Ingots.Draknyte1
2016-12-27% Changed the Autogenerated Fluid textures again.Draknyte1
2016-12-26% Changed handling of a recycling recipe.Draknyte1
2016-12-25% Renamed the Helium blob to Hydrogen.Draknyte1
2016-12-24+ Added a cape handler.Draknyte1
2016-12-23% Moved a handful of recipes from GregtechFluidHandler.java to RECIPES_GREGTE...Draknyte1
2016-12-23+ All dusts generated now try generate a fluid extraction recipe.Draknyte1
2016-12-22+ Added a Molten Li2BeF4 fluid.Draknyte1
2016-12-20+ Added config options for the Skookum Choochers and the 3x3 Tools.Draknyte1
2016-12-01+ Basic Fire Maker. (1/4 change to light a fire, can also set you on fire if ...Draknyte1
2016-11-30$ Refined recipe handler for Blast Smelting, it now accepts single dust -> mo...Draknyte1
2016-11-30+ Added a Blast Smelter Recipe check, so that things with invalid sub-compone...Draknyte1
2016-11-30% Changed Forestry handling for Optional annotations.Draknyte1
2016-11-28F Updated the version of Forge this is built against, now it's 1558.Draknyte1
2016-11-25$ Changed Safe recipes, so now they're actually craftable.Draknyte1
2016-11-25$ Fixed improper variable names. Didn't refactor them, so all usages of them ...Draknyte1
2016-11-25+ Added a configuration option for every custom pipe, cable/wire & machines, ...Draknyte1
2016-11-24- Removed lots of logging from the fluid tank. It's now enabled in debug mode.Draknyte1
2016-11-24$ Finished the Multi-tank.Draknyte1
2016-11-23+ More work on the Large Multi-Tank.Draknyte1
2016-11-23+ Added placeholder textures for the second set of casings.Draknyte1
2016-11-23- Removed some dead code from safes.Draknyte1
2016-11-23$ Hopefully cleaned up and fixed some of the standing issues with safes.Draknyte1
2016-11-23+ Added some @Optional and Reflection checks.Draknyte1
2016-11-14% Changed the way Forestry blocks are handled, should stop overrides of the d...Draknyte1
2016-11-07$ Fixed the LFTR formation code.Draknyte1
2016-11-06+ Added two new recipes for etched IV wiring. Should help with #35Draknyte1
2016-11-06Revert "$ Cleaned up the entire project."Draknyte1
2016-11-04% More work on the LIFT build code.draknyte1
2016-11-04$ Cleaned up the entire project.draknyte1
2016-11-04% Cleaned up Imports.draknyte1
2016-11-04$ Now actually uses the LFTR not a steam condenser. loldraknyte1
2016-11-04% Changed Construction of the LFTR, now it's 7x7x4, in terms of LxWxH.draknyte1
2016-11-03+ Added code for the new LFTR design, 21x21.draknyte1
2016-11-03+ Now turns scrap into UU-A, pre-fuel check, so you can funnel Scrap in and c...draknyte1
2016-11-03+ Added support for using items as input for the Matter fabricator.draknyte1