index
:
github/GT5-Unofficial.git
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
Java
/
gtPlusPlus
Age
Commit message (
Expand
)
Author
2017-04-02
+ Added a Dev environment Check.
Draknyte1
2017-04-01
$ Hopefully fixed broken durability bars for multi-pickaxes.
Draknyte1
2017-04-01
+ Hellish Fire is now a light source.
Draknyte1
2017-04-01
$ Fixed Hellish Fire not setting entities on fire.
Draknyte1
2017-04-01
+ Made Hellish Fire More brutal.
Draknyte1
2017-04-01
$ Properly implemented Hellish Fire.
Draknyte1
2017-04-01
Merge pull request #70 from draknyte1/desktop-changes
Alkalus
2017-04-01
+ Added some more logging.
Draknyte1
2017-03-30
% Replaced Industrial Sifter air blocks with Sieve Grates.
draknyte1
2017-03-30
$ Rewrote Industrial Sifter structural code.
draknyte1
2017-03-29
% Changed some ArrayList functions for J7 compliance.
draknyte1
2017-03-29
+ Boosted % based outputs in the Industrial Sifter.
draknyte1
2017-03-29
+ Added Large Sieve Grates.
draknyte1
2017-03-28
+ Added the Multiblock Sifter.
draknyte1
2017-03-25
$ Fixed the durability of Multi-pickaxes overflowing the Integer maxDamage.
draknyte1
2017-03-18
% Changed Mining Explosives to use the new ExplosionHandler.
Draknyte1
2017-03-18
+ Added a delay to the mod update message upon login, so it's easier to see.
Draknyte1
2017-03-18
+ Added a custom mining explosives renderer.
Draknyte1
2017-03-18
$ Forget to register the Mining Explosives block.
Draknyte1
2017-03-18
+ Added a rudimentary mining explosive base, which will find ores.
Draknyte1
2017-03-18
re-tiered Tanks a bit for GTNH pack (#66)
Martin Robertz
2017-03-12
+ Added a Generic class for misc. items.
draknyte1
2017-03-12
+ Added more misc. item textures.
draknyte1
2017-03-12
$ Fixed old logic within the HG.
draknyte1
2017-03-12
+ Added missing classes from the Helium Generator. Forgot to commit them last...
draknyte1
2017-03-12
+ Re-added the Helium Generator.
draknyte1
2017-03-12
% Changed the Logger to stop using FML and to start using GT++.
draknyte1
2017-03-05
% Test LFTR changes.
Draknyte1
2017-03-05
+ Added support for GTNH Machine Components.
Draknyte1
2017-03-04
^ Version Bump.
Draknyte1
2017-03-04
^ Version Bump.
Draknyte1
2017-03-04
$ Hopefully fixed a large majority of Multi-pickaxe enchantments.
Draknyte1
2017-03-04
$ Fixed extruder recipes for Gears using 8 ingots, now they only require 4.
Draknyte1
2017-03-04
$ Tweaked Handling of UU-A in the Matter Fabricator.
Draknyte1
2017-03-04
- Removed some Logging.
Draknyte1
2017-03-04
$ Fixed Multiblock Output Overflow Logic, thanks to Itszuvalex.
Draknyte1
2017-03-04
% Changed some spellings/language.
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-03-04
$ Further fixed PlayerAPI related content, using COMPAT_PlayerAPI.java which ...
Draknyte1
2017-03-02
$ Fixed issue related to PlayerAPI still expecting to exist.
draknyte1
2017-02-28
+ Initial work done for Multitools to have the material appropriate enchantme...
draknyte1
2017-02-28
^ Version Bump.
draknyte1
2017-02-27
+ Added fluids to mixer recipes, instead of consuming cells.
draknyte1
2017-02-26
+ Added custom GT:NH recipes for rings for all of my materials, which use two...
draknyte1
2017-02-26
^ Version Bump.
draknyte1
2017-02-26
$ Fixed an issue where lots of materials generated ItemStack outputs of > 64.
draknyte1
2017-02-24
% Tweaked the pipes for GT:NH fluid tanks, forgot to tweak these last commit....
draknyte1
2017-02-24
% Tweaked portable tank recipes if GT:NH is installed, as requested by @Dream...
draknyte1
2017-02-24
% Tweaked recipe generation to use 30/120/500 eu/t as opposed to 32/128/512 e...
draknyte1
2017-02-24
% Tweaked recipes using Huge Pipes.
draknyte1
[next]