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path: root/src/Java/miscutil/core/lib
AgeCommit message (Expand)Author
2016-07-22+ Added replacement rotors to replace the Energetic/Vibrant types if EnderIO ...Draknyte1
2016-07-20% Version Bump, due to adding what I consider, a lot of work towards multi-GT...Draknyte1
2016-07-20Commit to revert to.Draknyte1
2016-07-20% Version Bump and fresh builds.Draknyte1
2016-07-20% Changed Matter Fab Description.Draknyte1
2016-07-20% Changed UUA -> UUM handling in Matter Fabricator.Draknyte1
2016-07-20$ Fixed yet another Rendering Derp.Draknyte1
2016-07-20% Changed the mod name to GT++Draknyte1
2016-07-19% Bumped Versions and moved mcmod.infoDraknyte1
2016-07-19> Attempted to implement a new GT-esque tool, the Skookum Choocher.Draknyte1
2016-07-15+ Added the Matter Fabricator Multiblock.Draknyte1
2016-07-09+ Added Latest buildDraknyte1
2016-07-03+ Added some logging to the xmod Fluid handlers.Draknyte1
2016-07-02+ Bumped Build versionDraknyte1
2016-07-01%Changed the way the Foresty xmod stuff runs in a non-dev situation.Draknyte1
2016-06-30%Refactored all of the GT related code into the xmod package instead of being...Draknyte1
2016-06-29+Custom Alveary Blocks (Very W.I.P.) - Disabled unless debug mode is enabled.Draknyte1
2016-06-29+Added Two Frames for ForestryDraknyte1
2016-06-26+Electric Blast Furnace clone - For TestingDraknyte1
2016-06-23Adds Jack Daniels as a Growthcraft Booze! :DDraknyte1
2016-06-20+Added More Mod Checks, so things only load when they're meant to :DDraknyte1
2016-06-20Bumped Version and uploaded latest Builds :DDraknyte1
2016-06-20+Added New Circuits & Components along with recipes.Draknyte1
2016-06-19+More classes stolen from GT to implement my own items on a metaitem.Draknyte1
2016-06-17~Changed the way compatability is handled.Draknyte1
2016-06-02~Changed Coke Oven RecipesDraknyte1
2016-05-15Coking Oven Recipe handler working.Draknyte1
2016-05-15Should be loading recipes, but getting nullpoints on #20 of RECIPES_GREGTECH....Draknyte1
2016-05-15First steps towards the Industrial Coking Oven, plus some other misc fixes.Draknyte1
2016-05-12OreDict entries for all Shards from TC and FM! :DDraknyte1
2016-04-28Bumped minor version by 2, figured that I'd done enough codebase changes to w...Draknyte1
2016-04-25Implemented the groundwork for some custom textures.Draknyte1
2016-04-24Trying to use some new textures for the centrifuge.Draknyte1
2016-04-24Refactor no. 3Draknyte1
2016-04-21Disabled Debug Mode.Draknyte1
2016-04-21Cleaned things up, added a little bit more compat for MorePlanets and EnderIO.Draknyte1
2016-04-04Updated everything to V1.0.0 and added new builds.Draknyte1
2016-04-03Finally, Got everything working how I want. Only thing left to do is the anti...Draknyte1
2016-03-25Pickaxe should be rather 100% now.Draknyte1
2016-03-21Final version of safes for now.Draknyte1
2016-03-19Updated SafeBlock GUI, Removed 2 unused buttons and their related code.Draknyte1
2016-03-16Working UUID matched Player safes.Draknyte1
2016-03-15Updated the values for the new Gregtech Wires/Cables to actual reasonable val...Draknyte1
2016-03-130.9.4_Public release build files.Draknyte1
2016-03-13Disabled Debug Mode, Change conduit materials so that they're actually useful...Draknyte1
2016-03-13Saving an instance of my workspace and relevant files so I can once again, St...Draknyte1
2016-02-29V0.9.2 Release - Removed dev features and some messy code to push a 0.9.2 sna...Draknyte1
2016-02-29Added IC2 Steam condenser, to remove all that nasty useless steam.Draknyte1
2016-02-27Added Custom GT Cables/Wire & also added a copy of EnderIO's Gas Conduit clas...Draknyte1
2016-02-19Removed Hard dependency on gregtech as another Project and added dev versions...Draknyte1