Age | Commit message (Expand) | Author |
2016-07-22 | + Added replacement rotors to replace the Energetic/Vibrant types if EnderIO ... | Draknyte1 |
2016-07-20 | % Version Bump, due to adding what I consider, a lot of work towards multi-GT... | Draknyte1 |
2016-07-20 | Commit to revert to. | Draknyte1 |
2016-07-20 | % Version Bump and fresh builds. | Draknyte1 |
2016-07-20 | % Changed Matter Fab Description. | Draknyte1 |
2016-07-20 | % Changed UUA -> UUM handling in Matter Fabricator. | Draknyte1 |
2016-07-20 | $ Fixed yet another Rendering Derp. | Draknyte1 |
2016-07-20 | % Changed the mod name to GT++ | Draknyte1 |
2016-07-19 | % Bumped Versions and moved mcmod.info | Draknyte1 |
2016-07-19 | > Attempted to implement a new GT-esque tool, the Skookum Choocher. | Draknyte1 |
2016-07-15 | + Added the Matter Fabricator Multiblock. | Draknyte1 |
2016-07-09 | + Added Latest build | Draknyte1 |
2016-07-03 | + Added some logging to the xmod Fluid handlers. | Draknyte1 |
2016-07-02 | + Bumped Build version | Draknyte1 |
2016-07-01 | %Changed the way the Foresty xmod stuff runs in a non-dev situation. | Draknyte1 |
2016-06-30 | %Refactored all of the GT related code into the xmod package instead of being... | Draknyte1 |
2016-06-29 | +Custom Alveary Blocks (Very W.I.P.) - Disabled unless debug mode is enabled. | Draknyte1 |
2016-06-29 | +Added Two Frames for Forestry | Draknyte1 |
2016-06-26 | +Electric Blast Furnace clone - For Testing | Draknyte1 |
2016-06-23 | Adds Jack Daniels as a Growthcraft Booze! :D | Draknyte1 |
2016-06-20 | +Added More Mod Checks, so things only load when they're meant to :D | Draknyte1 |
2016-06-20 | Bumped Version and uploaded latest Builds :D | Draknyte1 |
2016-06-20 | +Added New Circuits & Components along with recipes. | Draknyte1 |
2016-06-19 | +More classes stolen from GT to implement my own items on a metaitem. | Draknyte1 |
2016-06-17 | ~Changed the way compatability is handled. | Draknyte1 |
2016-06-02 | ~Changed Coke Oven Recipes | Draknyte1 |
2016-05-15 | Coking Oven Recipe handler working. | Draknyte1 |
2016-05-15 | Should be loading recipes, but getting nullpoints on #20 of RECIPES_GREGTECH.... | Draknyte1 |
2016-05-15 | First steps towards the Industrial Coking Oven, plus some other misc fixes. | Draknyte1 |
2016-05-12 | OreDict entries for all Shards from TC and FM! :D | Draknyte1 |
2016-04-28 | Bumped minor version by 2, figured that I'd done enough codebase changes to w... | Draknyte1 |
2016-04-25 | Implemented the groundwork for some custom textures. | Draknyte1 |
2016-04-24 | Trying to use some new textures for the centrifuge. | Draknyte1 |
2016-04-24 | Refactor no. 3 | Draknyte1 |
2016-04-21 | Disabled Debug Mode. | Draknyte1 |
2016-04-21 | Cleaned things up, added a little bit more compat for MorePlanets and EnderIO. | Draknyte1 |
2016-04-04 | Updated everything to V1.0.0 and added new builds. | Draknyte1 |
2016-04-03 | Finally, Got everything working how I want. Only thing left to do is the anti... | Draknyte1 |
2016-03-25 | Pickaxe should be rather 100% now. | Draknyte1 |
2016-03-21 | Final version of safes for now. | Draknyte1 |
2016-03-19 | Updated SafeBlock GUI, Removed 2 unused buttons and their related code. | Draknyte1 |
2016-03-16 | Working UUID matched Player safes. | Draknyte1 |
2016-03-15 | Updated the values for the new Gregtech Wires/Cables to actual reasonable val... | Draknyte1 |
2016-03-13 | 0.9.4_Public release build files. | Draknyte1 |
2016-03-13 | Disabled Debug Mode, Change conduit materials so that they're actually useful... | Draknyte1 |
2016-03-13 | Saving an instance of my workspace and relevant files so I can once again, St... | Draknyte1 |
2016-02-29 | V0.9.2 Release - Removed dev features and some messy code to push a 0.9.2 sna... | Draknyte1 |
2016-02-29 | Added IC2 Steam condenser, to remove all that nasty useless steam. | Draknyte1 |
2016-02-27 | Added Custom GT Cables/Wire & also added a copy of EnderIO's Gas Conduit clas... | Draknyte1 |
2016-02-19 | Removed Hard dependency on gregtech as another Project and added dev versions... | Draknyte1 |