Age | Commit message (Expand) | Author |
2016-09-06 | + Made Energy Crystal have a different recipe every day. (There is about 300 ... | Draknyte1 |
2016-09-02 | + More work on Fluids, Fluid handling and Other mod xcompat. | Draknyte1 |
2016-09-02 | + Added more Nuclear related Fluids | Draknyte1 |
2016-09-02 | + Added new Utility classes. | Draknyte1 |
2016-08-30 | + Added nuclear fuel liquids. | Draknyte1 |
2016-08-30 | % Refined the Radiation handler. | Draknyte1 |
2016-08-30 | + Added Casing blocks for the future of Nuclear Power generation. | Draknyte1 |
2016-08-30 | $ Fixed Thermal Foundation fluids always loading, even if Thermal Foundation ... | Draknyte1 |
2016-08-29 | + Bumped Version | Draknyte1 |
2016-08-28 | $ Fixed a Bug regarding mis-registration of blocks. | Draknyte1 |
2016-08-27 | $ Third and hopefully final fix for #8. | Draknyte1 |
2016-08-27 | $ Hotfix for Issue #8 | Draknyte1 |
2016-08-27 | $ Hopefully fixed issue #8. | Draknyte1 |
2016-08-27 | $ Bumped Version to v1.4.3.13 | Draknyte1 |
2016-08-27 | + Attempted to add custom IC2 generators. | Draknyte1 |
2016-08-26 | % Final work to UUID and PlayerCache.dat handling. | Draknyte1 |
2016-08-26 | + Added a config option for the new Alveary blocks (Disabled by default, they... | Draknyte1 |
2016-08-05 | + Added Several new Materials. (Hastelloy (W, X & C276), Incoloy (020, DS, MA... | Draknyte1 |
2016-08-04 | + Added latest stable release. @leagris - Lemme know how things go. :) | Draknyte1 |
2016-08-04 | + Added light dependency on LibShapeDraw-1.3.2-dev.jar | Draknyte1 |
2016-07-31 | % Tweaks to recipe handling for null cases which weren't actually null. | Draknyte1 |
2016-07-31 | + Added long Rods for all Materials | Draknyte1 |
2016-07-29 | + Added Frameboxes with Colours and Names. | Draknyte1 |
2016-07-27 | + Added Base classes for meta blocks. | Draknyte1 |
2016-07-27 | + Updated Tooltips on all GT5u related blocks. | Draknyte1 |
2016-07-25 | - Disabled the Industrial Centrifuge for now (Configuration option available ... | Draknyte1 |
2016-07-25 | + Added a config file! | Draknyte1 |
2016-07-25 | + Added A Config File and handler for it. | Draknyte1 |
2016-07-22 | + Build Bump & release added. | Draknyte1 |
2016-07-22 | + Added a dust handler - Staballoy is now added. | Draknyte1 |
2016-07-22 | + Latest test build (For Leagris and Bear989) | Draknyte1 |
2016-07-22 | + Added replacement rotors to replace the Energetic/Vibrant types if EnderIO ... | Draknyte1 |
2016-07-20 | % Version Bump, due to adding what I consider, a lot of work towards multi-GT... | Draknyte1 |
2016-07-20 | Commit to revert to. | Draknyte1 |
2016-07-20 | % Version Bump and fresh builds. | Draknyte1 |
2016-07-20 | % Changed Matter Fab Description. | Draknyte1 |
2016-07-20 | % Changed UUA -> UUM handling in Matter Fabricator. | Draknyte1 |
2016-07-20 | $ Fixed yet another Rendering Derp. | Draknyte1 |
2016-07-20 | % Changed the mod name to GT++ | Draknyte1 |
2016-07-19 | % Bumped Versions and moved mcmod.info | Draknyte1 |
2016-07-19 | > Attempted to implement a new GT-esque tool, the Skookum Choocher. | Draknyte1 |
2016-07-15 | + Added the Matter Fabricator Multiblock. | Draknyte1 |
2016-07-09 | + Added Latest build | Draknyte1 |
2016-07-03 | + Added some logging to the xmod Fluid handlers. | Draknyte1 |
2016-07-02 | + Bumped Build version | Draknyte1 |
2016-07-01 | %Changed the way the Foresty xmod stuff runs in a non-dev situation. | Draknyte1 |
2016-06-30 | %Refactored all of the GT related code into the xmod package instead of being... | Draknyte1 |
2016-06-29 | +Custom Alveary Blocks (Very W.I.P.) - Disabled unless debug mode is enabled. | Draknyte1 |
2016-06-29 | +Added Two Frames for Forestry | Draknyte1 |
2016-06-26 | +Electric Blast Furnace clone - For Testing | Draknyte1 |