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path: root/src/Java/miscutil/core/lib
AgeCommit message (Expand)Author
2016-08-27$ Hotfix for Issue #8Draknyte1
2016-08-27$ Hopefully fixed issue #8.Draknyte1
2016-08-27$ Bumped Version to v1.4.3.13Draknyte1
2016-08-27+ Attempted to add custom IC2 generators.Draknyte1
2016-08-26% Final work to UUID and PlayerCache.dat handling.Draknyte1
2016-08-26+ Added a config option for the new Alveary blocks (Disabled by default, they...Draknyte1
2016-08-05+ Added Several new Materials. (Hastelloy (W, X & C276), Incoloy (020, DS, MA...Draknyte1
2016-08-04+ Added latest stable release. @leagris - Lemme know how things go. :)Draknyte1
2016-08-04+ Added light dependency on LibShapeDraw-1.3.2-dev.jarDraknyte1
2016-07-31% Tweaks to recipe handling for null cases which weren't actually null.Draknyte1
2016-07-31+ Added long Rods for all MaterialsDraknyte1
2016-07-29+ Added Frameboxes with Colours and Names.Draknyte1
2016-07-27+ Added Base classes for meta blocks.Draknyte1
2016-07-27+ Updated Tooltips on all GT5u related blocks.Draknyte1
2016-07-25- Disabled the Industrial Centrifuge for now (Configuration option available ...Draknyte1
2016-07-25+ Added a config file!Draknyte1
2016-07-25+ Added A Config File and handler for it.Draknyte1
2016-07-22+ Build Bump & release added.Draknyte1
2016-07-22+ Added a dust handler - Staballoy is now added.Draknyte1
2016-07-22+ Latest test build (For Leagris and Bear989)Draknyte1
2016-07-22+ Added replacement rotors to replace the Energetic/Vibrant types if EnderIO ...Draknyte1
2016-07-20% Version Bump, due to adding what I consider, a lot of work towards multi-GT...Draknyte1
2016-07-20Commit to revert to.Draknyte1
2016-07-20% Version Bump and fresh builds.Draknyte1
2016-07-20% Changed Matter Fab Description.Draknyte1
2016-07-20% Changed UUA -> UUM handling in Matter Fabricator.Draknyte1
2016-07-20$ Fixed yet another Rendering Derp.Draknyte1
2016-07-20% Changed the mod name to GT++Draknyte1
2016-07-19% Bumped Versions and moved mcmod.infoDraknyte1
2016-07-19> Attempted to implement a new GT-esque tool, the Skookum Choocher.Draknyte1
2016-07-15+ Added the Matter Fabricator Multiblock.Draknyte1
2016-07-09+ Added Latest buildDraknyte1
2016-07-03+ Added some logging to the xmod Fluid handlers.Draknyte1
2016-07-02+ Bumped Build versionDraknyte1
2016-07-01%Changed the way the Foresty xmod stuff runs in a non-dev situation.Draknyte1
2016-06-30%Refactored all of the GT related code into the xmod package instead of being...Draknyte1
2016-06-29+Custom Alveary Blocks (Very W.I.P.) - Disabled unless debug mode is enabled.Draknyte1
2016-06-29+Added Two Frames for ForestryDraknyte1
2016-06-26+Electric Blast Furnace clone - For TestingDraknyte1
2016-06-23Adds Jack Daniels as a Growthcraft Booze! :DDraknyte1
2016-06-20+Added More Mod Checks, so things only load when they're meant to :DDraknyte1
2016-06-20Bumped Version and uploaded latest Builds :DDraknyte1
2016-06-20+Added New Circuits & Components along with recipes.Draknyte1
2016-06-19+More classes stolen from GT to implement my own items on a metaitem.Draknyte1
2016-06-17~Changed the way compatability is handled.Draknyte1
2016-06-02~Changed Coke Oven RecipesDraknyte1
2016-05-15Coking Oven Recipe handler working.Draknyte1
2016-05-15Should be loading recipes, but getting nullpoints on #20 of RECIPES_GREGTECH....Draknyte1
2016-05-15First steps towards the Industrial Coking Oven, plus some other misc fixes.Draknyte1
2016-05-12OreDict entries for all Shards from TC and FM! :DDraknyte1