Age | Commit message (Expand) | Author |
2016-08-04 | + Added light dependency on LibShapeDraw-1.3.2-dev.jar | Draknyte1 |
2016-08-04 | + Added a universal battery, accepting both IC2 EU and RF, holding 100mil/400... | Draknyte1 |
2016-07-30 | + Materials handler now generates blocks and frames from each metal. | Draknyte1 |
2016-07-27 | + Added a Plate Bender Recipe for Staballoy. | Draknyte1 |
2016-07-25 | + Added EV tier battery recipes. | Draknyte1 |
2016-07-22 | + Added a dust handler - Staballoy is now added. | Draknyte1 |
2016-07-20 | % Version Bump and fresh builds. | Draknyte1 |
2016-07-18 | % Finalised a few things with Random Hex Generation related stuff. | Draknyte1 |
2016-07-18 | + Added Custom spawn eggs. | Draknyte1 |
2016-07-18 | + Added a custom Particle. | Draknyte1 |
2016-07-18 | % Added some new Array/Arralist/List methods to Utils.java | Draknyte1 |
2016-06-17 | ~Changed the way compatability is handled. | Draknyte1 |
2016-06-02 | ~Changed Coke Oven Recipes | Draknyte1 |
2016-05-23 | Forgot to Commit before the weekend.. Not sure what I change, but making this... | Draknyte1 |
2016-04-27 | Refactored Item methods to UtilsItems. | Draknyte1 |
2016-04-03 | Finally, Got everything working how I want. Only thing left to do is the anti... | Draknyte1 |
2016-03-25 | Pickaxe should be rather 100% now. | Draknyte1 |
2016-03-16 | Working UUID matched Player safes. | Draknyte1 |
2016-03-13 | 0.9.4_Public release build files. | Draknyte1 |
2016-02-29 | V0.9.2 Release - Removed dev features and some messy code to push a 0.9.2 sna... | Draknyte1 |
2016-02-29 | Added IC2 Steam condenser, to remove all that nasty useless steam. | Draknyte1 |
2016-01-20 | Initial Commit | Draknyte1 |