Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-18 | $ Fixes #110. | Alkalus | |
2017-07-18 | $ Fixes #112. | Alkalus | |
2017-07-18 | % Moved more components to CI. | Alkalus | |
2017-07-18 | % Migrated machine components to CI. | Alkalus | |
2017-07-18 | + Initial work refactoring items used by recipes. | Alkalus | |
2017-07-14 | % Migrated some code to CommonProxy.java | Alkalus | |
$ Load order for circuit swap changed again, it now happens prior to any other GT++ recipes are added. | |||
2017-07-14 | $ Fixed Circuit loading order. | Alkalus | |
$ Fixed recipes that loaded prior to the GT circuits changes, which had them using non-craftable GT circuits. $ Disabled the Bronze workbench entirely, which was causing dupe issues. TBA. | |||
2017-07-14 | $ Fixed a order of operation bug, where recipe removal of new circuits ↵ | Alkalus | |
wouldn't occur, as the variables it checked to see if the option was enabled were loaded after the recipe map edit. + Attempted to override the list of GT circuits with my own, to prevent NEI clutter. | |||
2017-07-14 | % Tweaked flower generator for custom biomes. | Alkalus | |
2017-07-13 | + Added Fluorite ore gen. | Alkalus | |
2017-07-13 | + More WorldGen work. | Alkalus | |
2017-07-13 | % Cleaned up BurnableFuelHandler.java logging. | Alkalus | |
$ Fixed Rivers not generating in the dark dimension. + Added a new dirt type under the grass in the dark dimension. $ Fixed the textures on the new dirt. % Tweaked mob spawns in the dark dimension. | |||
2017-07-13 | $ Fixed #111 & therefore fixes GTNewHorizons/NewHorizons#1651. | Alkalus | |
2017-07-12 | % More changes to repair derps. | Alkalus | |
2017-07-12 | - Stopped the Multitank storing it's contents. | Alkalus | |
% Changed Jack Daniels into Sludge. % Dark World Generation tweaks. $ Fixed 255 height biome/world. $ Fixed lighting issues. + Failed to add my own world type. | |||
2017-07-12 | $ Fixed Old Circuits being default enabled. Now they are disabled by default. | Alkalus | |
2017-07-11 | % Cleanup Recipe Removal segment. | Draknyte1 | |
2017-07-11 | $ Fixed Post 5.09.28 Circuit Assembler recipe removal. | Draknyte1 | |
> Idea suggested by @Dragon2488 - Always saving my ass. | |||
2017-07-11 | $ Actually disabled the Workbench crafting grid this time. | Draknyte1 | |
2017-07-11 | - Disabled the crafting grid in the Workbench. (Dupe fix) | Draknyte1 | |
% More work on trying to empty this god damn recipe map. | |||
2017-07-11 | $ Fixed Fluid Tanks not having a GUI. | Draknyte1 | |
2017-07-11 | + Added a few more circuit recipes to make compatibility 100%. | Draknyte1 | |
+ Tried adding a way to empty the Circuit Assembler recipe map. | |||
2017-07-11 | $ Missed one of the circuits hiding in NEI. | Draknyte1 | |
2017-07-11 | + Hides Circuits from Post 5.09.28. | Draknyte1 | |
> Forgot to save this file before the previous commit. | |||
2017-07-11 | + Added a config option for old circuits. | Draknyte1 | |
+ Hide all new circuits and components if enabled. | |||
2017-07-11 | + Added Coal Gas as Turbine fuel. | Draknyte1 | |
2017-07-11 | + Added all the old circuit recipes back. | Draknyte1 | |
2017-07-11 | $ More work on old circuits. Fixed Short ID range overflow. | Draknyte1 | |
2017-07-11 | % Changed Old Circuit loading logic. | Alkalus | |
2017-07-11 | + Pre .09.28 Circuits added, missing recipes though. | Alkalus | |
> This will be a config option to avoid a requirement of remerging it back into Gregtech itself. > Although the new circuits will exist and have recipes, updating from a pre .09.28 world to .28+ will allow automation to continue working. > New circuits produced will have correct oredict and will continue being used in recipes. | |||
2017-07-11 | % Clean up/Organise. | Alkalus | |
2017-07-11 | $ Made all Multiblocks utilise the TAE system. | Alkalus | |
2017-07-11 | $ Fixed Industrial Sieve Tooltip. | Alkalus | |
$ Implemented Texture Array Expansion. > This fixes the issue of hatches not using the correct textures. | |||
2017-07-10 | $ Fixed Coal Coke OreDict naming. | Draknyte1 | |
+ Added a configuration option for Biome ID. ^ Version bump to 1.5.6-Pre. | |||
2017-07-10 | % More Coke oven recipe balancing. | Draknyte1 | |
2017-07-10 | % Made the Coke Oven recipes that get duplicated to the pyrolyse oven take ↵ | Draknyte1 | |
20% longer in the Pyrolyse. | |||
2017-07-10 | % Redid all the Coke oven recipes. | Draknyte1 | |
+ Most coke oven recipes are now duplicated to the Pyrolyse oven, but not all. | |||
2017-07-10 | $ Rewrote the Fuel Handler. | Draknyte1 | |
2017-07-10 | % More Coke Oven recipe tweaks. | Alkalus | |
+ Added DevTips as a soft dependency (Not required by the mod, just by the modder). | |||
2017-07-10 | % Tweaked Coke Oven recipes some more. | Alkalus | |
- Removed additions to fuel handler list. + Added logging when things get added to fuel handler. | |||
2017-07-10 | + Added Coal gas. | Alkalus | |
+ Added GT++ Coal Coke. + Added a new handler for burnable items. % Changed up the 4 Coke Oven Recipes. - Removed lots of spam log messages during material creation. | |||
2017-07-10 | $ Fixed reflection in PollutionUtils.java | Alkalus | |
2017-07-10 | $ Fixed an NPE thrown via reflection. | Alkalus | |
2017-07-10 | + Add Missing Classes. | Draknyte1 | |
2017-07-10 | $ Fixed .09 features trying to work in .08. | Draknyte1 | |
+ Moved lots of things to reflection again. | |||
2017-07-09 | ^ Version bump to 1.5.5-Pre-release. | Draknyte1 | |
2017-07-09 | Revert "Revert "$ Actually made the Blast Alloy Smelter 20% cheaper to run ↵ | Draknyte1 | |
over using the Electric Blast Furnace."" This reverts commit 2d24fb951aaf2196596e9edd5dfdc5c19e77a88f. Fuck Git somedays. | |||
2017-07-09 | Revert "^ Version Bump ready for new release." | Draknyte1 | |
This reverts commit fd994517395f1db5e7cff51501649110765fac16. | |||
2017-07-09 | Revert "$ Actually made the Blast Alloy Smelter 20% cheaper to run over ↵ | Draknyte1 | |
using the Electric Blast Furnace." This reverts commit 02719c54d8566366736485c4b28ff66b6020e3af. | |||
2017-07-06 | ^ Version Bump ready for new release. | Draknyte1 | |
+ Added new methods to handle more dynamic versioning. |