Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-04 | + Made tesseracts only configurable by owner. | Alkalus | |
$ Fixed owner variable not getting a value. % Tweaked logging to display invalid method being called. | |||
2017-08-04 | $ Fixed Null Pointers if Tesseracts are broken too fast after placement. | Alkalus | |
% Tweaked power usage from EV -> HV. | |||
2017-08-04 | % Rewrote how tesseracts handle players, now frequencies are player unique. | Alkalus | |
+ Adding some debug logging for dev testing. | |||
2017-08-04 | % Finished work on Getters/Setters for Tesseract Generator & Terminal ownership. | Alkalus | |
2017-08-04 | + Basic framework for Tesseract reworking. | Alkalus | |
> Tesseracts now have a frequency range per play, which is unique to them. | |||
2017-08-04 | % Improved some tooltips. | Alkalus | |
2017-08-03 | + Made RTG Fuel Materials generate. | Alkalus | |
2017-08-03 | + Added 4 types of custom RTG pellets. | Alkalus | |
+ Added 3 new materials for the custom pellets. % Created StringUtils.java and migrated Super/Subscript formatting functions to it. | |||
2017-07-28 | $ Might be a solution to Optifine rendering. Fixes #117. | Alkalus | |
2017-07-28 | % Tweaked GTNH Tank Recipes. Closes #113. | Alkalus | |
2017-07-28 | $ Fixed an error loading the Accelerator Blacklist. | Alkalus | |
$ Hopefully fixed Limestone not dropping fluorite as often as it should. | |||
2017-07-28 | + Added world accelerators from GT:NewHorizons. | Alkalus | |
2017-07-27 | % Rebalanced some fluid pipes. (Void, Potin, Clay) | Alkalus | |
$ Fixed extrusion recipes for pipes not aligning with their Gregtech counterparts. | |||
2017-07-27 | $ Fixed Europium double plates not generating correctly. | Alkalus | |
2017-07-27 | $ Fixed Europium pipe recipe not having required items in certain cases. | Alkalus | |
2017-07-27 | $ Fixes #114. | Alkalus | |
2017-07-27 | $ Simple Washer now uses a Copper Pipe if custom pipes are not enabled. ↵ | Alkalus | |
Fixes #115. - Removed old class for Blast Smelter recipes. | |||
2017-07-27 | + Added new handler for Blast Smelter recipe addition. | Alkalus | |
> Should now handle recipes in the same manner the Electric Blast Furnace does. > However, if it requires a fluid input it will skip that material. > Should also now add recipes for crushed ores and small dusts. $ This fixes #116 and also fixes #99. | |||
2017-07-18 | + Added a missed texture for base components. | Alkalus | |
2017-07-18 | - Removed useless/bad Plasmas. | Alkalus | |
- Removed some old textures that aren't used any more. | |||
2017-07-18 | $ Fixes #100. | Alkalus | |
$ Fixes CI not handling OrePrefix names correctly. (Actually forgot to return the item at all) - Removes logging regarding generated pipes. % Changed recipe load position for Simple Washer. % Changed the cost of Multiblock controllers. | |||
2017-07-18 | $ Fixes #110. | Alkalus | |
2017-07-18 | $ Fixes #112. | Alkalus | |
2017-07-18 | % Moved more components to CI. | Alkalus | |
2017-07-18 | % Migrated machine components to CI. | Alkalus | |
2017-07-18 | + Initial work refactoring items used by recipes. | Alkalus | |
2017-07-14 | % Migrated some code to CommonProxy.java | Alkalus | |
$ Load order for circuit swap changed again, it now happens prior to any other GT++ recipes are added. | |||
2017-07-14 | $ Fixed Circuit loading order. | Alkalus | |
$ Fixed recipes that loaded prior to the GT circuits changes, which had them using non-craftable GT circuits. $ Disabled the Bronze workbench entirely, which was causing dupe issues. TBA. | |||
2017-07-14 | $ Fixed a order of operation bug, where recipe removal of new circuits ↵ | Alkalus | |
wouldn't occur, as the variables it checked to see if the option was enabled were loaded after the recipe map edit. + Attempted to override the list of GT circuits with my own, to prevent NEI clutter. | |||
2017-07-14 | % Tweaked flower generator for custom biomes. | Alkalus | |
2017-07-13 | + Added Fluorite ore gen. | Alkalus | |
2017-07-13 | + More WorldGen work. | Alkalus | |
2017-07-13 | % Cleaned up BurnableFuelHandler.java logging. | Alkalus | |
$ Fixed Rivers not generating in the dark dimension. + Added a new dirt type under the grass in the dark dimension. $ Fixed the textures on the new dirt. % Tweaked mob spawns in the dark dimension. | |||
2017-07-13 | $ Fixed #111 & therefore fixes GTNewHorizons/NewHorizons#1651. | Alkalus | |
2017-07-12 | % More changes to repair derps. | Alkalus | |
2017-07-12 | - Stopped the Multitank storing it's contents. | Alkalus | |
% Changed Jack Daniels into Sludge. % Dark World Generation tweaks. $ Fixed 255 height biome/world. $ Fixed lighting issues. + Failed to add my own world type. | |||
2017-07-12 | $ Fixed Old Circuits being default enabled. Now they are disabled by default. | Alkalus | |
2017-07-11 | % Cleanup Recipe Removal segment. | Draknyte1 | |
2017-07-11 | $ Fixed Post 5.09.28 Circuit Assembler recipe removal. | Draknyte1 | |
> Idea suggested by @Dragon2488 - Always saving my ass. | |||
2017-07-11 | $ Actually disabled the Workbench crafting grid this time. | Draknyte1 | |
2017-07-11 | - Disabled the crafting grid in the Workbench. (Dupe fix) | Draknyte1 | |
% More work on trying to empty this god damn recipe map. | |||
2017-07-11 | $ Fixed Fluid Tanks not having a GUI. | Draknyte1 | |
2017-07-11 | + Added a few more circuit recipes to make compatibility 100%. | Draknyte1 | |
+ Tried adding a way to empty the Circuit Assembler recipe map. | |||
2017-07-11 | $ Missed one of the circuits hiding in NEI. | Draknyte1 | |
2017-07-11 | + Hides Circuits from Post 5.09.28. | Draknyte1 | |
> Forgot to save this file before the previous commit. | |||
2017-07-11 | + Added a config option for old circuits. | Draknyte1 | |
+ Hide all new circuits and components if enabled. | |||
2017-07-11 | + Added Coal Gas as Turbine fuel. | Draknyte1 | |
2017-07-11 | + Added all the old circuit recipes back. | Draknyte1 | |
2017-07-11 | $ More work on old circuits. Fixed Short ID range overflow. | Draknyte1 | |
2017-07-11 | % Changed Old Circuit loading logic. | Alkalus | |