Age | Commit message (Collapse) | Author |
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when IC in TFFT GUI exceeds number of stored fluids
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actual functionality
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method that doesn't require leaking the stored fluid objects
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old multi hatch TE
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exposing method from MultiFluidHandler
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Deprecated current TFFT Multi Hatch in favor of GTMTE version
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debugging checkMachine())
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their colour saturation on the fly to sync it with the elevator charge state. - Added tooltip to the caps to tell players that the invisible top/bot faces are intended as a performance improvement
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some more renderer vars to be more clear
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TESR, added Space Elevator Capacitor
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isConnected() method doesn't work.
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passive loss
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autoOutput state
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their throughput might exceed MAX_LONG"
This reverts commit dc21eafe10f52ce9cf55b651de72ba48667187c3.
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should be visible
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throughput might exceed MAX_LONG
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