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Materials.java
Age
Commit message (
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Author
2016-10-18
Improve readability of materials
Blood-Asp
2016-10-18
Adding Duranium and Tritanium as Tier 5/6 Tool materials superior to HSS and ...
Blood-Asp
2016-10-13
Add config to enable all disabled mats & components.
Muramasa
2016-10-13
Fix VALUES & Replicator recipes
Muramasa
2016-10-11
Add HasParentMod to config & Generate fluids for all Materials
Muramasa
2016-10-09
Fix TGreg & Remove unneeded config entries
Muramasa
2016-10-09
Fix Material.toString
Muramasa
2016-10-04
Computronics support & Improved mod dependant Materials
Muramasa
2016-10-03
Add fluids without enabling the material
Muramasa
2016-09-27
Update, bump version and Most of TGreg compat fixes
Muramasa
2016-09-25
Cleanup, disable auto TE recipes with config and fixes
Muramasa
2016-09-24
Update with exp changes
Muramasa
2016-09-23
Return slabs on paper crafting and add metal subtags to TungstenCarbine, Vana...
Blood-Asp
2016-09-23
Reduce disabled component creation & GT_Proxy postInit -> Processors
Muramasa
2016-09-16
Stop disabled component recipe gen, more separation and fixes
Muramasa
2016-09-15
Update Part 1
Muramasa
2016-09-10
Simplify, cleanup and seperate processors
Muramasa
2016-09-09
Bugfixes and now using built in OrePrefixes enabled/disabled lists
Muramasa
2016-08-31
Actually, probably better to just exclude these
Muramasa
2016-08-31
fix issue with chest loot on server start
Muramasa
2016-08-31
Fix lens recipes & duplicate config list entries
Muramasa
2016-08-31
Configurable components & fixes
Muramasa
2016-08-23
Fixes & work on #266
Muramasa
2016-08-22
Some cleanup
Muramasa
2016-08-22
Small fixes
Muramasa
2016-08-21
More compatibility fixes
Muramasa
2016-08-21
General cleanup & MaterialProcessing
Muramasa
2016-08-19
Constructor fix
Muramasa
2016-08-19
Whoops
Muramasa
2016-08-19
initMaterialProperties
Muramasa
2016-08-18
Config work
Muramasa
2016-08-17
Initial
Muramasa
2016-08-14
Bugfixes 8
Muramasa
2016-08-13
Remove null checks
Muramasa
2016-08-13
For loop changes
Muramasa
2016-07-25
Changed method of "repairing" of overheated coils.
OneEyeMaker
2016-07-24
Changed Blast Furnace temperatures of some materials.
OneEyeMaker
2016-07-21
Any component should require cables of its tier.
OneEyeMaker
2016-07-21
Redefined some wires. Added last heating coil block.
OneEyeMaker
2016-07-20
Added new tier of heating coils.
OneEyeMaker
2016-07-18
Naquadah should be more expensive.
OneEyeMaker
2016-07-17
Now Naquadria (source of Neutronium) requires highest tier of heating coils.
OneEyeMaker
2016-07-17
Added new heating coil blocks.
OneEyeMaker
2016-06-20
Improved Ultimet stats
Blood-Asp
2016-06-19
Improved Neutronium for being highest tier material
Blood-Asp
2016-05-25
More fixes for #507
Muramasa
2016-03-27
Rebalance oil processing and improve pipe covering
Blood-Asp
2016-03-18
Added machine recipe for rotors, added silicone soft hammer
Blood-Asp
2016-03-17
Added sharpness enchantment for HSS material tools
Blood-Asp
2016-01-03
spelling fixes and chainsaw + forestry leaves fix
Blood-Asp
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