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Author
2016-03-27
Rebalance oil processing and improve pipe covering
Blood-Asp
2016-03-20
More work on tool hardening
Blood-Asp
2016-03-19
Add Fluid Filter and Regulator covers
Blood-Asp
2016-03-18
Added machine recipe for rotors, added silicone soft hammer
Blood-Asp
2016-03-17
Added sharpness enchantment for HSS material tools
Blood-Asp
2016-01-03
spelling fixes and chainsaw + forestry leaves fix
Blood-Asp
2016-01-03
Explosives rework
Blood-Asp
2015-12-28
fix armor textures and init
Blood-Asp
2015-12-25
Overriding IC2 fuel rods
Blood-Asp
2015-12-21
comb processing fixes
Blood-Asp
2015-12-08
cable burn fix and ihl compat fix
Blood-Asp
2015-12-06
Moved Sulfide ore processing from IHL to GT
Blood-Asp
2015-12-06
bunch of fixed
Blood-Asp
2015-12-05
More recycler blacklisted items and ignored additional oredict because of cro...
Blood-Asp
2015-12-04
Fix CarbonDioxide, lower outputstacksize by screwdriver + shift and hide bloc...
Blood-Asp
2015-11-30
Rebalanced oil/fuel burn values to fit more complex processing
Blood-Asp
2015-11-01
Added new crop drops and processing recipes.
Blood-Asp
2015-11-01
added config to disable crops
Blood-Asp
2015-10-29
Forestry update + bee nerv
Blood-Asp
2015-10-24
fixed naquadah cell reverse processing
Blood-Asp
2015-10-24
Made Materials human readable again
Blood-Asp
2015-10-21
Reformat code
Shawn Buckley
2015-10-21
Replace T/F with builtin boolean values
Shawn Buckley
2015-10-21
Replace homegrown character comparision for builtin ones
Shawn Buckley
2015-10-21
Bring in experimental branch
Shawn Buckley
2015-10-21
Move source files
Shawn Buckley