aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/api/interfaces/IHatchElement.java
AgeCommit message (Collapse)Author
2024-09-02The Great Renaming (#3014)NotAPenguin
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
2024-08-16makeshift solution of skipping gt hatches (#2881)Glease
* makeshift solution of telling structurelib to not place gt hatches * Spotless apply for branch feature/gt-no-hatch for #2881 (#2882) spotlessApply Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-04-10Update spotless config to 0.2.2Raven Szewczyk
2023-04-01update spotless formatting (#1827)boubou19
2023-01-30[ci skip] spotlessApply with the new settingsJason Mitchell
2022-09-18migrate to new survival autoplace api (#1382)Glease
* migrate to new survival autoplace api * reduce type of blocks autoplace will use this does not prevent those blocks from not being accepted into the structures though * implement getBlocksToPlace * fix survivalConstruct code for assline and DT i hate variable size multi :( * fix AIOBE * allow disabling machine block updates on a per-thread basis * make a sensible guess at what texture to use on server side * spotless * implement hologram support for bbf * spotless
2022-08-27Update buildscript & apply spotless (#1306)Raven Szewczyk
* Update dependencies * Update buildscript, apply spotless
2022-08-19more autoplace utility/fixes (#1245)Glease
* allow building multiple anyOf structure elements in same batch * port utility from gt++ * add shouldSkip to hatchClass and hatchIds * minor improvement to DT structure code * pass in trigger stack * add makeshift translation for item hint * fix lcr not having autoplace
2022-08-10loosen the generic restrictions on hatch elements (#1236)Glease
It honestly never occurred to me that SOMEONE would not derive from GT_MetaTileEntity_EnhancedMultiblockBase
2022-08-09autoplace integration (#1117)Glease