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IGregTechTileEntity.java
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Author
2023-04-23
Forge direction (#1895)
Jason Mitchell
2023-04-10
Update spotless config to 0.2.2
Raven Szewczyk
2023-01-30
[ci skip] spotlessApply with the new settings
Jason Mitchell
2023-01-02
add callhook for pre block destroy (#1625)
Glease
2022-11-25
Rewrite GUIs with ModularUI (#1381)
miozune
2022-10-22
Added check to API if the block should drop its inventory on break (#1479)
Maxim
2022-08-27
Update buildscript & apply spotless (#1306)
Raven Szewczyk
2022-07-18
feat(tile): onRandomDisplayTick (#1138)
Léa Gris
2022-07-02
Par, var, begone! (#1104)
YannickMG
2022-04-18
Multitileentity precursor (#963)
Jason Mitchell
2022-01-30
Waila handling was all in one place, distribute it now that it's in GT5u prop...
Jason Mitchell
2021-04-27
fix(textfiles): add missing neline at end of files
Léa Gris
2021-03-30
Made it so that machine control covers disable themselves when the
charles
2020-12-26
Adds long distance Item & Fluid pipelines and pipes. Inspired/ported from GT...
Jason Mitchell
2020-04-15
Refactor to fixed thread pool executor
Technus
2020-03-17
Refactored Interfaces
bartimaeusnek
2020-02-25
Provide owner's UUID to forge event bus for fake players. Second PR cuz line ...
karpov.evgeniy
2018-09-19
added explosion log
bartimaeusnek
2015-10-21
Reformat code
Shawn Buckley
2015-10-18
Move source directory
Shawn Buckley