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Author
2023-07-10
Generic processing logic (#2096)
Maxim
2023-06-10
Enable input separation by default if it's supported (#2072)
miozune
2023-06-05
Code cleanup (#2040)
chill
2023-06-04
Fix void protection not working with MB with custom output hatch field (#2051)
miozune
2023-05-01
bs+sa
Martin Robertz
2023-04-23
Forge direction (#1895)
Jason Mitchell
2023-04-22
MuTE overhaul and ACR (#1883)
Maxim
2023-04-10
Update spotless config to 0.2.2
Raven Szewczyk
2023-04-01
Jabel, Generic injection and mostly automatic code cleanup (#1829)
Raven Szewczyk
2023-04-01
update spotless formatting (#1827)
boubou19
2023-04-01
Implement Power Logic, Pollution Logic and Processing Logic for MuTEs and man...
BlueWeabo
2023-03-14
Untangle IEnergyConnected and IHasWorldObjectAndCoords to allow FMP tiles to ...
repo-alt
2023-01-30
[ci skip] spotlessApply with the new settings
Jason Mitchell
2023-01-20
MTE Inventory updates (#1496)
Jason Mitchell
2023-01-02
add callhook for pre block destroy (#1625)
Glease
2022-11-25
Rewrite GUIs with ModularUI (#1381)
miozune
2022-10-22
Added check to API if the block should drop its inventory on break (#1479)
Maxim
2022-08-27
Update buildscript & apply spotless (#1306)
Raven Szewczyk
2022-08-16
Fix Wireless EU not transferring 2A/operation (#1265)
Connor-Colenso
2022-08-12
More wireless fixes/updates (#1206)
Connor-Colenso
2022-07-18
feat(tile): onRandomDisplayTick (#1138)
Léa Gris
2022-07-02
Par, var, begone! (#1104)
YannickMG
2022-04-18
Multitileentity precursor (#963)
Jason Mitchell
2022-01-30
Waila handling was all in one place, distribute it now that it's in GT5u prop...
Jason Mitchell
2021-12-30
Refactors for easier reading (#839)
Jason Mitchell
2021-11-23
centralized pollution for GT multies
boubou_19
2021-11-17
Rename GT_CoverBehavior_New to GT_CoverBehaviorBase
Glease
2021-11-17
convert cover data storage to a full nbt tag
Glease
2021-10-22
Try start processing immediately upon manual fluid manipulation
Glease
2021-06-16
add graph network to pipes and implement it for power
korneel vandamme
2021-04-27
fix(textfiles): add missing neline at end of files
Léa Gris
2021-04-04
fix(rendering): multiple rendering fixes and refactor (#494)
Léa Gris
2021-03-30
Made it so that machine control covers disable themselves when the
charles
2021-03-20
quickfix: remove useless Block argument
Léa Gris
2021-03-20
fix(interface): add default getTextureCovered
Léa Gris
2021-03-20
feat(cover): handles transparent covers
Léa Gris
2021-03-12
requested changes
Léa Gris
2021-03-11
Implemented Builder Pattern
bartimaeusnek
2021-03-10
Added missing
bartimaeusnek
2021-03-10
Implemented Requests
bartimaeusnek
2021-03-10
Refactor World Events
bartimaeusnek
2020-12-26
Adds long distance Item & Fluid pipelines and pipes. Inspired/ported from GT...
Jason Mitchell
2020-05-04
Added cover guis for pump/filter
moller21
2020-04-15
Refactor to fixed thread pool executor
Technus
2020-03-17
Refactored Interfaces
bartimaeusnek
2020-02-25
Provide owner's UUID to forge event bus for fake players. Second PR cuz line ...
karpov.evgeniy
2020-02-15
removed unused imports
Dream-Master
2018-09-19
added explosion log
bartimaeusnek
2018-09-16
Work with subclassed GT cables (ie: gt++ cables)
Jason Mitchell
2018-09-08
GC Energy Compat
Jason Mitchell
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